Ohms__NA

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  1. Electro-Blasters know the "fool me twice" better than most. The devs were going to look into the intra-AT balance issues of recharge rates and damge levels of Electro-Blasters versus the others. Then they told us they weren't going to adjust them because end drain was going to be so uber in the upcoming addition of PvP to the game. Fat lotta good that did for those of us that weren't interested in the addition of PvP to the game. Not that it mattered. When PvP was getting close to going live, they gelded end drain.

    With the reason for not addressing recharge and damage having been removed, these issues should've been addressed, but weren't. Instead, Electro-Blasters were tossed a bone with the random chance of some powers returning a small amount of endurance. And that was that. Well, that is, until ED came along.

    Time was, you needed to five- or six-slot Short Circuit with -End SOs before it was little more than a suicide move. Meaning that a power you could get at lvl 6 needed to be put off using into the mid 20s. After that, it was a pretty effective drainer. When ED dropped, that changed. You now had to stack another power, typically Power Sink, with Short Circuit before it was little more than a suicide move. Meaning that a power available at lvl 6 had to be put off into the late 30s.
  2. [ QUOTE ]
    ... William Shakespeare said that?

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    No, no. Somewhere along the line I picked up "Or as the Bard once said..." before saying something off the wall.
  3. [ QUOTE ]
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    Silly Outrider, that's what the altiverse is there to explain away

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    Wait? This is an altverse? Is this altverse real or is it an illusion of an altverse you thought was reallity? Is reallity an altverse of an illlusion or is this illusion an alt verse of reallity? The Red pill or the Blue pill? I am so confused...or am I really just confusing myself thinking this altverse of reallity is an illusion when infact its a confusing reallity?

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    Yes.
  4. Silly Outrider, that's what the altiverse is there to explain away
  5. First off, she was saying WGs are worth a crap. Not that they weren't. Secondly, what is worth a crap and what is not are, generally, matters of opinion. For me, I find Caltrops the best of the bunch, but I also find Taser very handy and love Auto Turret. The rest is completely skippable to the point of being obscene.

    Caltrops are a great access control/denial power and every Blaster secondary should have something similar. Web Grenades are nice from dropping fliers, stopping runners, and keeping mobs at bay or stuck on an Ignite patch. Taser, combined with another stun attack, is a great way to lock down a boss or a couple LT/Minions. Plus, it's just plain fun. What's better than tasering a Rikti Monkey? Nothing I say.

    As for the much misunderstood Auto Turret. Of course, this is taking into account its current 'portable form. I don't get all the hate. With it, you can trigger an alpha and it pulls aggro, but not like a Tanker, which is fine and balanced. You can use it to block doorways and hallways for access denial. Best of all, it will keep firing while you're drunkwalking around... again. Deuce saved my bacon again last night. +1 Malta LT (Opperations) had hit me with one of those gawdawful stun grenades and I was all out of Breakfrees. While I was drunkwalking, Deuce kept him off my back and took him out. Granted, the "took him out" part took longer than if I'd not been stunned, but I was stunned (which is the friggin' point) and since I had been stunned with one of those gawdawful Malta stun grenades, time was something we had plenty of.
  6. First off, don't take me to task unless I'm totally wrong. Doing so is like chucking a ketchum grenade at me. Unless it goes off and takes me out, I'm chucking it right back. Secondly, yes, the turrets could very well have been a PvE addition and not a PvP one. If they had been, my whole "This nerf, I strongly suspect, has little to do with a PvE exploit but a PvP one." thing wouldn't have even been mentioned. The AT/AM nerf would've been caused by a hamhanded attempt to fix an exploit on the PvE side of the game, not the PvP side. Thirdly, yes, it's a hamhanded fix to a problem. Making the RV turrets (or the Malta ATs and DE Eminators) highly resistant to TP Foe would've fixed the problem without affecting AT and AM. Fourthly, you are totally correct that the payoff for taking down a RV pillbox is more than moving an Eminator away from a pack of DE or tossing a Malta AT over the railing. This, I strongly suspect, is the exploit they're trying to address. The Malta and DE were just tossed out at us because devs aren't about to say "Well, we've got a problem in PvP so we're nerfing things in PvE". People would flip out. And rightly-damned-so. And fifthly, there's a difference between screaming and skewering. Screaming usually involves more exclamation points and capital letters.
  7. [ QUOTE ]
    [ QUOTE ][*] This nerf, I strongly suspect, has little to do with a PvE exploit but a PvP one.


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    I'm going to have to call you to task on this one Ohms........you can't blame everything bad on PvP. This is ham fisted dev blundering and nothing more. The biggest problem with TP foe was being able to port the turrets off of the pillboxes in RV. Yeah I know, RV is a "PVP zone". That's what they call it but on Justice there is very little PVP going on in there and I suspect it's the same on other servers. The zone gets more use from badgers than it ever did from PVPers.

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    Uhm yeah, so Justice is the only server in the game? Nevermind. Riddle me this, oh taskmaster: TP Foe has been a power for how long? That'd be since before launch. Malta and DE, and their associated "pets", have been around for how long? That'd be since I2 and before. RV, and its associated turrets, have been around how long? That'd be I7. This nerf, that unfortunately yam-bags Auto Turret and Acid Mortor, is scheduled for what issue? That'd be I8. The very next issue after the addition of a PvP zone. Yeah, total friggin' coincidence there.

    If you want to split friggin' hairs about whether or not a PvP zone is PvP, that's fine. Hell, some folks don't think oral sex is sex. Here's a clue for the both of ya... If the title has 'sex' in it, it involves sex. If the title has 'PvP' in it, it involves PvP. PvP's been yam-bagging the PvE side of things, directly and indirectly, since it was added to the game. And here we go, yet again. If this exploit had anything to do with PvE, it would've been addressed years ago and you know it.
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    ... auto turret...

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    Hey! See "quite easy" this is not? Just because you haven't figured out how to use a power does not mean said power is wothless.
  9. No need to be hesitant in throwing out ideas. They might fly, they might not, they might spark someone else. For the record, my Arch/Elec only have E-Fence, Build Up and Shocking Grasp (as opposed to my Elec/Elec/Elec, who was a Blapptroller). You can run Rangers. Gimp is a state of mind. Except in PvP where you have to have the right build or you're boned. But that's a rant for another day. But it would be nice to have more things like Power Boost and Conserve Power and the like.
  10. The jerk hackers? Oh noes! _Castle_ is gone to the Americas!
  11. I can totally understand your excitement. Been there before myself... repeatedly. Only so many times Lucy can pull the ball away at the last second before Charlie goes all medieval on her [censored]. Or, you know, says hang the damned game.
  12. Third actually. Second in one thread though. Which surely must be a sign of the end times.
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    Okay, I can understand why everyone's not getting all excited about this. I know where the skepticism is coming from.

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    Or as the Bard once said, "Fool me once, shame on you. Fool me twice, shame on me. Fool me fourteen or fifteen times and we're talkin' a Lifetime made-for-tv movie."
  14. Well, the thing is, well, one thing, this would give Blasters twice as many secondaries to choose froml Manipulation or Melee. People would come un-[censored]ing-glued if Blasters had twice the number of secondaries they did that. Secondly, the Blaster AT isn't as clearcut as the other ATs where primaries do, say, Offense while the secondaries do Defense. Blasters have Offense and Offense with support powers sprinkled throughout. Your idea looks like you're trying to focus the secondaries so that the Blaster AT is more clearcut like the other ATs. It'd be nice if each secondary had they support and melee powers of */Energy. This would achieve what you're going for while retaining balance.
  15. No worries. It was the "all damage AT" thing that tipped me off. I've seen enough "well since Scrappers have near-Blaster levels of offense we should have near-Scrapper levels of defense" posts to know you were talking about Tanker/Brute offense, not their defense. And like I said, we've pretty much already got that. Although most */Fires would probably piddle a little to get their mitts on a Greater Fire Sword.
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    Do any of you know what you are talking about. First of all Tanker secondaries are attacks and Brute secondaries are...da da da defense. Why people would want more melee range attacks for the ranged damage dealing AT I have no idea. Why someone thinks the devs have smoked enough crack to give players a High damage dealing Primary and High defense secondary is beyond me.

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    Yeah, 'cause a high offensive capacity and a high defensive capacity would be unbalanced. Good gods. Do you even read what you wrote? First off, as has become more than crystal-friggin-clear by now, no one was asking for high offense and high defense. Secondly, enough with the "ranged AT" already. This is a canard dredged up by people who don't actually know what the hell they're talking about. Now before you go into full-on "well such-n-such said!" mode, look at the powers in the AT. At what range is a Fire/* at when they're firing off Inferno? At what range is an Elec/* at when they fire off Short Circuit? At what range is an */Eng at when they fire off Bone Smasher? Lastly, we've already got high offensive/high defensive ATs. They're called Scrappers. They're called Brutes. These critters have existed for quite some time without causing the ever-lovin' universe to implode in on itself. So, to answer your question. Yes, we do know what we're talking about. Do you?
  17. *gives Oliin a gold star*

    For the record, if not for the pointing and the bwhahaha'ing things would've gone a helluva lot differently.
  18. [ QUOTE ]
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    I still say if they're going to make us a damage-only AT, give us Tanker/Brute secondaries.

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    *snicker*

    *snort*

    *points*

    BWHAHAHAHAHAHA!!

    Yeah, someone here wants God mode.

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    Lets see: Energy Punch, Bone Smasher, Stun, Total Focus, Frozen Fists, Ice Sword, Ice Patch, Freezing Touch, Frozen Aura, Fire Sword, Combustion, Fire Breath/Breath of Fire, Fire Sword Circle, Lightning Field, Charged Brawl, Havok Punch, Thunder Strike...

    Do I need to continue with the list of Tanker/Brute powers that are already Blaster powers or have you gotten the point that your "Bwahahah, someone wants godmode" assertion is asinine?

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    You and I both know what AuroraGirl was asking for. She wants the defensive sets, not the melee attacks.

    Please don't bother trying to insult my intelligence.

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    No need to try apparently. Tanker secondaries? Blaster secondaries are dripping with them. Which part of "... a damage-only AT" did you get "I want defensive sets!" from?
  19. [ QUOTE ]
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    I still say if they're going to make us a damage-only AT, give us Tanker/Brute secondaries.

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    *snicker*

    *snort*

    *points*

    BWHAHAHAHAHAHA!!

    Yeah, someone here wants God mode.

    [/ QUOTE ]

    Lets see: Energy Punch, Bone Smasher, Stun, Total Focus, Frozen Fists, Ice Sword, Ice Patch, Freezing Touch, Frozen Aura, Fire Sword, Combustion, Fire Breath/Breath of Fire, Fire Sword Circle, Lightning Field, Charged Brawl, Havok Punch, Thunder Strike...

    Do I need to continue with the list of Tanker/Brute powers that are already Blaster powers or have you gotten the point that your "Bwahahah, someone wants godmode" assertion is asinine?
  20. I know that this puppy launched without Euro-servers (or Korean). Used to run with about a half-dozen Brits for a while ages ago. Not to mention a couple times with (ironically enough) OHMS. Not really my point though. First off, the folks in Europe now have their servers and forums and such. Secondly, and more to the point, the "warning" about mentioning Nov 11th and the holidays that fall thereon had little to do with European posters. If it did, it would've been on the Euro servers too. It wasn't. And my response wasn't meant to stick a thumb in the eye of Europeans or anyone else for that matter. Not sure if I found the political correctness or the self-loathing or the "don't you go exercising the freedom so many men and women (from all over the world) have put it all on the line (all over the world) to guarantee you" the most offensive about it all. [/threadjack]
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    Tons of people still play on the U.S. servers and haven't switched over when they became able to because of the friends they made.

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    So?
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    Lighthouse dosen't even know...

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    Hell, he apparently didn't get the memo that Nov 11th stopped being about the end of WWI in, oh, 1954.

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    It's still Armistice Day in many countries across Europe...

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    And seeing as these are not the European forums (and yes, I checked and did not find a similar warning on the Euro-boards) your point would be?
  23. [ QUOTE ]
    Ok, not to sound terribly pessimistic here, since you are trying and the like. Something I'm very pleased to see. However, I hope you don't mind if I don't hold my breath waiting for any other possible changes. That way I can be pleasantly surprised when they happen, and I won't be disappointed if they never show up. (Like almost all the other dev comments about 'looking into' blaster issues in the past.)

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    "That is of course the advantage of being a pessimist; a pessimist gets nothing but pleasant surprises, an optimist nothing but unpleasant." - Nero Wolfe
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    Yeah, but then you wouldn't be able to use it with AR/*.

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    Isn't that the current problem when you theme AR with /Gadgets!?! .

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    MacGyver had a hatred of guns stemming from the accidental death of a childhood friend.
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    Sorry Castle but you let the cat out of the bag. They will hence forth be known as Gadget Blasters or the Macgyver set.

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    I second that Devices be renamed Macgyver set. All those in favor, say "Aye!"

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    Yeah, but then you wouldn't be able to use it with AR/*.