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Bug: Enemy ambushes in missions start aggro'd on the Stalker, negating much of the effectiveness of Hide. Instead,In-mission ambushes should be targeted on the *location* of the PC at the time the ambush spawns. The enemies should basically be given a 'Goto Aggressive' order. - EntropyAvatar, 6/10/05
Castle: We're working on a fix for this for post launch. This isn't just a Stalker issue, either. It affects Master Minds as well, though in more subtle ways.
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I've sen the "fix" for this in-game...and I'm not that impressed.
Now, instead of spawning and aggroing towards you, they simply spawn right next to you (If you are out of the line-of-sigh of their normal spawning point).