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Posts
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Joined
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Kay status update, I've taken to using a single luck insp and always keeping one active. And I'm doing MUCH better, at least this will do till I can go on a respec trial (Damn low champion population.)
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One last sorta curious/irritrating question. If I want to focus a bit on survivability/letting myself settle in in the 40s. Would throwing two extra slots in tough help with the few rare hits that get through? Since smashing/lethal tends to make up for the fact it's commonly mitigiated by being heavy and spikey.
And again, much thanks for the advice. -
Thank ya kindly for all the info, and yeah my build is sorta really trashy now that I look at it, I was still building like "oldschool" days so I have a extra damage here, two redundant slots there, that sorta thing
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Ahhh, so they kept the "Enhancement Nerf" from days of yore?
I need to respec later then to fix my slotting lol.
But yeah, even with the medicine pool. One yellow LT has a good chance of face planting me if he gets a lucky 3 hit streak.
It's a bit frustrating. But I'm sure it's because I'm not adapting to the new system.
Oh, another question, do IOs count in the diversification thing? Like if you have a damage/accuracy in a fourth slot in a power with 3 damages, will it be hit by the penalty? Or does it not count? -
I'm a returning city of heroes player from about... issue 3-4? And I recently came back, and got a claws/reflexes scrapper to 29. However.... I keep getting totally eaten by even slow attacking weak yellow LTS, and it seems like my Reflexes aren't that super even with my melee passive and toggle 5 slotted with defense buffs.
In addition, the little passive bit of damage resist seems to do nothing at all as I lose health, other than to mock me with the fact that instead of 150 damage I'm taking 140 damage.
What am I doing wrong or what can I do to fix this? I remember SR being a hard to hit juggernaut in the past! Now I'm a "Hard to Live" Juggernaut