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Posts
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Joined
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this page is gone
http://www.cityofheroes.com/community/demorecord.html
It had the command to dump the entire demo into jpegs and specified the screen size and FPS. does anyone have that command handy? -
I an not saying that I will- because I hate commitment!!! :P
but If someone was to make one- can anyone suggest a good "Free" host site that doesn't limit the bandwidth bad geocities? -
Has anyone gone through the trouble of creating a site that indexes and links to the COH videos?
I like to look at them on Youtube- but if I am in the mood for a comedy, or a music video, I hate trying to shift through stuff I don't want to see.
I wondered if anyone has already done this- if so- what is the site? -
I wonder if it depends on the zone or time of day?
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Whatever the two values are- 2 different models can use them
0 2648 EntRagdoll 11 662346883 662345769
0 2709 EntRagdoll 11 662346883 662345769
I took this off a demo record- there were several examples of two different models using the same 2 values- they are always very near each other.
I dont' think it's miliseconds to midnight
Value /1000 (Seconds) /60 (Minutes) /60 Hours
662345769 6623457.69 110390.9615 1839.849358
Here are some value pairs I pulled off a demo record.
The second is LESS then the first, but the pair get progressively larger
662334506 662333644
662335172 662334367
662335943 662335083
662336663 662335879
662337410 662336663
662337736 662337410
662337936 662337410
662338698 662337548
662339442 662338227
662340168 662339153
662340884 662339738
662341616 662340513
662342357 662341247
662342357 662341247
662343188 662342088
662343188 662342088
662343842 662342723
662343842 662342723
662344694 662343713
662344694 662343713
662345308 662344182
662345308 662344182
662346133 662345071
662346133 662345071
662346883 662345769
662346883 662345769
662347606 662346612
662347606 662346612
662348305 662347232
662348305 662347232
662349133 662348058
662349133 662348058
662349883 662348773
662349883 662348773
662350612 662349528
662350612 662349528
662351353 662350238
662351353 662350238
662352094 662351034
662352094 662351034
662352844 662351744
662352844 662351744
662353570 662352551
662353570 662352551
662354317 662353302
662354317 662353302
662355067 662354146
662355067 662354146
662355067 662354146
662355786 662354769
662355786 662354769
662355786 662354769
662356512 662355573
662356512 662355573
662356512 662355573
662357199 662356274
662357199 662356274
662357199 662356274
Each number I have here is 9 digits- 3 sets of 3 numbers?
The rag doll lines i have in my demorecord all are at 0 miliseconds, so..,....I dont' know. I think I will have to take my PA out and kills some things. -
I was thinking the same thing on the drive home today.
Can I make an air guitar emote without the hands??
What about getting a squiddy knocked back? Does that have a rag doll? If so, does it have 11 joints? -
Wow, I figured one funky character and it's going to ignore.. but not so!!!
~0 56 MOV EMOTE_HI 0 -emote worked
'0 56 MOV EMOTE_HI 0 -emote worked
;0 56 MOV EMOTE_HI 0 -emote worked
//0 56 MOV EMOTE_HI 0 -emote worked
I was determined to break this thing without changing too much of the line.
>0 0 56 MOV EMOTE_HI 0 -emote DID NOT WORK
I figured the extra zero would throw off the index but the > would make it easier to find.
so adding >0 to the line will disable it.
after thought:
Maybe this would be safer so you get rid of ALL of what you used to disable it:
>0< 0 56 MOV EMOTE_HI 0
The following harmed nothing in the demorecord (that I noticed)
>0< This is a note -
Maybe it's increments? it's a sort of a timing... but if you say do it from
7000 to 7020, make this movement in 20 increments after 27 miliseconds? -
Im sorry if this answer was posted, but I didnt see it:
Has it been established that these two values are timing? Example from the demo record that Quinch made.. (thank you) if it is timing, has it been established on how it works?
7000 and 7020
27 1 EntRagdoll 11 7000 7020 00000085000001FF000001FF0....
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Like other things, like semicolons, or double backslashes, or a single quote- is there anything in demo record that would allow you to turn it into a programmers note? There were plenty of times I didnt want to remove a line, or just make a note on the demo record is there such a thing? Is there a character that will make the game ignore the line?
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Thanks! Very nice, I might have to tweak some syntax, but I will give it a go.
I just recently started reading this thread 2 days ago, but I do so want to start poking at it, and see how things come out. Week ends are my only time I had to look at this stuff...
but weekends are my only time to everything else too. -
I haven't tried this code- but it's from the same user:
http://vbaexpress.com/kb/getarticle.php?kb_id=306
Option Explicit
Public Function DecToHex(Dec As Double) As String
Dim i As Long
Dim n As Long
Dim PlaceValHex As Long
Dim Hex(1 To 256) As String
Dim HexTemp As String
Dim Divisor As Long
Dec = Int(Dec)
For i = 256 To 2 Step -1
If Dec >= 16 ^ (i - 1) And Dec > 15 Then
PlaceValHex = Int(Dec / (16 ^ (i - 1)))
Dec = Dec - (16 ^ (i - 1)) * PlaceValHex
Select Case PlaceValHex
Case 0 To 9
Hex(i) = CStr(PlaceValHex)
Case Is = 10
Hex(i) = "A"
Case Is = 11
Hex(i) = "B"
Case Is = 12
Hex(i) = "C"
Case Is = 13
Hex(i) = "D"
Case Is = 14
Hex(i) = "E"
Case Is = 15
Hex(i) = "F"
End Select
Else
Hex(i) = "0"
End If
Next i
PlaceValHex = Dec
Select Case PlaceValHex
Case 0 To 9
Hex(1) = CStr(PlaceValHex)
Case Is = 10
Hex(1) = "A"
Case Is = 11
Hex(1) = "B"
Case Is = 12
Hex(1) = "C"
Case Is = 13
Hex(1) = "D"
Case Is = 14
Hex(1) = "E"
Case Is = 15
Hex(1) = "F"
End Select
For i = 256 To 1 Step -1
If Hex(i) = "0" Then
Else
n = i
Exit For
End If
Next i
For i = n To 1 Step -1
HexTemp = HexTemp & Hex(i)
Next i
DecToHex = HexTemp
End Function -
I have found this thread a good read! wow!
I use Excel to do most of of my demorecording, I wrote macros that strip out components and reconstruct them. I thought someone else has to be using excel too. Looking at this ragdoll thread- the possibilities are endless once this ironed out. If anyone needed this (I didnt' write the function, I found it online.., I included the little code so you can try it out with an input box.. just to see how it works
Option Explicit
Public Function HexToDec(Hex As String) As Double
Dim i As Long
Dim j As Variant
Dim k As Long
Dim n As Long
Dim HexArray() As Double
n = Len(Hex)
k = -1
ReDim HexArray(1 To n)
For i = n To 1 Step -1
j = Mid(Hex, i, 1)
k = k + 1
Select Case j
Case 0 To 9
HexArray(i) = j * 16 ^ (k)
Case Is = "A"
HexArray(i) = 10 * 16 ^ (k)
Case Is = "B"
HexArray(i) = 11 * 16 ^ (k)
Case Is = "C"
HexArray(i) = 12 * 16 ^ (k)
Case Is = "D"
HexArray(i) = 13 * 16 ^ (k)
Case Is = "E"
HexArray(i) = 14 * 16 ^ (k)
Case Is = "F"
HexArray(i) = 15 * 16 ^ (k)
End Select
Next i
HexToDec = Application.WorksheetFunction.Sum(HexArray)
End Function
Sub convertme()
Dim hexvar As String
Dim decvar As String
hexvar = InputBox("enter hex")
decvar = HexToDec(hexvar)
MsgBox "your decimal is:" & decvar, vbCritical
End Sub -
I have have a slow computer. The only way to get quality video was to crank up the resolution on the game and dump everything to Jpgs. I transfered everything after that to BMP- and then used a freeware AVI assembler to make them into AVIs. ALL VIDEO was rendered this way. Since I had them as individual frames.. I used a smudge brush on paintshop pro 4 (another freebie I got with something else) and "smudged" the mouths. at the beginning it was good, but I got tired. and they looked like they were chewing gum by the end of the film. I had a 4 frames open 3 shut rule by the end. 2nd open mouth has a bright smudge for front teeth flash along with Jaw smudge along with mouth smudge
This might have something to do with why I wasn't done.that and my editing program kept crashing projects. by the end my projects were named "Please God, not this time" and I was afraid to edit out the long pauses in the movie or the project would crash again.
BUT ITS DONE!!!!!!!!!!! -
I missed the deadline for the contest, wasn't editied in time..but I worked for a month on the silly thing!!!
It was over limit on time anyway.... but I figured it didn't matter since I wasn't going to make the contest... but there was NO WAY I wasn't going to finish it.
http://jp.youtube.com/watch?v=EzyWKY_PERw
(How I got Japan you-tube I have no idea) -
Thanks! I thought that the screenshots would have to be copyrighted to some point, limiting thier use- and the link is perfect!
I paid my $5 and downloaded ghosts. The first 1 out of 4 is actually free from the NIN website.
I appologize, I should have explained better on the earlier posts what this was for. anyone who is interested, here is a clip on youtube from Trent:
http://youtube.com/watch?v=lYDUk0ESwt4 -
I was thinking of entering a contest for nine inch nails where you make a video from one of their songs. the song part is ok- but what about any game footage from city of heroes? Are in game shots copyrighted? Someone builds these models, the city, the costume pieces. I dont want to spend the time entering this contest if these in game screen shots are copyrighted.
(yes, I have made fan-videos, but I have never tried to enter a contest with them.)
I am not talking about trailers or things of that nature- just in-game screen shots. -
I have made some hand written demorecord using excel- but these are laborious.
Are there any utilities that will allow you to craft a demorecord by hand?