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Posts
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Joined
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*nibbles on a donut bit*
You know... scenes of flying to various landmarks around the world... -
Purple FBBC. *points up the thread to Rooky's post cards from Purple's world tour*
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*grabs Fed and walks off to a FBBC for naptime*
As long as it's not Purple. If I have to sit through one more world tour while it plays 'A Whole New World' again.. Someone's getting their stuffing replaced. -
Wouldn't they be wearing fake beards instead?
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Quote:Oh, I've heard talk that a lot of old Phoenix Throne people are looking to settle in Zikel, BP. I'll probably base my Elyos out of there.Today is kind of Friday. I have an appointment tomorrow afternoon so I'm working from home until then tomorrow. I get to sleep in until 0730! (Oh, and create my preselect Aion characters). Then picking up a rawr friend of mine for gaming at her place Friday night. Then the gaming. Then on-the-side work Saturday for a couple of hundred bucks. w00t!
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Go out to sew their wild beans you mean? Ahhh, they'd just get in trouble and return home, then have a litter of stress balls for us to help take care of.
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*enters the door rubbing her head and towing a FBBC*
Someone lose this? Came charging right at me.. Oooh, cupcakes!
*leaps across the room and pounces on a cupcake, gnawing at it furiously, but not having much luck getting through the fabric*
These cupcakes are nom nom nom kinda chewy aren't they? nom nom nom -
I also have killed off characters for the sake of roleplay. Even top level characters, no one is safe from the mighty hand of death! Some of them, it was appropriate to the story. Some of them I had done all I wanted to do with them in terms of their story, and it was just time for them to go. Sometimes I will delete the character, and sometimes I'll either just let them sit and only use them rarely or in an OOC manner. Or I'll reinvent them if the game allows me to.
Two instances stand out to me, both in WoW. My priest had a long time relationship with a friend of mine's warrior. When he decided to leave the game during the first expansion, she went off with him and retired. They were married and set up a little farm together. Not dead, but not adventuring either. With the second expansion my friend came back and brought his character back as an evil death knight, so I dusted my priest off again. Eventually though he stopped playing and we wrote up a story how he had to sacrifice himself to stop a great evil he was going to unleash before his friends brought him back to his senses. My priest went along with him.
Another friend had a warlock who was a very, very old man. He was very popular as a character on the server though. One of the things in his story was every so often he'd announce that he was going to walk from one area of the world to another and people would show up to walk along. No mounts, no running. Just an old man taking a stroll with a bunch of friends.
When it was finally time for him to pass on, he announced one final walk. He went from Onyxia's Lair to Orgrimmar. A few days before he and some friends has killed Onyxia solely so he could take her head to the Warchief as a final service.
Over the couple hours that it took to walk we has accumulated dozens of people, upwards of maybe a hundred. Both Horde and Alliance who walked him home. He turned in the head and was proclaimed a hero, then walked out to his wife's grave. In the presence of his friends, guild members, enemies and complete strangers he let himself go and passed on. It was one of the most sad and touching scenes I've ever been involved with.
I think an ending is important, and that's something that is often missing in MMOs. A good story has a set up, conflict, resolution and wrap up. MMOs trap people in the whole conflict-resolution loop, since that's where the money is made for them. But the ending to a story is as important as any other part. -
Ow.. sucky news BP. Time to explore some of those old 90s era games again?
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Absolutely the person who's characters are being involved in a story should be contacted and permission should be asked for before going ahead with the story. This is not the sort of thing that should be sprung on someone without their knowledge and acceptance.
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Funny thing is... Pink is entirely appropriate for my EM Brute, Clockwork-Angel. She's an android powered by kinetic energy you see, with a bright and cheerful personality. She likes to play with people, but just doesn't understand that when she 'plays' with Longbow troopers they can't take the damage she can, and they're not just 'taking a nap' when they stop moving. That and the fact that as she absorbs kinetic energy through being hit or hitting, she gets more hyperactive. She doesn't have a 'Rage' meter... she has a 'Spazz' meter, like a four year old on a sugar rush.
So cotton-candy pink energy punches are appropriate for her. -
It's a new thing they added in the options. If you're over the level of a TF, you are auto-exemplared down to the max level. They always did this. However they added a new option that allows you to choose whether or not to gain experience while exemplared. Before you didn't have the choice, you didn't gain experience, but got more inf in exchange.
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*emerges from hiding and pounces on the sackperson while distracted by his morning donut, and begins the tussling*
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Monster under the coffee table!
*gets down and shines a light under there to see what it is* -
*pounces on the Reese's cup and nibbles daintily*
Hmm. Maybe I should log into my Defender Ashya and change her Empath stuff to a yellowish-white. He's a bit of a secret.. She's Empath/Dark. I designed her like a WoW Priest.Only you know.. with 100% more demon in her.
edit: Actually, now that I think about it, with the Science! pack I can finally do what I had originally planned to do with her and have multiple forms. She's a shapeshifter see... She was originally going to have a tall 'sexy devil art' form, a huge monstrous form, and a normal sized, human looking form. But being one of the first characters I made, I never realized you couldn't change size in Icon until she reached level 20... -
*comes running into the room, shooting out blue lightning and pink flames everywhere*
pew pew! freeem! So has everyone changed their colors the way they liked them? Oddly enough, I messed around with a few of my characters last night, but I like the colors on all my people as designed. But then again, I designed them with the default colors in mind... None of the new power set combinations really appeals to me either, and I'm really not looking to create a new character anyway.
So I guess when it comes down to it, i16 really doesn't do anything for me. eh *shrugs* Is everyone else enjoying it? -
hmm. Very well, I am mollified. I will only bury Denver.
*shudders and sends a mile high stream of fur into the air*
IT IS DONE! So Says the Feline Overlord! -
Your offering does not appease your Kitteh Master, and so now I shall end this world under a mile thick layer of shed fur.
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*tussles weakly with Fedor for a bit, then lays down again*
Sick kitteh is feeling unwell today. -
*sends a bunch of mutant swampfolk after Fido*
Is that the sound of a banjo I hear? -
Honestly, I give up on static teams now. Every one I'm in (in theory) right now just never actually gets together. Which is annoying, because I show, and then sit on my butt waiting for other people to show instead of actually playing the game. Which is both frustrating and annoy. So no more static teams for me.
That said, I plan to be there tonight in COX. When we get two or more people on, I say we just team up and go run some missions. When and if more people show we'll add them to the group.
Personally, I think we should just post what games/servers/characters we play in the social group or something. That way people can see who's playing what and where and add them to their friends list in game. See someone on, group up and go to town.
The DDO static team is a matter of screaming frustration to me right now. Apparently there were technical problems going on or something last time, and that's not talking about the communications problems we've had since the start. I've had to repeat time and time again about time/server/characters/location/everything and one big pet peeve of mine is having to repeatedly tell someone the same information many times. So I'm not running it. I'll show up whenever to play, but trying to run a static team will just make me want to uninstall the game and never return again. -
Eeep? Thing? Is that you?