Myrmydon

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  1. Quote:
    Originally Posted by Garielle View Post
    The put some of the uncommon stuff on Sale a couple of weeks ago. I believe they were all Melee sets. They were only available during that one week. I expect the same thing from these sets.
    I see that Mako's Bite and Pounding Slugfest have been removed, but it looks like they've missed pulling Touch of Death as of this moment.


    Quote:
    If I am right about the availability post-sale, the in-game market impact should be minimal. With them only being available during the sale, once the sale is over, people will need to return to the market. Also, you have to take the people who just disagree with IOs being in the market at all. They aren't likely to touch them (or if they do, they aren't likely to be very public about it.) Because they are account bound, there is no way to stockpile a bunch to dump on the market after the sale is done. You can stockpile them, but only for your own characters.


    Actually, all I really need to know is how many of the SBEs of each type are we allowed to keep in our Character Items? That will determine how many of the Friday sale ones I either hold or just go ahead and slot.
  2. Quote:
    Originally Posted by Avatea View Post
    Available now!

    **********************************************

    Invention Origin Enhancement Sets



    Paragon Market Location: Paragon Picks > Black Friday

    Numina's Convalescence (Lvl 30-50)
    Regular Price: 1170 Points
    Sale Price: 400 Points

    Basilisk's Gaze (10-30)
    Regular Price: 1070 Points
    Sale Price: 400 Points

    Kinetic Combat (20-35)
    Regular Price: 775 Points
    Sale Price: 400 Points

    Luck of the Gambler (25-50)
    Regular Price: 1125 Points
    Sale Price: 400 Points

    **********************************************

    You win. You can have my money.
  3. I may have to amend with this one. If I am not on when this starts forming, work has gotten in the way.
  4. Quote:
    Originally Posted by rsclark View Post
    I haven't actually tested that yet, but I believe it is possible. I was mainly addressing the whole "I can't buy it until I make the character" mistake.
    That's how it works. I slotted a couple into characters that were scheduled for respecs to test the functionality.
  5. Quote:
    Originally Posted by Adeon Hawkwood View Post
    The wider set bonus range. The actual enhancement values scaling down isn't a big deal since if I recall correctly they fixed the bug that was causing them to be abnormally high (at least I think they did, it's been a while since I tested it).


    Lifting the set bonus restrictions while being exemplared on in-game IOs would definitely solve the problem. Getting the Devs to see that is another matter entirely.
  6. This one I can be available for.
  7. Quote:
    Originally Posted by Adeon Hawkwood View Post
    We don't care about the enhancements scaling up, that's the sort of convenience based boost that should be in the store. It's the enhancements scaling down that pisses us off.
    Is it the scaling down while exemplared or the fact that set bonuses are available to SBEs over a wider range while doing so that cause the issue for you?
  8. Quote:
    Originally Posted by Adeon Hawkwood View Post
    I do remember. That doesn't mean I'm going to shut up.
    Good. The only way the discussion progresses (and therefore the situation as a whole improves) is if you don't.
  9. Quote:
    Originally Posted by Panzerwaffen View Post
    Considering you can see the new SBE purples and PvP IO's in-game already if you know where to look, I'm pretty sure we'll be seeing them on the market soon enough.
    Oh, I know everything is already in the store and just requires the throwing of a switch to activate. Sure, I am all for everything being for sale in the store, I just doubt the Devs would go for Purple and PvP IOa being so easy to obtain.
  10. Quote:
    Originally Posted by Liquid View Post
    They need to remove the 3-levels-below-enhancement-level rule for set bonuses. That would resolve this issue in the fastest, easiest, and most elegant way.
    I'll agree with you completely on this plus SBEs being the best option for everyone and would be impressed if the Devs chose to implement both at some point.
  11. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Way to perpetuate the idea that things other players have earned should be purchasable. Following this idea, what is the point in playing the game at all? I've said this before, and I'll say it again: I have no gripes whatsoever with the game having things like new costumes, powersets (granted, they should remain balanced) or things like the rocket board and whatnot for sale for cash, but when it comes to things that actually alter character performance it is crossing the line.

    If you're going to sell the most sought after enhancements for cash, why not sell incarnate powers or salvage too? Why not sell influence? Why not just sell 30 day access to the "I Win" button? Wanna buy every badge in the game? Sure, just send 40 bucks over! No one will ever have to actually play the game again!

    Well, I nearly fully slotted five characters in the last two weeks, so it's definitely not the acquisition of IOs that I hate, it's the time invested in it to exclusion of 90% of the rest of the game it took to get there. I perceive SBEs as the best way for me to stop gaming the system and actually start playing it again.
  12. Quote:
    Originally Posted by EvilRyu View Post
    Calling Shenanigans on the Paragon Market. Why do you guys keep saying these are account bound enhancements when they are not. WE HAVE NO WAY OF TRANSFERRING THESE TO ALTS. So stop with the account bound wording when you know its not true. Many of us have been asking for account based storage since day 1, it would be nice to finally get this on characters so we would not be stuck having to slowly email non-bound stuff to alts.

    You can email them to yourself, Evil...



    Zombie already answered this, nevermind.
  13. Quote:
    Originally Posted by Grouchybeast View Post
    I don't think there would be any need to seed WW, if it were possible to set the level of recipes for random rolls as well as direct purchases. If level 50 characters could make their Merit and ticket rolls at mid levels, then demand would direct supply to the most popular levels, and everyone would benefit.

    I have stacks of merits on characters that I frankly can't be bothered to roll, because I have no interest in level 50 recipes. I'd rather let them stack up and use them to buy the occasional low-level stealth recipe. If I could choose to roll them at mid levels, all those merits would be used up and supplying the market.
    There was some mention of looking into this a few months ago, we'll see if they remember it.
  14. Quote:
    Originally Posted by Adeon Hawkwood View Post
    1. Make myself less powerful at 50 by using level 30 IOs (which are frustrating to accquire)
    You can use Ehancement Boosters to make level 30 percentages function just like level 50 percentages (or so close that the difference doesn't matter), so the ability does exist in-game and can be obtained for free with Paragon Points and Paragon Rewards for VIPs. Not only that, but Enhancment Boosters work on Common IOs, which can really impact how you slot things (Think of taking 2 level 50 Recharge IOs, making them both at least +4 and recouping that 3rd slot most people use for pretty much the same effectiveness.). I really don't see the issue you're talking about.



    Quote:
    Now a compromise solution (even if they don't want to make all IOs scale like SBEs) would be to introduce the ability in-game to convert a regular IO to an SBE. The idea would be getting an item (perhaps purchased with Astral Merits?) which can be used on a standard set IO of any level and turns it into a SBE style IO. If they introduced that I'd be fine with it. I'd even accept logical limitations such as can only use it on an IO that is already in the store and doing so makes the IO account-bound.

    In many ways I think this would actually be a very nice option. It would eliminate the complaints from people like myself, it would help provide IOs for leveling characters (equivalent to Heirloom items form the MMO that shall not be named) and if the cost was reasonably low (say a single Astral per IO) even the msot hard-core soloist could accumulate a reasonable quantity just by running the SSAs.
    As I said when we were posting on this type of conversation before, get hired, be placed in charge and send this type of thing live.
  15. Quote:
    Originally Posted by McCharraigin View Post
    I am a big believer in Crushing Impact.

    I do use Ouroboris a lot to catch up on things I missed in normal leveling, and I even revisit fav story arcs....so, I bought a lot of these new fangled Crushings and I am happy with my purchases.
    So am I. In fact, if a build uses Uncommons, they are all bought in the store now. Just being able to purchase and slot saves me all of the time wasted gathering all of the crap needed to make them.

    If they sold everything I wanted in the store (before I finish slotting up all of my characters on Champion), I would give away all of my drops like Mardi Gras throws.
  16. Quote:
    Originally Posted by UberGuy View Post
    Honestly, unless they're dirt cheap, or you're rolling in money, I don't think it makes much sense to buy them.

    If you're going to exemplar a lot and/or just cannot stand to try and get low-level IOs in game (and I will concede they're not convenient to get on the market), and you've got the cash to spend on them? Go nuts. It's money that supports the game.

    I min max a fair bit, and I've got a significant disposable income. I wouldn't buy these on the market unless they were like a buck a set or something like that. Even that seems high to me for as many as I'd want. I've got all the ToDs and the like I need at the moment, and would never dream of replacing them for real money, even for the exemplar benefit. Of course, I also mostly play at 50, but even when I exemplar, I simply don't worry about what happens to most of my sets. My characters are still overpowered unless I'm forced below level 20 or so. It's only special IOs with "set-bonus-like" effects like LotGs and the like that I bother to buy at minimum level. (And I'm not interested in store-bought LotGs, either, were they even available. The % enhancement difference in a L25 LotG and a level 50 one is very small, and even five them them sprinkled around a build is only likely to affect your overall performance if you were within a few percent of a softcap.)

    So overall, I can't see people rushing out and buying these by the cartload unless PS sets the price very low, or unless someone is loaded. Setting the price very low would probably be dumb. And if someone loaded wants to throw money at the game I like to play, more power to them, literally.
    Speaking as one of those people that is more than willing to "throw money away at the game I like to play", access to all IOs as SBEs does three things for me:

    I. I Don't Have To Use The Market Much. I have always HATED IT and would love to cut down on the time I waste crafting, gathering shopping and doing all of the things that sometimes saps the fun out of the game for me.

    II. I could literally level up a character and IO slot it as I play while considerably cutting down the time it takes to do so. One of the things I miss about the pre-SO game was that it was more of a "What do I want to do today?" instead of a "What do I need to run to the grocery store for?" feeling and I will pay money to get that feeling back with IOs.

    III. Income Keeps This Game Going Longer. Let's face it, we all spend disposable income on all kinds of things, I certainly don't mind doing so here.
  17. Quote:
    Originally Posted by BrandX View Post
    Speaking as another VIP, I really don't see a problem with any of this as long as they keep the PvP and Purple IOs off the market and even then, I'm almsot thinking so what.

    These items can be obtained in game. And it sounds like if you were going for true min/max you'd going to want to obtain the IOs in game, and then pay to boost them (which you can also do free by spending Paragon Reward points on the Boosters instead of actual money).
    I figure they'll leave PvP/Purples out of the store as a compromise.



    Quote:
    Might want to keep sets like LotG off the market though. Lotg: +RCH at lvl 50 enhancement value and it exemps down to lvl 22...that might be to tempting.
    Having those in the store (along with Kinetic Combat and a few others) would mean one thing: Where do I send the check?
  18. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Well, if you've followed my post history at all what I am about to say should come as no surprise: I do NOT like this. In all honesty I'm not sure this is worth posting, I made my views on the matter clear in Beta and was told at the time that things weren't going to change. I consoled myself at the time with the knowledge that it was only uncommon sets but now, lo and behold we are getting rare sets as well (I'm not surprised since frankly I doubt the uncommon sets sold particularly well but I am disappointed).

    You are billing this as an issue of convenience versus time but the fact of the matter is it isn't. It's selling power. Touch of Death and Mako's Bite are both very solid sets that any melee character building positional defense will want to use. That in and of itself doesn't bother me neither does the fact that they scale up as you level. What does bother me is that unlike normal Set IOs they scale down with you when you exemplar. That gives characters using them a huge advantage over regular set IOs.

    Now the "solution" suggested by the devs was to make two builds one using level 50 IOs and one with level 30'ish. As I said at the time I don't consider this a valid solution for a few reasons. One is that the store bought IOs are still better between level 31 and level 46. The other is that level 30 rare IOs are frustrating to acquire due to low supply.

    Considering the upcoming release of Titan Weapons this really seems to me like a naked money grab. Given that I will reiterate my request to do something to make regular set IOs competitive. Personally I'd like to see all IOs adopt the same level-less structure as store bought IOs. Baring that I'd like to see the ability to use the level slider to make random ticket/merit rolls at a particular level in order to help loosen up the supply of mid-level IOs.
    You can use Enhancement Boosters on in-game IOs, which allows for a very great deal of slotting options without using a single SBE. While I would be perfectly happy with lifting the level restriction on in-game IOs, they've already told us no on that, as I'm sure you remember.
  19. Quote:
    Originally Posted by Draeth Darkstar View Post
    Personally, I really don't mind IOs - any of them - going for sale on the Paragon Market.

    Sure, they may reduce the demand in the auction house a bit, but... whatever. I'd rather see real money in Paragon's pockets than fake money in my characters' (as I stand to gain a lot more from the developers getting more funding than I do by having another billion influence chilling out on my account).

    Also, as a note, I'd probably be willing to pay $5 apiece for the PVP uniques, like the Gladiator's +3%. That's relatively competitive with the RMT spammers' rates, too, I think, and might do some good in putting them out of business (and believe me... nothing would make me happier in this game than seeing the death of the RMT spammer market).

    I couldn't agree more.
  20. Quote:
    Originally Posted by Zwillinger View Post
    P.S. iPhone's are teh win. Working from the doctors office without my laptop. And the nurse is just shaking her head at me.

    Hopefully, it wasn't the fact that we won our league pairing this week that made you ill.
  21. Quote:
    Originally Posted by MAD UMLAUTS View Post
    Yeah i would be all over the badges needed for +hp accolades or equivalent powers.
    They could have so much of my money.
    No kidding.
  22. Quote:
    Originally Posted by Zwillinger View Post
    Nod, not entirely unexpected.

    We're going to approach this in a methodical manner. These purchasable enhancements are something we've actually received a lot of demand for, I know I've personally received many PMs asking for them as well as in game feedback, and we want to deliver them in a responsible way (hence their being attuned and bound and non boost-able).

    Because some of these IOs can cost tens of millions of inf, they can seem rather daunting to some. We're doing our best to address the convenience vs. time invested question in a responsible manner.

    Sell all of it.
  23. Quote:
    Originally Posted by rsclark View Post
    I would love to know which characters:
    A. have 5 melee attacks
    B. need 5 Mako or FoD
    C. have those melee attacks 6 slotted early enough to make buying these worthwhile

    Myrmydon - level 50 WP/SS Tanker

    Jab
    Haymaker
    Knockout Blow
    Air Superiority
    Kick

    All 4-slotted with:
    Kinetic Combat
    Accuracy/Damage
    Damage/Endurance
    Damage/Recharge
    Damage/Endurance/Recharge

    Toss in a couple of enhancement boosters for all of these (for the accuracy and damage percentage boosts) and place the extra slots somewhere else.




    I'm with you on question number two. Who really needs much of Mako's Bite or Touch of Death...
  24. Quote:
    Originally Posted by UberGuy View Post
    I wouldn't buy one for real money, no. It's not that hard for me to get them in game, and they work well enough for how I play that spending this kind of money for them just doesn't make sense. That's not a complaint. I think they should be priced such that only certain people will by them, or there'd be no reason to have the ways we have to get them in game.

    There will always be people that prefer to get IOs the in-game way instead of paying for the SBEs and these are priced maybe a tad higher than they should be, but it does give us some speculative reference for the rest of the rare sets.
  25. Quote:
    Originally Posted by Grouchybeast View Post
    Kinetic Combat would be a pretty bad buy under this system.

    The main attraction of the attuned IOs is that they level with the character, so you can slot the character early, and get the advantage of increasing IO values as they level. Since Kin Combats will stop levelling up at 35, there isn't all that much advantage over slotting them around level 30-35, as normal. Paying real money to get to use the IOs for an extra 10 or 15 levels seems a bit redundant, especially when they're levels that go by fairly quickly anyway.

    There's the bonuses for exemping down, but personally, I don't think getting to keep the set bonuses down to level 17 instead of level 30ish would be enough of a draw, either. If I'm playing exemped, I've very probably on a team, at which point the team buffs and debuffs will more than make up for missing set bonuses.


    Of course, I guess all this is really aimed at Premium players anyway, who either have to buy sets like there or buy the IO (and AH) license every month. Personally, I'd still probably go for the licenses, but I guess it's offering a choice.

    Then there's people like myself, who would much rather buy IOs outright rather than deal with the Invention system. Honestly, I would love to be able to play the game using IOs like I used to with SOs, just buy what you need as you level and play what I prefer instead of worrying about what gives the most efficient reward for my time. Honestly, with this new model, my time is money and I'll spend some to make it more enjoyable.

    Its a pity that they aren't available until the 15th, since that's my payday (I only get paid once a month) and moving this month has put a damper on my play money until next week, however, I don't really use these three much, so buying them really doesn't matter (I have one attack on a character that is 3-slotted with each of these for the hit points from each and yes, if these were available on the 15th, I would buy those that I would need for every build I have projected for them).

    Now, when they sell Kinetic Combat sets or Luck of the Gambler Procs (preferably on the 15th or later in the month), the spending limit will be the only thing determining how many of those I buy.