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This did.
Also, I was originally trying to open the shortcut via Steam, and this was not working.
When I used the actual shortcut file in the folder on my desktop, it worked flawlessly.
Thanks for the help. -
I'm having a hard time trying to find out just exactly why I can't seem to load the game anymore. I can get it to start, enter my password, click on a server, see all my characters. When I try to Enter Paragon City, I get timed out while loading the zone.
I'll throw out the CoH Helper info and see what you guys think.
Quote:I'm pretty nub at fixing this, but I've been doing the best I can to try and work around the problem. I was able to create a new character and load into Atlas Park only one time which was yesterday.---System information gathered by CoH Helper version 0.1.1.8---
DxDiag gathered at April 22, 2010 15:27 (-05:00)
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
System Manufacturer: HP-Pavilion
System Model: NY545AA-ABA p6210y
BIOS: BIOS Date: 09/08/09 15:16:20 Ver: 5.18
Central Processor: AMD Athlon(tm) II X4 620 Processor (4 CPUs), ~2.6GHz
Memory: 6144MB
.Net Memory Report: 4656MB out of 6143MB available
Page File: 10411MB (1873MB currently in use)
C Drive: (WDC WD64 00AAKS-65A7B SCSI Disk Device) 531527MB out of 598084MB (88%) free
D Drive: (WDC WD64 00AAKS-65A7B SCSI Disk Device) 2232MB out of 12292MB (18%) free
E Drive: (hp DVD-RAM GH40L SCSI CdRom Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
No problems found.
Sound Notes: No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: ATI Radeon HD 4350
Manufacturer / Chip: ATI Technologies Inc. / ATI display adapter (0x954F)
Video Memory: 3830 MB
Driver Version: 8.671.0.0
Driver Date: 11/4/2009 10:17:30 AM
Driver Language: English
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: ATI Radeon HD 4350
Manufacturer / Chip: ATI Technologies Inc. / ATI display adapter (0x954F)
Video Memory: 3830 MB
Driver Version: 8.671.0.0
Driver Date: 11/4/2009 10:17:30 AM
Driver Language: English
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5910
Driver Date: 8/4/2009 10:50:58 AM
Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5910
Driver Date: 8/4/2009 10:50:58 AM
WMI Information
Motherboard Manufacturer: PEGATRON CORPORATION
Motherboard Model: (empty)
Motherboard Product: VIOLET
Motherboard Version: 3.02
BIOS Manufacturer: American Megatrends Inc.
BIOS Name: BIOS Date: 09/08/09 15:16:20 Ver: 5.18
BIOS Version: HPQOEM - 20090908
BIOS Release: 20090908000000.000000+000
Registry Information for Current User
Resolution: 1600x900
3D Resolution: 1600x900 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: None
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Low Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Low (with world bumpmaps)
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 1600.20100114.11Tt
Installation Directory: C:\Program Files (x86)\City of Heroes
Mod files in the Data directory
No modifications found -
Maybe a stalker primary/seconday which could work like. If you had a katana, normal attack is just lethal but if you use a secondary skill it would cause lightning dmg, or cold, or fire. Sort of like your blade is on fire of has lightning on it. More elemental attacks for stalkers since most might be lethal and such. It could also bring in negative dmg, but the recharge times would be long forcing the villian (or hero) to learn when and how to use them.