We all know that certain super groups in the comic books utilize holographic rooms to train, to perfect their teamwork, and to gain experience without any real threats(not going to cite specific examples for trademark reasons). The point I'm trying to make here is, what happens in the virtual world of Architect Entertainment has no effect whatsoever on the "real" world outside the AE building. It's not until the heroes/villains leave the AE building that they will actually have an effect on the "real" world.
People training their skills in a virtual world should gain experience points, they are training after all, developing new manuevers, etc. They are not, however, doing anything to affect the outside world from their virtual battles, they are simply fighting holograms. As this is the case, why should any characters become more "infamous" or "influential" for doing things that don't affect the "real" world of Paragon City/Rogue Isles? Where is the logic, storywise, for characters gaining infamy/influence from their actions in the virtual world of AE?
Not sure if this question has been posed before or not, so please, discuss...