MooGooPaiDan

Citizen
  • Posts

    2
  • Joined

  1. First.... i14 was an incredible hit and I have had an incredible time playing in some of the arcs. The biggest draw-back, and IMHO the single biggest thing that will kill the concept, is the total lack of salvage drops appropriate to the adversaries we face in these new stories.
    Once people who do care about the invention system see no actual useable salvage drops then most of us that are IO manufacturing addicts will quit the new Architect missions and return to the hum drum, and increasingly boring content of the game to get our salvage drops to make the neater stuff.

    Good luck with the new concept....it just needs a little fine tuning to make it really awesome. :-)
  2. Time travel..shmime travel....with the worm biting its own butt and devouring itself..I figure we're all going to have to make certain choices in the game to save the world...or else we all get reset to level 1 and have to start all over again.
    EAT's included.

    BTW..I would love to have the wallpaper...but they don't fit too nicely on my laptop's screen...15" rectangular screen with a native resolution of 1280x800