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Posts
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Joined
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The only times I have noticed dropping out of the sky is when launching an attack before stopping so hover can activate.
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I don't see the crash as a problem, it happens only once.
Oh and the files is back on my site, if needed. -
Blue Streak,
I'm going to see if I get the same. The problem is that follow is set to cancel on jump in SoD, which is very annoying if you have Super Jump or similar. I don't know about auto-run. Being a flyer myself, I've never noticed dropping out of auto-run when rising (space), so I don't know...
I tried to look at the SoD code to fix two bugs I've noticed, but haven't had any luck in that regard. The first is canceling follow on jump, the second is that the binds break when SoD is not on and you use a specific button.
Stopping follow isn't that big a deal I think, just stop being Sidekicked -
Doh! My fault. If anyone could please send me a copy of the 3.0 SoD I would be very hapy. I'm restructuring my website http://www.bhaerau.com/ and must have deleted the file by accident.
bhaerau@hotmail.com -
No, must be an error then. Try pressing ctrl+r.
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I always have Sprint on when I need it, eg. when moving, with SoD. What's wrong with that?
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Blue_Streak are you sure you're not thinking about Follow? Just tried with Autorun and I couls jump fine, couldn't with Follow.
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I recommend Gnarly's Binds. They work almost flawless and are very easy to set up.
milk_weasel, which folder do you have the binds in? It sounds like the path in all off the files are wrong. -
Hmm, /bind_load_file c:\pp\powers.txt seems to be the right one. Is it just when entering this that it says unable to load, or is it when you try to move/fly?
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Mordaga: Where do you have the SoD files located?
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I always crash the first time they are loaded
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Gnarly,
I don't know if you've heard of Hero Logger (http://www.benziegler.com/HeroLog/default.htm) but what it does is to log information on your Hero. To do this it requires some keys to contain 'copychat_t 999'.
I, and maybe others who enjoy both your Bind and Hero Logger, would appreciate an option for adding '$$copychat_t 999' to the end of all Jump-commands to enable the use of both things. -
WoW Beta!? You my good sir are one ¤%%&¤%& lucky person
I hope this doesn't mean you'll stop working on the flybinds though... -
If you stand on the ground and then press jump, you will jump into air while activating sprint which will be deactivated when you land. If tappin jup shortly, sprint will not deactivate when you land.
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And the plot thickens...
I mean, it looks promising -
Looks good.
I tried messing around some more and if you hold f to scend and then press space while holding f, it will screw up. -
Sounds to me like we'll soon have 2.5!
I think I found one! If I press W & A at the same time (running diagonal) and then press S it will break Sprint, haven't tried it flying though. -
[ QUOTE ]
Actually I didn't name this thread and don't realy consider these the best hover/fly binds ever. I consider this an on going discussion between several people interested in creating useful fly binds sets. There are instructions on installing and starting these binds on the web page. As well as several places in this thread and in the addendum file that comes in the zip. But since you are haveing problems here we go.
1. Unzip this file into a directory called c:\coh\moves\.
2. In the game, while standing on the ground and with sprint off, type in the following "/bind_load_file c:/coh/moves/ground.txt". You are now useing these binds and will notice several things at this point.
a. When you press 'w','s','a', 'd' or nearly any combination of those keys you begin to move in that direction and sprint will come on automically. When you release the key you will stop moving and sprint will turn off.
b. If you press and hold 'f' you will fly straight up in the air until you release 'f'. At wich point you will be in hover mode. You now can move as in 2.a but fly will activate and deactivate instead of sprint. If you press and hold 'f' again you will go down until you release 'f' at wich point you will return to spriont/walk mode.
3. After loading these binds you have at your disposal two quick load keys.
a. control+r will reload the default movement keys for 'wasdx'.
b. control+f will reload the sprint/walk or fly/hover binds, wich ever you used last.
I hope this little tutorial helps.
[/ QUOTE ]
Would sure be nice if this could be put on the webpage.
Any news on that follow-key for ground and fly? -
Ok, tried the binds again today and I got to state once again how cool they are. Tried an indoor mission with them and wow. Had some serious problems while flying though, the bind would lock in autoflying and I had to go to great lengths to get it to stop. But other than this it went very well.
Have a complaint though, why do the enemies keep shooting at me when I'm flying around? -
When using shift+f for follow, does this enable sprint on ground or fly in the air? If not I would very much like for them to be included, no matter the key.
And I don't understand why you're afraid of overwriting any keys, you already killed follow right? -
I tried and I failed...
Adding Superspeed to be used instead of sprint, if available, failed. I tried adding a similar amount (1 or 2) after each sprint, but it did not work. On the plus side, it didn't break anything either, so...
I'm not the greatest bindist, so it could very well be possible to accomplish anyway, just not by me.
I have noticed that sometimes it does not turn on/off sprint reliably, very rare though, and have also experienced not being able to get out of fly-mode but instead turning to hover.
No key-combos to report though... -
It's great that you fixed the binds Joe. Found some leftover errors though:
In the below files, the path is incorrectly spelled c:coh instead og c:/coh
2_index.txt(175): r "autorun 0$$bind_load_file c:coh/moves/fly/fw.txt"
2_index.txt(565): r "autorun 0$$bind_load_file c:coh/moves/ground/gw.txt"
fly\fwr.txt(2): r "autorun 0$$bind_load_file c:coh/moves/fly/fw.txt"
ground\gwr.txt(2): r "autorun 0$$bind_load_file c:coh/moves/ground/gw.txt"
Furthermore I'm a little dismayed by the lack of a follow function. Think you could make a such function while remapping the fly-key? -
Open all the files and so a search for
f "
And replace it with
button5 "
Which then sets the leftside button on your mouse to activate fly. -
Yeah, an indebt guide to the bidns would be great.
What I get out of it, is that it toggles between sprint when moving and no sprint when standing still, fly when moving in the air and hover when hovering (:P) still. The default key to switch to flight is f, but I've changed it to button5 on my mouse. It also has mouselook, but I've disabled this too, as I have the right mouse button to do that for me.
Don't really know what else it does, but it's great.