Misie

Citizen
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  1. I have been having great deal of trouble with crashing recently. The game freezes and becomes completely unresponsive when doing a number of very basic actions.

    1. When exiting the game to desktop, it will crash if I hit "Exit Now" or when the 30 second timer runs out, and I am forced to use the task manager to end the process.

    2. When I bring up my costumes on any character, it will lock and I can only exit through the Windows Task Manager.

    3. When I change any sort of graphics settings, the game locks and, again, I have to quite via the Windows Task manager.

    It has only been happening the past few weeks and otherwise the game has been running fantastically on this computer for nearly 5 years.

    I used CoH helper and got the following information:

    DxDiag gathered at January 23, 2012 23:21 (-05:00)
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.111025-1629)
    System Manufacturer: System manufacturer
    System Model: System Product Name
    BIOS: Phoenix - AwardBIOS v6.00PG
    Central Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.0GHz
    Memory: 3582MB
    .Net Memory Report: 1944MB out of 3582MB available
    Page File: 4064MB (1399MB currently in use)
    C Drive: (SAMSUNG HD501LJ) 33470MB out of 476929MB (7%) free
    E Drive: (TSSTcorp CD/DVDW SH-S183L) zero-size drive
    Windows directory location: C:\WINDOWS
    DirectX: DirectX 9.0c (4.09.0000.0904)
    DirectX Diag version: 5.03.2600.5512 (32-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.
    Input Notes: No problems found.

    Monitor: Plug and Play Monitor
    Monitor's Max Resolution: 1600,1200
    Video Device Name: NVIDIA GeForce 8800 GTX
    Manufacturer / Chip: NVIDIA / GeForce 8800 GTX
    Video Memory: 768.0 MB
    Driver Version: 6.14.0012.8558
    Driver Date: 10/7/2011 11:50:00 PM
    Driver Language: English

    Sound Device Description: SoundMAX HD Audio
    Driver File: ADIHdAud.sys
    Driver Version: 5.10.0001.4530
    Driver Date: 5/2/2006 4:12:00 PM


    WMI Information
    Motherboard Manufacturer: ASUSTeK Computer INC.
    Motherboard Model: (empty)
    Motherboard Product: M2N-SLI DELUXE
    Motherboard Version: 1.XX
    BIOS Manufacturer: Phoenix Technologies, LTD
    BIOS Name: Phoenix - AwardBIOS v6.00PG
    BIOS Version: Nvidia - 42302e31
    BIOS Release: 20070103000000.000000+000


    Registry Information for Current User
    Resolution: 1920x1200
    3D Resolution: 1920x1200 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes


    Physics Quality: Medium
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: Off
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: Medium quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: Medium?


    World Texture Level: Very High
    Character Texture Level: High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: Yes
    Shadow Mode: Stencil shadows
    Shadow Map Shader: Unknown (0)
    Environmental Reflections: Disabled
    Advanced Occlusion Settings: No
    Ambient Occlusion: Off
    Occlusion Strength: Off
    Blur: Bilateral
    Ambient Resolution: Performance


    Gamma Correction: 0.880
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 0.151
    Music Sound Volume: 0.198

    Show Advanced Graphics Options: No
    Overall Graphics Quality: 0.500
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 956325 bytes/second
    Current Game Version: 1950.201102120907.1
    Installation Directory: C:\Program Files\City of Heroes

    Mod files in the Data directory
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 40 files
    .\texture_library\V_MAPS\City has 1 file
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files


    If anyone is able to shed some light on this problem it would be greatly appreciated. Thanks!


  2. I know that this is a really old thread, but I thought I could share the Vanguard Titan weapon I made over the summer.