Hello Everybody,
I am a student at the Art Institute of Boston in a class called Interactive Game Design. I am currently doing a report on the archetypes and how ones experience varies greatly between the vast choices of the game. I am attempting to group the archetypes into different roles within a team.
Now correct me if I'm using the wrong terms but this is what I have so far...
- Damage Dealer
- Tank
- Healer
- Buff/Debuff
Feel free to let me know more regarding this topic
Thank you
MattSP