Mapmaster255

Apprentice
  • Posts

    8
  • Joined

  1. Thanks for noticing, BrahmaB. However, the link is a little jacked up.
    Here's a link to where you may pick up the badge check list excel file:
    http://www.vidiotmaps.com/coh/index....;page=download
  2. Just remember W.U.S. when corresponding the location numbers

    1st coord is how far WEST you are. As this number increases, the position becomes more WEST. As this number decreases, the position becomes more EAST.

    2nd coord is how far UP you are. As this number increases, the position becomes more UP. As this number decreases, the position becomes more DOWN.

    3Rd coord is how far SOUTH you are. As this number increases, the position becomes more SOUTH. As this number decreases, the position becomes more NORTH.
  3. [ QUOTE ]
    Both of you guys do a great job, and I definitely know the pressure of the desire to get that 1st toon as high as it can. Besides, the villains are fun!

    Can I ask a question of you though mapmaster? on your list of badges it shows the Glad badge for Pariah anchorite as Villain confirmed. Can you or anyone else post what a badguy needs to do to get it? It's obvious that it's not getting the same Histort badge as heros, and I haven't found the post/info anywhere.

    [/ QUOTE ]


    Good question...perhaps I should make it heroes only because I might have checked that by mistake
  4. [ QUOTE ]
    BTW -what sites are everyone using for badges these days? Obviously this is the most up to date spot, but Vidiotmaps seems to be getting slower, and cohonlin.com isn't updated at all anymore.

    [/ QUOTE ]

    Yes I definatelly am getting slower. Playing my main villain to 40 is my first priority. I WILL be updating my badge list to suit everything said here today.
  5. Channel: VidiotMaps.com

    Purpose: To ask questions about where is x or where is y. To report problems or errors about maps or info found on VidiotMaps.com/Coh to me (Sensei Slapcuff).
  6. I'm curious about all the other posts that still remain which contain mods and hackz. Why arn't they being deleted also?
  7. [ QUOTE ]
    I don't get it. If this is a problem now, then it's always been a problem. The ToS hasn't changed. So why is it that it was allowed to go on for this long without anyone saying anything? It certainly wasn't because it wasn't known about and it's only served to get more people interested. I know of many occasions where players tried to get an official response on this and were not told anything.

    [/ QUOTE ]

    I'm guessing they finally came to an agreement as to how to interpret the ToS regarding map patches.

    My personal take on the ToS was my map patches weren't EDITING any of the game files. It was ADDING items outside these files.

    Furthermore I suspect that, in the 2nd update, they will fix the method of how CoH attempts to access the in-game maps. Currently it's overrideable by creating an external directory structure, identical to the directory structure internal to the pigg file packets. I'll bet that CoH will implement an internal only search in regards to maps.
  8. Aaaaah hah! I guess that's why my post was deleted. Well, although I saw it comin' I won't pretend to not be disapointed but on the other hand, I will understand and respect it.