Mad_Family

Citizen
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  1. I don't know what direction I should being going BS/SR but I tried getting my positional defenses capped while getting recharge and recovery rate up. I have Blaze mastery for concept reasons so that's why I have chosen it. This is the build I have any help will be appreciated thanks in advance.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Hack -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(23), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Acc/Dmg/EndRdx(31)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), EndRdx-I(3), DefBuff-I(19)
    Level 2: Slice -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(19), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33)
    Level 4: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx(5), RedFtn-Def(15), RedFtn-Def/EndRdx/Rchg(17)
    Level 6: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(7), DefBuff-I(7)
    Level 8: Build Up -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Parry -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(13), Mako-Dam%(13), Mako-Acc/Dmg/EndRdx/Rchg(15)
    Level 12: Practiced Brawler -- RechRdx-I(A)
    Level 14: Swift -- Empty(A)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
    Level 18: Dodge -- LkGmblr-Rchg+(A)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(42), P'Shift-End%(43)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- HO:Ribo(A), HO:Ribo(25), HO:Ribo(25), S'fstPrt-ResDam/Def+(27)
    Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(34), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(43)
    Level 28: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(29), DefBuff-I(29)
    Level 30: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(40), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(42)
    Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(39), RechRdx-I(40)
    Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def(36), DefBuff-I(36), EndRdx-I(36)
    Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
    Level 41: Ring of Fire -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(43), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(50)
    Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), Posi-Dam%(50)
    Level 49: Quickness -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit