I took a 3 month sabbatical from CoH and just came back 3 days ago for the Halloween Event. I love itl. I've spent 8-10 hours (or so) over these past 3 days ToT. My Main is a L50 Fire/Ice Blaster on Guardian, so can prolly kill mobs quite a bit quicker than some other archetypes. Last year, I used my main Villain on Virtue to do this event. This year, results are as follows:
Had 30 of the possible 33 Treat costumes the first day. Interestingly, the very FIRST costume I got last year was the LAST one I got this year, and is my favorite: Carnival Harlequin. ;p
I also had all three costume badges the first day... after like 3 hours, and had 4 of the 5 'trick' mob badges also.
Yesterday, spent time in a team doing Zombie Invasion and Eochoi/Jack missions. Got all but 1 of those badges in several hours of play.
So, after 3 days of play, am lacking only 2 Event Badges, the one for 25 Zombie Bosses (which shouldn't be a problem getting), and the Buster Badge which is SOOO annoying. After 3 days, I only have 9 Spirit Kills (Need 20). Ultra Rare... last year, they were Uncommon at worst.
After the same 3 days, I find the Salvage Drop rate to be more than adequate. My results for the main pieces are:
14 Statesman Mask, 11 Lord Recluse Mask, 10 Brawler Gloves, and 20 Hamidon Costumes. Don't know if these ratios are as intended, but there you have it...
I find it odd that there are two separate badges for killing Jack-in-Irons.. Giant Killer for year round, and Iron Warrior for the Event. Why is that exactly? Are there two separate ones for Eochoi? Dunno....
At High Level, Rock drops are junk. All my regular attacks dwarf Rocks in effect. Would be nice to have a level-specific drop for a temporary attack power, like one of those Flaming Pumpkins the Streng lob at me.
The extra slot costume salvage and mechanics are exactly the same as last year. It IS very nice to finish getting those for chars who didn't get one last year. Thanks to the Devs for that.
All my ToT has been done in Peregrine using a 'series' of 16 doors in a neighborhood loop. Very easy and efficient. Solo, at that. Not necessary to team, if you have a decent kill rate. After testing the concept for about an hour, I concluded the team rate on higher level mobs or drops did not significantly improve over what I was getting solo.
Be glad to respond to any PM with questions. Happy Holiday!
Summer Cold (Guardian)