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Posts
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LOL I need to learn to read the power descriptions better.
OK, so that won't work without popping a blue. Can I bother you for your opinion on the various epic pools? -
OK, I followed the advice I got from you all and got back into the game last night. I was really glad I dropped repulsion field and force bubble, because PFF saved my behind twice last night. I got into a team almost immediately and gained 2 levels in about 2.5 hours! The team leader was really nice. I explained that I was a newbie, but everyone was really cool about it. Nice change from some other games I've played lol. At one point we had 2 bubblers on the team, and I don't think anyone took damage...ever. LOL
I wasn't able to get all my frankenslotting done yet (friggin positron's blasts are expensive hehe), but I did get TT and nightfall slotted pretty much done and now have repulsion bomb set up to do damage instead of trying to use the stun effect with it.
I do have a question though. I went ahead and picked up force bubble again at level 35. I can see that I'm going to have an issue where it looks like i'm going to have slots to assign but no obvious place to put them. Do you think it would be a good idea to 4-slot my bubbles / maneuvers and maybe put 4 red fortunes in them to get the +dmg bonus?
Also, for the epic pool. I am currently leaning towards dark. It looks like dark consumption would be very nice to do right after a blackstar to build my endurance back up. Plus it has pbaoe power that pumps up my damage. Does that sound like a decent plan?
Thanks in advance! -
Quote:Thanks alot for all your advice, but for that point in particular. I had no idea that repulsion bomb didn't always stun. I can't wait till I get home tonight, and get these powers re-slotted!I would also slot repulsion bomb differently. The stun is only a 40% chance for mag 2, but it does do about as much damage as your other AoEs, so I would slot it for damage. A slotting similar to nightfall would definitely work.
I didn't actually realize the power of pumping up defenses from 40% - 45% until I read a guide on how the hit mechanics actually work in COH, but I see what you're saying now. -
thanks alot for the replies. i was very glad to hear that ff/dark wasn't an absolutely ridiculous combo.
I was already trying to figure out what I was thinking when I picked up repulsion field and force bubble tbh. I'm actually thinking of dropping both of them for right now and replacing them with PFF and maneuvers, especially if ff/dark tends to be an aggro magnet at times. That would give the whole team a bit more +def plus give me an oh crap button. Then I'll snag repulsion field a bit later in the build. I remember a few times when that power has saved some people. -
Hello all,
I just started playing COH again after a bit of a break. I played for a bit last year, and started a defender. I thought the concept of force fields was awesome, so my original character was a FF/Dark defender. At the time, my thinking was that the protection afforded the team by my bubbles + the accuracy debuffs provided by dark blast would be great synergy.
After re-upping my account and taking some time to read the incredibly good FF Bible post, I'm now wondering if FF/Dark was a good choice after all. I've seen it mentioned several times that it's a kind of redundant build. My question is, am I wasting my time with this build? Should I just start over with a different secondary? My character is only level 34 atm, so it wouldn't be an utter disaster to start over.
If anyone has experience with FF/Dark and any advice I would appreciate it.
Thanks!
Here is my current build (from memory, but I think it's accurate):
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 34 Mutation Defender
Primary Power Set: Force Field
Secondary Power Set: Dark Blast
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Hero Profile:
Level 1: Deflection Shield- (A) Defense Buff IO
- (3) Defense Buff IO
- (3) Defense Buff IO
- (A) Thunderstrike - Accuracy/Damage
- (5) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Endurance
- (15) Thunderstrike - Accuracy/Damage/Recharge
- (17) Thunderstrike - Damage/Endurance/Recharge
- (A) Accuracy IO
- (34) Recharge Reduction IO
- (A) Thunderstrike - Accuracy/Damage/Endurance
- (5) Thunderstrike - Damage/Endurance/Recharge
- (9) Thunderstrike - Accuracy/Damage
- (11) Thunderstrike - Damage/Endurance
- (15) Thunderstrike - Damage/Recharge
- (17) Thunderstrike - Accuracy/Damage/Recharge
- (A) Defense Buff IO
- (7) Defense Buff IO
- (7) Defense Buff IO
- (A) Flight Speed IO
- (A) Jumping IO
- (A) Defense Buff IO
- (13) Defense Buff IO
- (13) Defense Buff IO
- (A) Flight Speed IO
- (A) Accuracy IO
- (19) Range IO
- (19) Range IO
- (25) Immobilisation Duration IO
- (31) Damage Increase IO
- (33) Damage Increase IO
- (A) Healing IO
- (A) Endurance Modification IO
- (21) Endurance Modification IO
- (21) Endurance Modification IO
- (A) Positron's Blast - Accuracy/Damage
- (23) Positron's Blast - Damage/Recharge
- (23) Positron's Blast - Chance of Damage(Energy)
- (25) Damage Increase IO
- (31) Damage Increase IO
- (31) Accuracy IO
- (A) Endurance Reduction IO
- (A) Razzle Dazzle - Accuracy/Stun/Recharge
- (27) Razzle Dazzle - Endurance/Stun
- (27) Stupefy - Accuracy/Stun/Recharge
- (33) Stupefy - Accuracy/Recharge
- (34) Damage Increase IO
- (A) Razzle Dazzle - Accuracy/Recharge
- (29) Razzle Dazzle - Accuracy/Endurance
- (29) Stupefy - Accuracy/Recharge
- (33) Stupefy - Endurance/Stun
- (34) Disorient Duration IO
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty