Hi all,
I'm coming back after being away since I10 and I decided to try out a Shield/SS tanker, back in I10 I took a stone/stone tanker up to 34. I enjoyed the tanker but didn't like how slow it played when in granite form. My other mains are in my sig below.
I know IOs were around back in I 10 but I don't remember if sets were around back then and I have no clue what the good sets are or how much I even need to invest to buy them so I just slotted with regular SOs.
I'm currently level 15 and I've noticed that while S/L mobs don't really give me any trouble, mobs that use fire or some other sort of energy give me a hard time. Was doing a few missions against hellions last night and I kept getting torn up by Damned that were about 2 levels above me. Granted don't use enhancements until about level 20 as before that you move through the levels so fast.
I didn't see any guides for Shield so I thought I'd post my build and ask for some feedback on it. Any comments or if anyone could point me to a good writeup on the different sets and who benefits the most from what sets would be great.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Miss Shield: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Deflection -- DefBuff(A)
, DefBuff(3)
, ResDam(3)
, ResDam(11)
, EndRdx(11)
, EndRdx(13)
Level 1: Jab -- Dmg(A)
, Dmg(15)
, Dmg(15)
, Acc(19)
, Acc(21)
, EndRdx(43)
Level 2: True Grit -- Heal(A)
, Heal(5)
, Heal(5)
, ResDam(9)
, ResDam(9)
, ResDam(13)
Level 4: Haymaker -- Dmg(A)
, Dmg(21)
, Dmg(33)
, Acc(33)
, Acc(33)
, EndRdx(48)
Level 6: Hasten -- RechRdx(A)
, RechRdx(7)
, RechRdx(7)
Level 8: Active Defense -- RechRdx(A)
Level 10: Taunt -- RechRdx(A)
Level 12: Phalanx Fighting -- DefBuff(A)
Level 14: Super Speed -- Run(A)
Level 16: Against All Odds -- EndRdx(A)
, EndRdx(17)
, Taunt(17)
, Taunt(19)
Level 18: Hurdle -- Jump(A)
Level 20: Knockout Blow -- Dmg(A)
, Dmg(34)
, Dmg(34)
, Acc(34)
, Acc(36)
, EndRdx(40)
Level 22: Health -- Heal(A)
, Heal(23)
, Heal(23)
Level 24: Stamina -- EndMod(A)
, EndMod(25)
, EndMod(25)
Level 26: Shield Charge -- Dmg(A)
, Dmg(27)
, Dmg(27)
, Acc(29)
, Acc(29)
, EndRdx(46)
Level 28: Rage -- RechRdx(A)
Level 30: Battle Agility -- DefBuff(A)
, DefBuff(31)
, EndRdx(31)
, EndRdx(31)
Level 32: One with the Shield -- ResDam(A)
, ResDam(36)
, EndMod(36)
, EndMod(37)
, Heal(37)
, Heal(37)
Level 35: Boxing -- Acc(A)
Level 38: Foot Stomp -- Dmg(A)
, Dmg(39)
, Dmg(39)
, Acc(39)
, Acc(40)
, EndRdx(40)
Level 41: Tough -- ResDam(A)
, ResDam(42)
, ResDam(42)
, EndRdx(42)
, EndRdx(43)
, EndRdx(43)
Level 44: Weave -- DefBuff(A)
, DefBuff(45)
, DefBuff(45)
, EndRdx(45)
, EndRdx(46)
, EndRdx(46)
Level 47: Conserve Power -- RechRdx(A)
, RechRdx(48)
, RechRdx(48)
Level 49: Focused Accuracy -- ToHit(A)
, ToHit(50)
, EndRdx(50)
, EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet