Lady_Myrmidon

Apprentice
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  1. I think you have a Kick-Butt web designer with a fresh imagination. Kudos =D
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    ...I can NOT understand what you people are griping about. I too have played other MMOs. IMO none of them have the features CoX has. For instance, we have- hands down the BEST custom character creator in the MMO world. Not a single game can even come close to what Jay and the Devs have come up with. Customizable weapons? That's cherry! How can you beat that? Would we like to have more options? Sure. Mainly because there are so many people shelling out their $15 a month.




    Pay attention to this line: Free new content...The fact that we get new issues coming out regularly as free patches is awesome." Its always something new. It doesn't please everyone everytime, but you wont find anything that will... With that in mind, I guess i can only hope that our new team is going to be as involved in the game as we are.




    And this line as well: The point is if you don't like something, its not a failure. Just don't spend your money on it. ...If the Devs stop pleasing the clients, the clients leave. They dont' get the money, the game goes away. If they even continue with what they have, I will continue to give them my money, and so will THOUSANDS of others...

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    Now read this if you have time.
    http://kotaku.com/358742/cryptic-ann...ampions-online

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    ... I am VERY curious as to the thoughts regarding the drastic change in direction of the Cryptic Studios announcement to develop Champions online MMORPG?! Even the screen shots have artwork DIRECTLY from City of Heroes! It is absolutely appalling to me that they would publish artwork, that is a blatant rip-off of CoH? ...I was horrified as I read through the description - it's like they're re-inventing the CoH IP all over again?

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    I was shown that article from Game Informer, and I totally feel the same way. I think that Champions Online is stealing our "upgrades" in a way, like the whole movement customizations and their 1-up on the CoH/CoV character creator. Well, thats sorta my reason for griping to be honest, im afraid that our beloved game will not get its well deserved attention. Scared, really.

    Oh if you have the chance, read the article from the latest GameInformer magizine, hopefully you'll sorta understand why so many gripes and rants and stuff.
  3. Erk.... <.< be careful what you say. He gave us so much already. Do you want him to super stealth in and nuke us to death?

    Maybe we should just wait for a hard copy of changes to come before we start to doubt them. Our prebrooding on things could lead them to try too hard. Maybe if we just give suggestion, and with in reason give our stand on certain issues as they are made know, they wont accidently over do it. Over doing it aint doing it with quality, you know?
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    Here are several ideas that I think would refine some things. Althought I am virgin to forum, I am however a seasoned veteran. I've thrown a few of these out as jokes, others legit:

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    1) Install a "Team merge" capability

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    Good Idea [/b]

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    2) Fix Trick Arrow.

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    Also a good idea! And with the same idea behind the issue of Brute Primary: Electric Melee: Chain Induction, they should look to a way to resolve the Environment Damage tag on this that saps your Experience Points gained. You shouln't really have a "net gain" when it comes to any damage dealed that is caused by your own Primary/Secondary power inflicted damage

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    3) Non-combat oriented XP.

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    Awk-ward... You're very creative though, I'll give you that!

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    4) Character Level Taxing.

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    I firmly believe this has already been established on another thread in this forum that this is a very, very, very (ect.) bad idea. For other games it works maybe. But look how long those games last. I would hate that people would get bored of every single AT because they played them out with one single character. Also, theres a certain "handling" experience that you gain from the long journey of growing up that you would totally lose if something like this would happen. While its a good idea on the first impressions, would you trust your life to some level 50 healer or debuffer or controller or even a tanker on a Lady Grey Task/Strike force that only has half the experience? I wouldn't. If you say you would, you're just in denial or dont know what they are incapable of. These arent just priveleges that we are given. They are [u]earned[u]!

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    5) IO's for the fun of it!

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    Cute!

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    6) Hummina-Wha???

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    Yes! Another Archetype of balance would be totally awesome!
    No!... no I dont think so. I give you credit, but did you not see what it was like in Beta when there were intermixing power sets like that. Total chaos... and I mean chaos! Order is good. I like order. Everything serves a function. Everyone has a particular part, and thats very definative too! There shouldnt be one particular Do-it-all archetype or anything like that. What would become of the team environment?
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    Damage Resistance Debuff Enhancement?

    Villain Epic Archetype?

    Dual Pistol Blaster/Corruptor?

    /IceArmor Brutes?

    Customizable Mastermind Pets?

    Customizable Arachnos Mace?

    New Unique Travel Power Animations/Customized Travel Power Costume Pieces?

    Villain Trial Zones?



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  6. Damage Resistance Debuff Enhancement?

    Villain Epic Archetype?

    Dual Pistol Blaster/Corruptor?

    /IceArmor Brutes?

    Customizable Mastermind Pets?

    Customizable Arachnos Mace?

    New Unique Travel Power Animations/Customized Travel Power Costume Pieces?

    Villain Trial Zones?

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    As you recruit and expand your team, will you be fixing your systems so these things can't happen, or will things just be multiplied?

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    Unfortunatly, when dealing with a corporate structure this is often the case. The more checks and balances are put into place to deal with an upswing in the workforce, the more things fall through the cracks and the less that anyone above lower middle managment will call out the problem because they do not want to be the one blamed for the oversight/problem. So the problems multiply and just keep growing like a snow ball rolling down a mountain of fresh wet snow.

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    Uh oh, that sounds like we're in for an unpredictably bumpy ride. And we all know bumpy rides could be either fun or scarey depending on how old you are (in terms of game years of course).
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    ...the future is very bright as we continue grow and reinvest heavily in this great product and community. There are a lot of exciting plans in motion that we expect will knock your socks off and take the City of Heroes/Villains franchise to the next level. However, our highest priority is to ensure that the quality of all new content being brought to the game [u]meets and exceeds your expectations.[u]*


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    Does all mean that we get to do something new? Like customizing Mastermind Pets?? That would be pretty nifty to see as an imediate (easy?) feature to implement.

    *Get ready to relearn how to play the game.... yet again...