Kryalis

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  1. We had a small sweeper team on PI/Victory stopping the Rularuu for the better part of 5 hours. After taking down over a 1000 of them and at numerous points actually having cleared the entire island the forces of time prevailed (ahem 4am).

    We had a competitive competition for the top Solider of Rularuu nemesis near the end, for which at one point I was actually winning. Thanks to my partners in crime (-prevention) Cint / Xaladin / Stoopdragon / Destukt Life and the many faces of Blue Haze (and the others I forgot).

    Cint being the best example of the 1 man army i've ever seen and Xaldin for fighting alongside us at 44 when us 50's were having issues!
  2. *Sigh* It's a shame the server's seem about as reliable as when issue 2 hit test at the moment.

    Oh well i'm sure it will pass, bring it you annoying portal using errr whatevers
  3. The exact /loc is -375.7 70.8 245.0

    Incase you haven't found it
  4. Congrats on the guide it's excellent.

    I decided early on that I was aiming for a 'pure' empath build with my character. I had a moment of weakness when I went for the blast snipe power but I won't do that again.

    My theory on 'slotting' is that you can improve the end and speed of the skills via other methods (hasten / stamina), so i've slotted all heals in the actual powers. This at least at the lower levels has paid off massivly. And it allows you at later ones to 'rebuild' to add end reducers and speed ups if required.

    Heal other seems to be the bane of any end effeciency, and having to use it means i'll be fighting the end bar for the entire battle. If people stay in the aura, it's quite possible to walk out with a spotless team and > 50% end.

    Something that's kind of funny, is that inexperianced players have a habit of running away when they're injured. Which means you either need to chase them down to heal them (thus risking the rest of the team), or let them fend for themselves.

    I took rez as early as i could and havn't looked back. I've pulled off a few 'combat' rez's now and they've been worth every point of end. Obviously it's good to stack up with end inspirations if you're going to try that