KnightBlade0

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  1. Wow! I just got done reading everybodys post. So thats 75 against, 6 for (guessing on numbers, but it seems right). Other than those 6 people really liking Defiance, Positron's post that "We're changing it a bit", That's alot of negative feedback. I've played quite a few of MMORPGs, and I have to say, "I love that the dev's let us know what/how changes are going to happen before they occur and allow us to give feedback." So here is my feedback:
    My lvl 34 blaster is a Inferno-ohlic. I love that power. It either activates and kills everything or I get killed before it does. Now that's my own fault, and I don't mind. But after attempting it on the Test server, there was NO CHANGE due to Defiance.
    I completely, wholeheartly, all the way, agree that Blaster's needed some change, but Defiance does not fit the bill. Give it a Def bonus, or a mez bonus, or even a endurance regeneration bonus, anything other than more damage.
    I have Damage, its called my Primary Power Set. I have Damage support, it's called my Secondary Power Set.
    With I5 changes, Defense/resist is being diminished on tankers, thats what they do best. Hold times/amount of holdings are being reduced on Controllers, its what they do best. Then why are Blasters getting an increase (its a small one) on damage dealing, if that's what they do best? I just do not see the logic in reducing what certain ATs do best, and beefing up others ideal skills.
    Nearly every blaster complains about debt, that's why I see so few of them beyond level 30ish. Now that may be just my Server (Justice btw), but if you have an AT that is rarely played in later levels, perhaps you (the Devs) can find out why, instead of giving us more damage dealing. If/when a Dev responds I will have numbers to show how lame/not cool/non-helpful Defiance is. Just got Hero log