Kilema63

Citizen
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  1. Hello all:

    Thanks for advice. I will look at the suggestions and respec. It is good to get some information about def vs resistance.

    Kilema
  2. I've reached fifty and have started slotting my Alpha. I seem a bit squishy at times...especially in large mobs. Here is my build. I would like to be more dependable in the tight situations to hold the aggro.


    Any suggestions would be appreciated. I know I have too many in Grounded. I have respec available, so I'm ready to move some stuff around.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Kilema: Level 50 Technology Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Electrical Melee
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Earth Mastery

    Hero Profile:
    Level 1: Charged Armor
    • (A) Reactive Armor - Endurance/Recharge
    • (3) Reactive Armor - Resistance/Endurance/Recharge
    • (3) Reactive Armor - Resistance
    • (5) Reactive Armor - Endurance
    • (40) Aegis - Endurance/Recharge
    Level 1: Charged Brawl
    • (A) Recharge Reduction
    • (5) Accuracy
    • (7) Focused Smite - Accuracy/Damage
    • (7) Focused Smite - Damage/Recharge
    • (37) HamiO:Nucleolus Exposure
    • (50) Endurance Reduction IO
    Level 2: Havoc Punch
    • (A) Smashing Haymaker - Damage/Endurance/Recharge
    • (9) Smashing Haymaker - Damage/Endurance
    • (9) Smashing Haymaker - Damage/Recharge
    • (27) Smashing Haymaker - Accuracy/Damage
    • (29) Recharge Reduction
    Level 4: Conductive Shield
    • (A) Titanium Coating - Resistance/Recharge
    • (11) Titanium Coating - Resistance
    • (11) Titanium Coating - Endurance
    • (13) Titanium Coating - Resistance/Endurance/Recharge
    • (40) Titanium Coating - Resistance/Endurance
    • (45) Titanium Coating - Endurance/Recharge
    Level 6: Static Shield
    • (A) Resist Damage
    • (13) Resist Damage
    • (15) Endurance Reduction IO
    • (29) Endurance Reduction
    • (46) Resist Damage IO
    Level 8: Jacobs Ladder
    • (A) Recharge Reduction
    • (15) Damage Increase IO
    • (17) Damage Increase IO
    • (17) Damage Increase IO
    • (31) Accuracy IO
    • (46) Recharge Reduction
    Level 10: Taunt
    • (A) Taunt Duration
    Level 12: Boxing
    • (A) Damage Increase
    • (33) Endurance Reduction
    Level 14: Kick
    • (A) Accuracy
    • (19) Damage Increase
    Level 16: Flurry
    • (A) Endurance Reduction
    • (19) Damage Increase
    • (37) Damage Increase
    Level 18: Super Speed
    • (A) Run Speed
    Level 20: Thunder Strike
    • (A) Scirocco's Dervish - Damage/Endurance
    • (21) Scirocco's Dervish - Damage/Recharge
    • (21) Scirocco's Dervish - Accuracy/Recharge
    • (33) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (34) Scirocco's Dervish - Accuracy/Damage
    • (45) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 22: Grounded
    • (A) Resist Damage
    • (23) Resist Damage IO
    • (23) Resist Damage IO
    • (34) Resist Damage IO
    • (50) Resist Damage IO
    Level 24: Energize
    • (A) Recharge Reduction
    • (25) Endurance Reduction
    • (25) Recharge Reduction
    • (31) Healing
    • (45) Healing
    Level 26: Lightning Reflexes
    • (A) Run Speed
    Level 28: Power Sink
    • (A) Endurance Reduction
    Level 30: Chain Induction
    • (A) Mako's Bite - Accuracy/Damage
    • (31) Mako's Bite - Accuracy/Endurance/Recharge
    • (34) Mako's Bite - Damage/Endurance
    • (39) Mako's Bite - Chance of Damage(Lethal)
    • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (46) Mako's Bite - Damage/Recharge
    Level 32: Power Surge
    • (A) Recharge Reduction IO
    Level 35: Lightning Field
    • (A) Damage Increase
    • (36) Damage Increase
    • (36) Endurance Reduction IO
    • (36) Damage Increase IO
    • (48) Recharge Reduction IO
    Level 38: Lightning Rod
    • (A) Damage Increase IO
    • (39) Recharge Reduction
    • (40) Damage Increase IO
    • (42) Endurance Reduction
    • (48) Damage Increase IO
    • (48) Recharge Reduction IO
    Level 41: Tough
    • (A) Aegis - Resistance/Recharge
    • (42) Aegis - Resistance/Endurance/Recharge
    • (42) Aegis - Endurance/Recharge
    • (43) Aegis - Resistance
    • (43) Aegis - Psionic/Status Resistance
    Level 44: Build Up
    • (A) Endurance Reduction
    Level 47: Stone Prison
    • (A) Range
    Level 49: Fossilize
    • (A) Damage Increase
    • (50) Hold Duration
    ------------
    Level 1: Brawl
    • (A) Damage Increase
    • (33) Accuracy
    Level 1: Sprint
    • (A) Run Speed
    Level 2: Rest
    • (A) Healing IO
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed
    Level 2: Hurdle
    • (A) Jumping
    Level 2: Health
    • (A) Triage - Endurance/Recharge
    • (27) Triage - Heal/Endurance/Recharge
    • (37) Triage - Heal/Recharge
    • (43) Triage - Heal/Endurance
    Level 2: Stamina
    • (A) Endurance Modification
    ------------
    Set Bonus Totals:
    • 3% DamageBuff(Smashing)
    • 3% DamageBuff(Lethal)
    • 3% DamageBuff(Fire)
    • 3% DamageBuff(Cold)
    • 3% DamageBuff(Energy)
    • 3% DamageBuff(Negative)
    • 3% DamageBuff(Toxic)
    • 3% DamageBuff(Psionic)
    • 4.375% Defense(Smashing)
    • 4.375% Defense(Lethal)
    • 6.25% Defense(Fire)
    • 6.25% Defense(Cold)
    • 3.125% Defense(Energy)
    • 3.125% Defense(Negative)
    • 3.125% Defense(Psionic)
    • 4.063% Defense(Melee)
    • 4.375% Defense(Ranged)
    • 7.813% Defense(AoE)
    • 9% Enhancement(Accuracy)
    • 2% Enhancement(Heal)
    • 91.36 HP (4.875%) HitPoints
    • MezResist(Held) 6.05%
    • MezResist(Immobilize) 8.25%
    • MezResist(Sleep) 2.2%
    • MezResist(Stun) 2.2%
    • 14% (1.095 HP/sec) Regeneration
    • 3.125% Resistance(Negative)
    • 3% Resistance(Psionic)
    • 5% RunSpeed
    • 2.5% XPDebtProtection

    ------------
    Set Bonuses:
    Reactive Armor
    (Charged Armor)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Focused Smite
    (Charged Brawl)
    • MezResist(Immobilize) 1.65%
    Smashing Haymaker
    (Havoc Punch)
    • MezResist(Immobilize) 2.2%
    • 21.08 HP (1.125%) HitPoints
    • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
    Titanium Coating
    (Conductive Shield)
    • MezResist(Sleep) 2.2%
    • 28.11 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Scirocco's Dervish
    (Thunder Strike)
    • 10% (0.782 HP/sec) Regeneration
    • 3.125% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
    • 3.125% Defense(Psionic)
    Mako's Bite
    (Chain Induction)
    • MezResist(Immobilize) 3.3%
    • 28.11 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
    • 3% Resistance(Psionic)
    Triage
    (Health)
    • 4% (0.313 HP/sec) Regeneration
    • 14.06 HP (0.75%) HitPoints
    • 2% Enhancement(Heal)









    Thanks

    Kilema