Keiran_Vex

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  1. I'm glad someone brought this up. I'm surprised I had to look so long to find a thread.

    I'm really questioning whether any of the designers of the maps I've played (maybe 25 so far?) have played CoX for anything length of time.

    I'm solo, picking very short and short missions and have really only run into one that was even close to being challenging but fun.

    Most of them have been huge maps with spawns of a yellow minion and orange LT. (or worse) seemingly all either on top of each other or very close to each other. And the mobs are godly. What is the fun in having my Robots (I'm playing my MM) single shotted by an LT? And since the spawns are so close, it's basically a supposedly "short" mission on a giant map with a gazillion spawns to kill or *try* to avoid to find the goals.

    I guess these are a blast to have mob after mob in a perfect group that doesn't have an issue handling anything at all.

    I haven't tried to build one of these, so I don't know what issues there are. But I'm on the easiest difficult and these "short" missions are brutal and LOOOONG.