Katalax

Informant
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  1. The chest emblems I chose are randomly exchanged for other emblems. This occurs outside of the costume generator, around half the times I log in.
  2. That comic always makes me laugh hysterically.

    "Wrong-way Batman"... Any further proof needed?
  3. Quote:
    Originally Posted by Dechs Kaison View Post
    Neither of you have been able to provide objection to the moral part of the situation.
    How about: Your character has a power that puts his allies into deep hibernation the moment before death, so they can survive the final blow and trick the enemy into leaving them alone. Only your character can free them from the hibernation - which to everybody else looks like a rez.
  4. Mostly, I come up with a name or idea and try to find powers that fit it.

    Sometimes I play around in the character editor until I find a look that I like, and try to find a background and power that fits with it.

    Case study: Bleeding Sun.
    While reading DC's "Trinity" maxiseries (the most recent one), I was inspired by the character "Sun Chained In Ink", who used magic to imprison a sun in the tattoos on his body.
    I decided to make a magical character with sun-based powers. After a while I came up with a name that stuck in my mind: Bleeding Sun. It sounded colourful and dangerous, without being evil, like someone who "bled" (siphoned) the Sun's powers for her own use.
    I could have made the primary power heat-based, but that would have been too obvious. No, the Sun has another power that is just as great: it's enormous gravitational field, which keeps the entire solar system in place. So the primary power was going to be gravity-based, and the secondary heat-based. The only thing that fit was a Gravity/Thermal Controller.

    Then I started thinking... if you can base a character on the properties of the Sun, why not on the planets of the Solar System? Thus, the Ecliptic Order was born, an ancient school of magic whose adepts specialise in drawing power from different heavenly bodies.

    Now, you have all heard of an animated series that names it's characters after different bodies in the solar system: Sailor Moon. Of course, I couldn't resist putting an evil twist to that theme, and tried to create a male character in a sailor's outfit named Sailor Uranus.
    Unfortunately, Sailor Uranus was not available, so I had to settle for First Mate. But at least I could put a small Uranus symbol on his chest.
  5. Personally, I select powers for roleplaying reasons, and couldn't care less about min/maxing. My highest char is only lvel 28, but so far, I haven't got any negative remarks or been kicked from groups (I play on the Union server).

    I do try to make a character feel "balanced", though. For most of my characters it makes sense to have a mix of offensive and defensive abilities.

    Quote:
    Originally Posted by Oedipus_Tex View Post
    If you haven't guessed I mainly pick powersets that fit whatever name my character happens to have.
    I do that too. For example, my character Silent Earth is a wordplay on Rachel Carsons book Silent Spring, which helped kickstart the environmental movement. So naturally, she has plant powers.
  6. The most disappointing power must be Jubilee's. Imagine discovering you're a mutant, then realising the only thing you can do is shoot pretty fireworks from your fingers and be an eternal sidekick to someone with real powers, until you're washed out and the only thing you can do is repeat "When *I* was in the X-Men...".

    Oh, you meant powers in City of Heroes?