Hi
I have to admit, I've never noticed how evil I feel with domination up in PVP before. I held someone yesterday and the poor fool needed to use two breakfrees to break out of my grasp!
Unfortunately - after he managed to break free, he promptly killed me in three hits.
Don't get me wrong, I absolutely love this well-deserved change, but it doesn't prevent me from getting 2-3 shotted by several things. The most prevalent of which are Energy Melee (in all of its forms throughout any of the ATs, including tankers), but it's not limited to that; broadsword, spines, most of the blaster primaries, and any controller with damage can still kill me in less than what it'd take me to kill a single even-conned minion.
Part of me would slightly expect that our incredibly low health and difficult-to-use defenses would send our damage to be at least higher than Phineas Q. Everycontroller's, but as it is, most controllers' level 4 control power with containment is more damaging than a dominator's level 38 assault power with domination. Every time I see a 'low damage' AT, according to the character creation screen, constantly and consistantly outdamage me as a 'medium damage' AT. At least in the case of scrappers, their being 'high damage' slightly justifies their being able to 1-2-3 shot me!
However, the more I think about it, the more I feel that we're supposed to use a brute buddy to handle the incoming attacks for us, perhaps by use of taunt, and we help them build fury by holding their enemy in place. It still is frustrating to be killed so quickly and easily, though.
I am still unsure about how to use any of the new Patron Powers to further my survival in Recluse's Victory, though like most others I haven't been able to try them out yet. I have a difficult time imagining how anything could help more than hibernate, personal force field, temp invulernability, earth's embrace, indomitable will, or most of the other controller/blaster ancillary power pools. I hope that the 15 minute long recharge time and the 4 minute duration for the pets - the one thing that could be strong enough to save a dominator's life - means that it will be as powerful as an elite boss or archvillain.
Even though we've been graced by the devs with this helpful buff, my belief that the dominator should be considered as one of the most balanced PVP ATs still stands. PVPing as a dominator is very challenging, but it is always very rewarding. To further this point, as a controller I felt that the kills I have made in PVP weren't challenging at all and totally unrewarding, and I have a difficult time imagining that killing squishies so quickly as a scrapper or energy tank could be rewarding. Wouldn't it make sense that the devs wanted PVP to be challenging and rewarding?
I'm sure that my opinion will most likely change. i7, though totally awesome so far and well worth the wait, still has a month(ish?) left on the test server.
Sorry for jumping around a billion topics, I hope it didn't effect the readability of this post