Joviwan

Citizen
  • Posts

    4
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  1. Thank you, thank you, thank you. You've made these packs really worth owning, and I'm anxious for their Live release.
  2. I knew I'd think of more the moment I finished posting.


    Dual Blades: Dual blades, in my opinion, could really use some new animations. Something shorter ranged and more brutal. I'd like to see some actual knives in the hands of heroes, rather than tantos and a bunch of inappropriate animations. Kali/Escrima style two-handed knife fighting with quick jabs and subtle slashes. And get rid of that awful horrible pinwheel attack.

    Elemental Swords: Existing weapon sets need more options for elemental swords, and sets that already have elemental swords need options for either more proliferation across their powers or less proliferation across their powers. I think someone else pointed out how swords are very distinct and iconic. The ability to emphasize this would be super duper.
  3. Lots of good posts here (I was getting out-paced by replies while I was trying to read! And by the time I post this I'm sure there will be even more).

    Here's my list of wants and desires:

    Broadsword: I second this two-handed animation idea. The broadsword offers a lot of interesting and varied options for two hands, and could show an interesting counterpoint to Katana. If anyone isn't sure of the voracity of this idea, just check out some of these videos.

    Additionally: Broadsword NEEDS some Rapier action, and if there was ever a time to add Rapier options to the broadsword, the time is most certainly when considering new animations. I'm sure there's lots of varied and interesting ways to incorporate some rapier love into the set.

    Assault Rifle and DP: Assault rifle, as other people have mentioned, is kind of bland. Dual Pistols is, as noted by many, often ridiculous and inappropriate to character concepts. Something that I think would be intensely refreshing is actually displaying trained and competent firearm handling in the animations. No one fires an assault rifle or a carbine from the hip in real life, and anyone who's fired a gun in real life thinks it looks completely silly. The same thing with pistols. I think alternate animations that showed real firearm discipline would greatly expand the interest in those sets. I'd love to see someone in game actually square up their shoulder to the stock, aim, and fire.

    Every Empty Hand Powerset: Excluding martial arts and the like, this suggestion is for every blaster/controller/defender/dominator/corrupter/et cetera, whose animations are always "Throw arms out wide!" or "Wind up arm and then extend!" Now that Kinetic Melee is out, there's really TONS of room for improvement to these animation sets. Anyone who's wanted to roll a gesticulation-style wizard has been drooling at the idea of Demon Summoning or Kinetic Melee style animations for their powers since the moment their videos first surfaced on the internet. I don't want to lift my arms and then suddenly wind arrives from no where. I want to make arcane and suggestive gestures that imply my character is actually conjuring the power from somewhere!

    Travel Powers: I'd love to see some new animations for these. Other people have already made great suggestions, but the two I have the most fondness for is hoverboards, and "less drama queen" animations for Teleport. Come to think of it, Teleport could use arcane gestures too.

    Claws: I'd love to have a "no claws" variant for Claws. You wouldn't even have to change the animations for me to like it, as most of them are just punching people anyway. Maybe a new sound set? That said, Eviscerate could use much less "here, random backflip!"

    Unarmed Combat: Unarmed fighting could really use some more love. I like that MA was one of the first sets to get alternate animations, but the alternate animations were really lackluster and uninspiring, and really weren't representative of how someone would actually punch people. More kicks, more punches, for MA and Dark Melee and SS and all of them. You know what I'd really like to see? The flurry of punches animations from Super Speed and Dark Melee being replace with something more like Wing Chung. Less "here's a bunch of wild flailing haymakers" and more "Here's a deadly string of rotary punches into your chest." Example.

    If I think of more, I'll totally post them.