Jedi_Zife

Apprentice
  • Posts

    6
  • Joined

  1. [ QUOTE ]

    You must not understand my point. Fire breath's tick dmg is far greater than fire ball. Why loose an entire tick of fire breath dmg.

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    So another words you like to stand around taking more damage because you want to make use of your 3rd tick from Fire Breath, that makes sence. But why the crap would you want to when you can already have them dead(arrested) and move onto the next group? And you don't lose that last Tick unless you are attacking things lower lvl then you.

    [ QUOTE ]

    Not to mention that since fire secondary is full of powers that you simply should not get, what in the hell would you get besides Aim?

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    Well not my fault you don't like your secondary, as for Aim grab Power Pools instead. I take 5 powers from my secondary which is 1 more from your if I didn't take Fire Sword.

    As for your little Aim + Build Up + Inferno and taking on +3lvl Mobs with just Build Up I do +4 and with a few Luck Inspirations I can do +5 with Build Up + Fire Breath + Fire Ball + Inferno but this has a High chance of you dieing but then again so does logging in and using the wrong combo on a group of mobs.

    So lets talk about your Aim and Build Up
    Aim 100% boost to Accuracy and let’s say 33% to Damage
    Build Up is 100% boost to Damage and 33 % to Accuracy
    So you hit Aim 100% to Accuracy and then Build Up 100% to Damage. Oh wait what happened to the second half of both your Powers, well Aims damage boost and Build Ups accuracy boost both got canceled out because they don't stack past the 100% mark.

    Your not ok with losing 1/3rd (3 tick) of Fire Breath and finishing of Mobs fast but you are ok with only using the first effect of Aim and Build Up and letting the second half go to waste.
    Ya that makes perfect sense but I don’t wish to carry on this flame fest, your Fire Blaster will get burned.
  2. [ QUOTE ]

    Using fire ball first will normally get me the first hit a damage (which is the most) and one tick. If I click fire breath once fire ball is used, Fire breath will then get the three tick damage which is more than what fire ball would get in three ticks.


    [/ QUOTE ]

    What the crap is all I have to say.

    You must just not understand why Fire Breath is used first period.

    Let’s see if I can help you.

    With Fire Breath you get 3 ticks all equaling that of the first so your damage output is higher then Fire Ball but it takes time for the ticks right. Fire Breath is also a Cone so making it your first attack gives you that little bit of time to line it up to hit the whole group.

    Just logged in and tested
    The different ways; which are Fire Breath, Fire Ball then Fire Ball, Fire Breath.

    So you use Fire Breath hit for Tick 1 use Fire Ball, Fire Ball hits right after Tick 2 from Fire Breath and then Tick 3 hits killing everything that hasn’t dropped yet.
    Compared to Fire Ball first which says a big Hello to the group giving them more time to attack you. Fire Breath starts and now you have to wait for the animation and then the 2 Ticks after the first one which means you are being attack for a lot longer.

    Difference in your health bar is going from ¾ from Fire Breath, Fire Ball combo to ½health from Fire Ball, Fire Breath.

    ___
    For got your little
    "2. Aim is a very nice compliment to buildup. I have two recharge enh's in it and that seems to work well. This is also a must power."
    The only time Aim is a must have is when you don't get Build Up like with Devices as a Secondary.
    Spend those extra 3 enhancement slots on Build Up for a total of 6 and get another power. Only take Aim if it is one of your lvl 40 powers and you don't want anything else.
  3. This is wrong

    "I would take Build-Up at 16, Hurdle at 10, and RoF later. Perma-Hasten and Build-Up w/ 3 slots = Build-Up every 24 seconds starting a lvl 22."

    3 slotted Build Up with Prema Hasten is 35 seconds
    6 slotted Build Up with Prema Hasten is 25 seconds
    6 slotted Build Up with no Hasten is 30 seconds
    Tested on Live and Test server
    I have and use 6 slotted Build Up with Prema Hasten

    As for StarZero your build is your build but it is under powerd.
    - Fire Breath learnd to be used right max slotted with all Damage will do double in not triple the damage of Fire Ball.

    - Rain of Fire is good at low lvl but only useful for making Mobs run away at high lvl.

    - Don't think about Combustion take Fire Sword Circle instead way better.

    - Stealth if you want good Defence Max slot it for around 16% with Hasten on for just over 20% it makes things miss you alot more.

    - Blaze slot 1 Accuracy 5 Damage hit with Build Up will take out a +1 Minion in one shoot.

    - Blazing Bolt if you like it good, I like it I just don't have it anymore. Why you ask because I take out groups not single targets.
    Only time it's a single target is when it is a Boss I didn't do Bosses very well before lvl 38. Now I can take out a Boss 2 lvls above me with little fear.

    It's your build and I'm not saying you should change it unless you want too. Just have fun.
  4. [ QUOTE ]
    You don't group much do you Ziffe. What he's saying is sniper is one of your most damaging attacks, granted. But once you've attracted the attention of a pack of villains, the chance of getting off sniper without interruption is slim. Even in a group setting this happens. Unless the tank has the FULL attention or you have an awesome controller.

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    Spelling my name right would be nice for one and I group lots just not in groups bigger then 4 unless for TF or SG needs me.
    I was solo for about 2 months do to my friends playing Lineage 2 hence I know a lot about powers and snipe. My point is that you can get Snipe off in the middle of battle because if there is a will there is a way and you can do it without interrupt enhancements.

    But if your planning on using Snipe as a first attack on a big group and then use 2-3 other powers and use Snipe again while there is 4 or more left in that group and you are in the mobs attack range. You do that you deserve to get interrupted.
  5. [ QUOTE ]
    Hover 6 slotted (speed does increase w/ level, as I found when I exemplared this weekend from 47 to 20 for the Positron TF) gives you a vertical movement power to suppliment SS, and is helpful in the 40+ Shard zone.


    [/ QUOTE ]

    That's wounderful infomation but why you noticed the difference in speed for Hover from lvl 47 to 20 is because you don't have SOs in hover anymore when you EX down you may not even of had Hover fully sloted by the time you got to lvl 20.
  6. [ QUOTE ]
    I know interrupt reduction is not such a popular SO but I have put it in for these reasons: with a 6 second animation time it is very easy to interrupt this power and like this it is only a good opening attack. Firing a snipe off in a battle that is already taken off becomes next to impossible unless all the mobs are held.


    [/ QUOTE ]

    Interrupt reduction SO is not needed. I had 3 of these in my Zapp for my Electrical Blaster and you could not really notice a difference. They have been removed and are never going back.
    For one you are Enegry you get knockback so use it. You knock the Mob(s) on there butt and then you use your Sniper attack while they are getting up.
    Even if they do stand up and shoot you your attack is past the time it can be interrupted 98% of the time.

    And if your opening with your Sniper attack why in the world would it get interrupted?