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It's interesting to me that so many people perceive "getting to 50" as the only true and valid goal of the game. Where does this idea come from?
I'm an altaholic, and even after occasional fits of toon deletion I have over 50 toons. Recently, with the diligent and generous help of a regular teammate, I have leveled one toon up to 50 in CoV. All I can say about it is: "big deal." I received zero emotional satisfaction from my achievement. What it felt like to me was that I played one of my favorite toons a lot more frequently than I really wanted to, and now that toon is basically dead. Unless you are a PvPer, or a SG leader, or you are trying to unlock the Kheldian ATs, there is no real point in having a level 50. So tell me again: what is the point in grinding it out to finally get to 50?
Altism is one of the purest pleasures in CoX. I enjoy creating new concepts, even if I have already used the same AT/ powerset before. I like playing a toon till it gets its travel power, or till it gets a cape or aura, depending on the character. I like saving my toons for a day when I get the craving to play them again. And if a global friend logs on with a toon of level "x," maybe I have a toon in my repetoire of about the same level, and we can enjoy a pleasant afternoon of gaming.
But relentlessly playing a toon till I have killled it? That's a mountain I just don't care to climb.
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QFE
Been playing since release and my highest toon is level 35