Jaelk

Citizen
  • Posts

    3
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  1. Quote:
    Originally Posted by Zwillinger View Post
    We'll have a maintenance post with estimated downtime.

    And evening where?

    (fairness is relative)
    Given that the 13th starts for me locally in about ... 12 minutes did I miss the announcement of the maintenance window or something?

    Keen to start the patcher an all.

    J.
  2. Quote:
    Originally Posted by UberGuy View Post
    I've gathered he never stops summoning them if you just do regular de-aggro things, like die or leave and come back later. In that regard he seems to be like the Rikti Portals in the Honoree mission. I have a hard time believing that's working as desired, but it's possible it's working as designed.

    However, I've never verified this myself. I've, ah, never died fighting him. >.>
    I just assumed that this was the anticipated behavior of the missions after I got through the Trapdoor one. I had to reset the Honoree one once, mainly because I wanted to set off all the triggers to work out what I needed to not do the next time. I didn't die though which was a miracle.

    The Honoree mission seemed to reset "correctly" in that, like the Trapdoor mission it reset to the state it was at when I entered. I had no idea that a full set of clones wasn't intended until I saw your vid, then I figured something was up. I was thinking of posting how I got through the Honoree/Holtz mission but I cannot see many squishies being able to withstand being blasted by quite so many Rikti as I did. My build is mostly lame and very solo orientated but if you want it out there I'm fine to write it up.

    J.
  3. Ok, here's my experience.

    I don't know what changed but the mission I just ran (Trapdoor) wasn't the same mission I attempted for 4 hours yesterday. I looked at UberGuy's youtube video and thought that something was amiss in my experience yesterday and it seems I was right.

    I applied exactly the same tactics I initially attempted yesterday and he went down before the second clone popped. Dark/Dark Corrupter (lvl 50) with a similar build to uberguy I dropped the Dark Servant, 9 reds, covered him with Tar Patch then got to work with the two Dark attacks and the snipe. He got one clone off (which I dispatched quite a bit more slowly then yesterday as it was my first run) but he went down in a few more seconds.

    Same tactics yesterday and I couldn't even get the health bar to move, I tried all the tactics that have been listed on the forums (kiting/drawing, lava, ED etc) none of them made a lick of difference. He couldn't hurt me yesterday either which was odd for an EB as they usually 2 shot me even now.

    In short, something looks like it changed between the two days. I reset the mission twice yesterday then gave up to do some exploring.

    The one thing I did notice as different. Both times I restarted the mission (and of course every time I came back into it after rearming) Trapdoor has a full group of clones out. I killed all the clones before starting but I suspect that that may be the difference. There is no way I could have damaged him through the regen of all the clones and it could be that even though I took them all out the game still thought they were all there.

    As en example, in my initial assault (yesterday that was measured by how long it took for all my red Inspirations to expire) I managed to get him own to about half health, that all just disappeared in one tick which I suspect isn't as intended. So it could be a bug of sorts.

    My tip for the discussion:

    I'd just keep re-rolling the encounter until you start with an empty room with just Trapdoor. If he has all his clones out, as he did with me yesterday I think that you'd have to be some kind of wonderful to beat him.

    PS: Of course that means that you're going to need to fight your way down there a few times. Shouldn't be too hard.

    J.