-
Posts
438 -
Joined
-
Quote:The soon-to-arrive Incarnate Trials and existing TFs might fit the bill. Afterall, just how many Lvl 50s are out there just waiting to gobble up more power from the Incarnate System?I hope
I just need to plan something fun and sustainable. Gears are turning
-Kult
Just a thought.
And even if Kult doesn't spring at the upcoming Trials, I suspect running them will become a regular part of our Protector world. -
I must admit, I feel a bit woozy myself after reading what Black Scorpion had to say. But, I'm hopeful that when it all goes live either they - the Devs - will explain it more clearly, or we - the us that is not them - will quickly get a handle on exactly what's going on and how best to get what we want.
If not, I'll just blow some #$%& up. -
-
I can do that too...
But, the whole point of the thread was to inform my fellow denizens of Protector about news they might not otherwise trip over. -
More Vet Rewards news
The 28th this game turns 81 months old... where has the time gone? Heck, I know one player - a good friend - who couldn't even drive when he started playing CoH, now he can drink, legally even. Ha!
Happy Birthday Paragon City! (in 3 months) -
Freedom, power, and a future full of possibilities...
I wonder just what the future might hold for Ruadh, Na'rul, and 'Trix...
Great read Sooner, and thanks for that ending, it's a good one. -
Quote:$%*#$(@#*#ing gut-wrentching."Rest, Sadb, my love" he said when he could speak again. "Be at peace now. You have been avenged, and whatever price I paid is worth it if you are at peace because of it."
He didn't look up. He never wanted to set eyes on another devil again. He didn't look ahead, his future too uncertain. He looked back, imagining Sadb's smile, her laugh, the way she would look up at him through her lashes. He remembered the way it had felt to hold her body against his. And he smiled a small, sad smile. -
-
*pokes thread with stick*
Don't make me get out the hose, woman. -
I believe we're looking for...
BRUTALITY!!! -
-
Really good stuff Sooner.
This puts Conall's future deeds in a rather different light. -
I've had an Invul/EM Tanker for a long time, been around the block and back again several times. Through several respec's, concept changes, and of course game modifications, he's remained fun to play. His current build is below. I'm not posting it as the "end all, be all" build to beat all builds, but it serves me - and those who I protect - pretty well. As a bonus, it is not a bank breaking build either - the IOs in Health being possible exceptions. But, none of the IOs or sets of IOs are "must have", they're just handy to have around. So, check it out if you like, hope you find it helpful.
I wanted to clarify a couple things. I've Tanked just about everything in the game, so I know the build is successful, but there are some challenges you are just not likely to survive alone. But those challenges are intended for a team to tackle, Recluse is one, all the the Freedom Phalaynx at the end of LRSF is another. Every AT and power set combo has its strengths and weaknesses, and some tasks are beyond the limits of any character - for now. Don't be disheartened because you need "a little help from your friends" when facing down the biggest, baddest challenges in the game. They need you too.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Vir: Level 50 Technology Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- ResDam-I(A), ResDam-I(23), ResDam-I(33)
Level 1: Barrage -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(46)
Level 2: Dull Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(27), RechRdx-I(42)
Level 4: Energy Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(29), Taunt-I(46)
Level 6: Fly -- Flight-I(A), Flight-I(25)
Level 8: Unyielding -- ResDam-I(A), ResDam-I(23), ResDam-I(33)
Level 10: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(15), Zinger-Taunt/Rchg/Rng(39), Zinger-Acc/Rchg(40), Zinger-Taunt/Rng(42), Zinger-Dam%(45)
Level 12: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(29), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 14: Resist Elements -- ResDam-I(A), ResDam-I(37)
Level 16: Whirling Hands -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(17), Sciroc-Dmg/Rchg(17), Sciroc-Acc/Rchg(19), Sciroc-Acc/Dmg/EndRdx(31), Sciroc-Dam%(48)
Level 18: Invincibility -- DefBuff-I(A), DefBuff-I(25), DefBuff-I(33)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 22: Resist Energies -- ResDam-I(A), ResDam-I(37)
Level 24: Kick -- Acc-I(A)
Level 26: Tough Hide -- DefBuff-I(A), DefBuff-I(27), DefBuff-I(34)
Level 28: Build Up -- Rec'dRet-Pcptn(A)
Level 30: Tough -- ResDam-I(A), ResDam-I(31), ResDam-I(34)
Level 32: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(34), LkGmblr-EndRdx/Rchg(37), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(42), LkGmblr-Rchg+(50)
Level 35: Energy Transfer -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(48)
Level 38: Total Focus -- Acc-I(A), Dmg-I(39), Dmg-I(39), Dmg-I(40), EndRdx-I(43), RechRdx-I(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- EndMod-I(A), Heal-I(45), EndMod-I(50)
Level 47: Hover -- Winter-ResSlow(A)
Level 49: Resist Physical Damage -- ResDam-I(A), ResDam-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(43), Numna-Regen/Rcvry+(45)
Level 1: Stamina -- EndMod-I(A), EndMod-I(11), P'Shift-End%(11) -
Dude, you ranting old #$%&@*!
Happy Birthday. -
To my brothers and sisters, Hooah.
For everyone else, that means "Thanks". -
Are you new to this server?
Are you a long time player/first time poster?
You have a Lvl 50 Kheldian, do you have other toons you might also be known by that you played before your WS?
As for me, I'm mostly known as "That #$%&*@$", but you can call me Ice. -
-
I thought maybe it was me, but after reading a couple observations here I'm left wondering if some alterations have made their way to live without being mentioned in patch notes. I too have noticed a difference in how well several toons behave/perform ingame since GR hit. Particularly, my BS/WP Scrapper and Elec/WP Brute. Previously, both were outstanding in all kinds of weather vs. a wide variety of damage types. But, these days they are decidedly average. They are by no means "broken", but there certainly seems to be something different about how they hold up in a fight...
I feel there is something we cannot yet see...
Something hidden... elusive. -
I'm going to borrow a wise man's words...
"...you're going to find that many of the truths we cling to depend greatly on our own point of view." - if you don't know who said this, leave here. Now.
Back to the question at hand, one's actions might be cheered by others or they may be reviled for them. It all comes down to your own perspective.