I-Iells Angel

Citizen
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  1. Returning player and alot has changed in way of enhancements and builds
    kicking around ideas this one is mostly PVE and for fun, this build should be
    fairly cheap for perma hasten its barely perma hasten though but allows me
    almost 20 seconds to manually hit dom, open for suggestions

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    I-Iells Cryomancer: Level 50 Magic Dominator
    Primary Power Set: Ice Control
    Secondary Power Set: Icy Assault
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Block of Ice -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(3), BasGaze-Rchg/Hold:30(3), BasGaze-Acc/EndRdx/Rchg/Hold:30(5), Lock-Acc/EndRdx/Rchg/Hold:50(5), Lock-%Hold:50(7)
    Level 1: Ice Bolt -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(9), Decim-Acc/EndRdx/Rchg:40(9), Decim-Acc/Dmg/Rchg:40(11), Dev'n-Hold%:50(11)
    Level 2: Ice Sword -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(13), C'ngImp-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/Rchg:50(15), C'ngImp-Acc/Dmg/EndRdx:50(15)
    Level 4: Ice Sword Circle -- HO:Micro(A)
    Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23)
    Level 8: Arctic Air -- CoPers-Conf%:50(A), Abys-Dam%:50(17), Mlais-Dam%:50(17), C'phny-Dam%:30(19), HO:Micro(19)
    Level 10: Ice Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(25), Decim-Dmg/Rchg:40(25), Decim-Acc/EndRdx/Rchg:40(27), Decim-Acc/Dmg/Rchg:40(27), Dev'n-Hold%:50(29)
    Level 12: Ice Slick -- RechRdx-I:50(A)
    Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A)
    Level 16: Stealth -- LkGmblr-Rchg+:50(A)
    Level 18: Power Boost -- RechRdx-I:50(A)
    Level 20: Frost Breath -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(21), Posi-Dmg/EndRdx:50(31), Posi-Dmg/Rchg:50(33), Posi-Dmg/Rng:50(33)
    Level 22: Maneuvers -- LkGmblr-Rchg+:50(A)
    Level 24: Tactics -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(34), AdjTgt-ToHit/EndRdx/Rchg:50(34), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(36)
    Level 26: Glacier -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(36), BasGaze-Rchg/Hold:30(37), BasGaze-Acc/EndRdx/Rchg/Hold:30(37), Lock-Acc/EndRdx/Rchg/Hold:50(37), Lock-%Hold:50(39)
    Level 28: Vengeance -- LkGmblr-Rchg+:50(A)
    Level 30: Super Jump -- Zephyr-Travel:50(A)
    Level 32: Jack Frost -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Dmg/EndRdx:50(39), ExRmnt-Acc/Dmg/Rchg:50(39), ExRmnt-EndRdx/Dmg/Rchg:50(40)
    Level 35: Ice Slash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(40), C'ngImp-Dmg/Rchg:50(42), C'ngImp-Acc/Dmg/Rchg:50(42), C'ngImp-Acc/Dmg/EndRdx:50(42)
    Level 38: Bitter Ice Blast -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(40), Dev'n-Dmg/Rchg:50(43), Dev'n-Acc/Dmg/Rchg:50(43), Dev'n-Acc/Dmg/EndRdx/Rchg:50(43), Dev'n-Hold%:50(45)
    Level 41: Hibernate -- RechRdx-I:50(A)
    Level 44: Hoarfrost -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Rchg:50(45), Dct'dW-Heal/EndRdx/Rchg:50(46), Dct'dW-Heal:50(46), Dct'dW-Heal/Rchg:50(46)
    Level 47: Ice Storm -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50)
    Level 49: Frozen Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50)
    ------------
    Level 1: Brawl -- Dmg-I:50(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Domination
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(34)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc:50(29), Efficacy-EndMod/Acc/Rchg:50(31), Efficacy-EndMod/EndRdx:50(31), Efficacy-Acc/Rchg:50(45)
    ------------
    Set Bonus Totals:
    • 16.5% DamageBuff(Smashing)
    • 16.5% DamageBuff(Lethal)
    • 16.5% DamageBuff(Fire)
    • 16.5% DamageBuff(Cold)
    • 16.5% DamageBuff(Energy)
    • 16.5% DamageBuff(Negative)
    • 16.5% DamageBuff(Toxic)
    • 16.5% DamageBuff(Psionic)
    • 5% Defense(Energy)
    • 5% Defense(Negative)
    • 3.75% Defense(Psionic)
    • 2.5% Defense(Ranged)
    • 4.5% Max End
    • 41% Enhancement(Accuracy)
    • 4% Enhancement(Heal)
    • 108.8% Enhancement(RechargeTime)
    • 80.1 HP (7.88%) HitPoints
    • MezResist(Confused) 2.5%
    • MezResist(Held) 5.8%
    • MezResist(Immobilize) 12.4%
    • MezResist(Sleep) 2.5%
    • MezResist(Stun) 2.5%
    • MezResist(Terrorized) 4.7%
    • 10.5% (0.18 End/sec) Recovery
    • 42% (1.78 HP/sec) Regeneration
    • 4.41% Resistance(Fire)
    • 4.41% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)