Heisenberg

Citizen
  • Posts

    3
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  1. I find that /Time is a bit better than /Dark. You can become an (almost) unkillable murder-machine with over 225% recharge without even using purples. Granted the IOs you are using are expensive but it's totally worth it.

    http://www.cohplanner.com/mids/downl...58FF038DAF04C2
  2. Heisenberg

    Softcap...GAH!

    Quote:
    Originally Posted by Syntax42 View Post
    Soft capping a Shield Defense Scrapper is going to be expensive (~500 mil, minimum). Look at other /SD builds to get an idea of how to do it, then try to adapt those builds for MA.
    It's not necessarily that bad. I managed to do it with ~200 million over about a week's time and that was during the recent market inflation. I only spent 125 merits on some recipe I didn't want to pay for.

    Now mind you this is just the softcapping part. I used alignment and reward merits for Numina/Miracle uniques and am still working on my LoTG recharges, but the actual softcapping was managed with about 200 million or so.

    Edit: Oh yeah and I got my 3% global def using AE tickets, months ago before the recent AE farming trend. The rolls for it are pretty cheap and you can still make some bank on the other recipes you get. Sometimes.
  3. With inherent Fitness Pool just around the corner I thought I'd go re-visit an old Night Widow fantasy build and see what I could do with it. My goal with the build was to get perma-Hasten as well as soft-capped defenses. The old build had 3 purple sets in it though, so I figured I'd see if I could trim that down. This is the result, with no purples at all! It's still an expensive build but should be much more reasonable now. Any and all criticism is welcome since frankly it's been a while since I've played around with builds, or played a Widow for that matter, so any glaring mistakes I made I'd appreciate having pointed out to me.

    Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Night Widow: Level 50 Natural Arachnos Widow
    Primary Power Set: Night Widow Training
    Secondary Power Set: Widow Teamwork
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Swipe
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Endurance
    • (5) Crushing Impact - Damage/Recharge
    • (7) Crushing Impact - Accuracy/Damage/Recharge
    • (36) Crushing Impact - Accuracy/Damage/Endurance
    • (36) Crushing Impact - Damage/Endurance/Recharge
    Level 1: Combat Training: Defensive
    • (A) Luck of the Gambler - Recharge Speed
    Level 2: Strike
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Endurance
    • (5) Crushing Impact - Damage/Recharge
    • (7) Crushing Impact - Accuracy/Damage/Recharge
    • (25) Crushing Impact - Accuracy/Damage/Endurance
    • (36) Crushing Impact - Damage/Endurance/Recharge
    Level 4: Combat Training: Offensive
    • (A) Accuracy IO
    Level 6: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Defense/Endurance
    • (11) Luck of the Gambler - Defense
    • (21) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Recharge
    Level 8: Follow Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (11) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (37) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 10: Indomitable Will
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (34) Impervium Armor - Resistance/Endurance
    • (45) Impervium Armor - Resistance/Endurance/Recharge
    Level 12: Lunge
    • (A) Crushing Impact - Accuracy/Damage
    • (13) Crushing Impact - Damage/Endurance
    • (13) Crushing Impact - Damage/Recharge
    • (17) Crushing Impact - Accuracy/Damage/Recharge
    • (34) Crushing Impact - Accuracy/Damage/Endurance
    • (37) Crushing Impact - Damage/Endurance/Recharge
    Level 14: Spin
    • (A) Obliteration - Damage
    • (15) Obliteration - Accuracy/Recharge
    • (15) Obliteration - Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 16: Tactical Training: Assault
    • (A) Endurance Reduction IO
    Level 18: Slash
    • (A) Mako's Bite - Accuracy/Damage
    • (19) Mako's Bite - Damage/Endurance
    • (19) Mako's Bite - Damage/Recharge
    • (21) Mako's Bite - Accuracy/Endurance/Recharge
    • (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 20: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (33) Recharge Reduction IO
    Level 22: Foresight
    • (A) Luck of the Gambler - Defense
    • (23) Luck of the Gambler - Recharge Speed
    Level 24: Mental Training
    • (A) Run Speed IO
    Level 26: Eviscerate
    • (A) Obliteration - Damage
    • (27) Obliteration - Accuracy/Recharge
    • (27) Obliteration - Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 28: Mind Link
    • (A) Kismet - Defense/Endurance
    • (29) Kismet - Defense/Recharge
    • (29) Kismet - Endurance/Recharge
    • (31) Kismet - Defense/Endurance/Recharge
    • (39) Kismet - Accuracy +6%
    • (46) Luck of the Gambler - Recharge Speed
    Level 30: Mask Presence
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Psychic Scream
    • (A) Positron's Blast - Accuracy/Damage
    • (40) Positron's Blast - Damage/Endurance
    • (40) Positron's Blast - Damage/Recharge
    • (40) Positron's Blast - Damage/Range
    • (42) Positron's Blast - Accuracy/Damage/Endurance
    Level 35: Tactical Training: Leadership
    • (A) Adjusted Targeting - To Hit Buff
    • (42) Adjusted Targeting - To Hit Buff/Endurance
    • (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (46) Adjusted Targeting - Endurance/Recharge
    Level 38: Elude
    • (A) Recharge Reduction IO
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Electrifying Fences
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Damage/Endurance
    • (43) Positron's Blast - Damage/Recharge
    • (43) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    Level 44: Mu Lightning
    • (A) Decimation - Accuracy/Damage
    • (46) Decimation - Damage/Endurance
    • (50) Decimation - Damage/Recharge
    • (50) Decimation - Accuracy/Endurance/Recharge
    • (50) Decimation - Accuracy/Damage/Recharge
    Level 47: Summon Striker
    • (A) Call to Arms - Endurance/Damage/Recharge
    • (48) Call to Arms - Accuracy/Damage/Recharge
    • (48) Call to Arms - Accuracy/Damage
    • (48) Call to Arms - Accuracy/Recharge
    Level 49: Super Jump
    • (A) Jumping IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Conditioning
    Level 2: Ninja Run
    Level 1: Swift
    • (A) Run Speed IO
    Level 1: Hurdle
    • (A) Jumping IO
    Level 1: Health
    • (A) Miracle - +Recovery
    Level 1: Stamina
    • (A) Performance Shifter - Chance for +End
    • (31) Performance Shifter - EndMod
    • (31) Endurance Modification IO
    ------------



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