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This is Developers Corner, but it seems that Developers rarely post here these days. I'm sure they all have thing they are working on regarding new updates, patches, bugs, testing, however it seems that Devs have stopped coming by much anymore. There are many Official Threads in which psoter are discussing changes and even more so calling out for justification on changes, and there are Dev Responses.
Just an observation -
I just can't believe that the devs are even happy with Hurl. It must have been the last powre they designed and had to hit a dead line and just scrabbled it together. Weak damage, Short Range, Long animation, and the animation itself sucks.
Even if they fixed the damage and animation, I still wouldn't want it due to the range problem. More often then not, you trigger the Aggro of whatever mob you are attacking, which just gives them the opportunity to take some pot shots while your taking your time to grab a rock out of the ground.
I play an INV tank, and unless they fixed it, we basically have no DEF agianst ranged attacks. If I trigger a high level mob and don't move in quick for close combat, my HP starts taking a dive. This was the biggest reason I respeced out of Hurl, I'd trigger the mob because of Hurls short range, and get blasted away during the long animation. Even if the animation was faster, it's just more logical to just move right in.
Another way I'd like to see Hurl changed, is to have the vertical range not be limited to the same range as the horizontal. Basically, If I have to have a short horizontal range, that's fine, if I'm still able to stand on a building and hurl a large stone down on foes that are only a few feet away horizontally but 20, 30 ft. or more below me, and same with foes flying directly above me.
Lastly, I'd really like it if they put some "Super" into Super Strength. I like that they fixed KO Blow, and I do feel pretty super when I use that and even Haymaker. I'd really like to see Hand Clap, & Hurl made more usefull.
OK, one more thing. Anyone wonder what they were thinking when they named Jab and Punch? -
I'm surprised this thread is still here, haven't seen it forever.
Nice that it still remains.
I respeced out of Hurl as soon as I got it, having never seen it before (makes sense why). IF they upped the range or made the animatics more impressive, I'd probably grab it. Just looked too stupid, adn the range is so lacking, I might as well just run in. -
I'm surprised this thread is still here, haven't seen it forever.
Nice that it still remains.
I respeced out of Hurl as soon as I got it, having never seen it before (makes sense why). IF they upped the range or made the animatics more impressive, I'd probably grab it. Just looked too stupid, adn they range is so lacking, I might as well just run in. -
I agree with all of those suggestions, however .......
I would like to Hand Clap to have at least minor damage and a louder more devistating sound effect (sound not that important though). This way it's like the sonic blast from your hands clapping together pop the eardrums of your foes, or gives them a slight headache.
I mean, if it's enough force to knock you down, it should cause sonic damage, or you should bruise a knee or scrape your arm hitting the cement. Especially like doing it to Sky Raiders on top a shaft in Terra Volta, where they go flying off the side, falling hundreds of feet, just to eventually make it back up unscathed.
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VanHeath - lvl 26 Inv/SS tanker