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Posts
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I've just tried the SoD binds, and they look good, but I found one problem: Sprint is turned on when Fly is turned on using SoD. From what I can tell, doing this sucks down more endurance but does not increase Fly's speed.
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I'm not 100% but I thought I read that fly/hover and sprint are mutually exclusive....
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I determined this by testing: fly back and forth between two points and time how long it takes. Try flying the same stretch with Sprint on and off. From what I can tell, it takes exactly the same time either way. However, with SoD I appear to be using up more endurance on the same trip, since both Fly and Sprint are on.
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Was it a short trip that you were flying?
when you first activate fly there is an end hit. By flying back & forth you are probably letting go of the keys between directions thereby constantly switching fly on & off taking a x% endurance hit every time. Try running the same test by flying around a building or accross a suburb (constant flight - no switching fly on & of) & see how that compares. Also try repeatedly taping the forward flight button so that flight cuts in & out a lot - watch how fast your end drops.
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So, if you confirm this, Gnarly, I hope you'll fix SoD to not turn on Sprint while Flying. Or am I missing something? Anyway, SoD is very very cool, I'll certainly use it for my non-flying characters in the meantime.
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I love these binds you just have to have a steady hand to use them without burning excessive amounts of end. I'm still using My own variation of Wassabi Joe's binds but the principle is the same. I like the resets in Wassabi's & I turn the SOD on & off as i go through a mission to conserve end. Fly to where you want to go & stay put. You will burn a lot less end that way. Flit all over the room not ownly will you burn more end but you'll probably annoy the tank that's trying to taunt off you & the defendr that's trying to heal you
Give em a try again only be aware of how much you are repositioning. If you train yourself to use them effectively they're amazing -
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Okay I have done that. Now I hate to throw this monkey in there but I was able to run SOD on my mom's computer when I was at her house but the only thing I did differently was instead of everything default I changed the SPRINT to DASH for my Prestine Power.
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did you type in "dash" or "prestigepower_dash" (or something like that)?
the full name of dash is what you need. If you hover the mouse over the power in your bar it will list the full name. I'm guessing that if you just typed in "dash" that could be one of your problems. -
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Don't hit an attack while pressing or releasing a key. Fly methodically. Just because you can now switch to fly quickly and back again doesn't mean you want to be darting all around the battlefield just for better positioning. Don't remove your defense bonus from hover and get an accuracy penalty from Fly unless you NEED to move. If you do need to move, then move, stop, and attack.
Train your fingers to fly methodically, or turn off SoD (CTRL-M) and hover around.
Gnarly
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Just to add to this something I learned a while ago (and posted here - but it's long since been burried) There is a SUBSTANTIAL stam hit EVERY time you turn on fly. If you constantly dart around for position you will drain yourself much much much faster than if you just left fly on all the time. If you train yourself to decisively move & then plant yourself you will save on stamina.
I ran a test & was able to burn a bar of stamina in 3 seconds by just tapping the forward key the repeated switches into fly took the hit every time till I had nothing left.
When I first got these binds set up i kept toasting my stam in door missions. Once I learned to fly & plant I cut my stam use to 1/3 of what I had been using.
I know one of the major points of ths bind is to CONSERVE stam but if you aren't careful & learn to use them properly they will actually EAT more stam than just leaving fly on all the time.
when you fly always keep one key depressed at all times when you stop, stop. don't micro adjust & or stutter step with these binds or you might as well not use them.
That saidyou can rip my "zoom-zoom" bind from my cold dead hands! otherwise you ain't getting em from me.
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Just figgered out why I'm burning stam like a dragster burns fuel..
Seems there is a major hit to stam when you first turn on fly.
If you're like me & reposition a lot you need to be carefull using what I like to call the ZoomZoom bind. It WILL burn out your stam in seconds if you don't move in long stretches interspersed with absolutely no movement.
Now I just have to retrain my self to get right into position & stop futzing around for the best angle. I just ran a mission keeping this in mind & managed to cut my stam use by like 3/4.
So just a word of warning - be aware of the stam hit on fly start & try to not let the bind switch back & forth too much.
Otherwise these are an amazing addition to the game. -
yes Oaken you do have to edit them to work with superspeed.
baisically you'd replace "sprint" with whatever ground based power you want. for me it was "prestige power quick"; for you I would guess it's "super speed" but I could be wrong. if you hover your mouse over the power in the task tray the quickhelp pop-up that comes up will show the name you need. -
ahzurdan - I looked at your bind files (curiosity got the beter of me) haven't had a chance to see how they might run in game.
I like the effiency of your code - certainly much friendlier for some one to change from say sprint to quick
One thing I did notice though is that your "defaults.txt" file resets MUCH more than your bind set affects. you might want to pare that down some as it could nuke any additional bind sets someone might be running. at the least warn people that ctrl+r will do a total reset of ALL the standard binds not just those used in your set. -
Ok, I hope I guessed your working style right Wasabi...
working on the assumtion that you use the index.txt to make changes & then save out the individual files thereby ensuring that the index is current. I made 2 new versions of the bind.
1 without the mouse look that uses sprint.
and 1 w/o mouselook that uses quick.
I added an edited version of your above tutorial to the zip files.
I marked the addendum 2.4? - to agree with what I understand the version i d/l'ed was.
I also alfabatized the index file to make saving out multiple versions eiser (it now matches explorer & i can cut & paste w/o having to hunt & peck)
sprint no mouselook is here
quick no mouselook is here
Incidently the adendum that came with the 2.4 d/l still says 2.2, Hopefully you just didn't update the addendum.
let me know if your index was out of date as this would mean my revised versions are out of date. I did find one $$ call that was $$t in the index & not in the subfile - sorry can't remember which one it was. I corrected & saved over.
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found it:
fbarsad.txt
w "$$t" -
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Thank you so much for posting the no mouse_look version, I know alot of people have been requesting it I just havent had time yet.
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You're welcome, the least I could do to contribute
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I suggest not adding binds to reset or changeing the functionality of control+r though. The ability to reliably come out of these costum binds to default movement no matter what your current binds are set to is a very comforting feature. And since control+f is already a toggle for ground.txt/fly.txt the function is redundant.
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I think you missed the point I like being able to switch back & forth between the default binds & the "zoom zoom" bindset. if I hit ctrl+r from within the zoom zoom setup it loads reset.txt & essentially dumps the bindset. By adding bind_load c:...ground.txt in the reset.txt file I can reload the zoom zoom set without having to manually type it in in the game - thereby turning ctrl+r into a toggle between zoom zoom & default binding.
I thought I tried to use ctrl+F to restart after having cleared things with ctrl+r but it seemed to have had the bind set totaly cleared.
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There are so many more fly binds because the 'x' key and the space bar have to be worked in to some key combos to keep the whole system robust.
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cool thanks for the info - btw seems like the early version had problems if you were sprinting "W" you hit jump "space" then toggled modes "f" then released "W". haven't had a chance to test much tho.
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The 'f'+'w' key combo should work flawlessly, if you can do some testing and post a key sequence that reliably re breaks the keys I will address the issue, until then I will do some testing of my own. When trying to figure out what breaks a key combo, pay specail attention to when in the seqence keys are released, as this is what breaks the combo.
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As I recall it was "hold w press f till I got near ground release f sprint some release w - wound up drifting backwards in hover I believe.
I gotta say tho from what I saw last night 2.0 was MUCH more stable & the addition of the ctrl+f reset fixed what few glitches i did manage to trigger randomly hammering at the keys.
Can't wait to try this in a door mission tonight. -
Wasabi,
love the binds
made a little chane to them myself:
1)removed mouselook (yeah i like it but cutting in & out was giving me headaches)
2)changed "sprint" to "prestige power quick" (that's what i have slotted up - i'm a graphics junkie)
3)Added a bind to reset.txt to have lctrl+r call up ground.txt (makes it a toggle now)
I reziped & My version is
*edit* file removed - see later post *edit*
I was just wondering why there are so many more fly files than ground?
had a little bit of a glitch when I pressed f while w was depressed already - kinda scrambled things but the lctrl+f fixed things right up. so far 2.0 seems great! haven't had a real chance to try it in a door mission yet tho.