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Posts
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Joined
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Quote:^^ Without a doubt top 5. ^^What? No way...has to be You're Going Down by Sick Puppies.
http://www.youtube.com/watch?v=fxmPtBS9eiM <-- Would have to get my vote though. -
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I've never played a WS before today, and figured I should go ahead and start trying to figure them out. I made a Human form build for it. (Took Black Dwarf but I'll probably rarely use it for anything but goofing off.) Any suggestions for tips/suggestions greatly appreciated.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Hero Profile:
Level 1: Ebon Eye -- Dmg-I:50(A), Dmg-I:50(7), Dmg-I:50(9), Acc-I:50(9), RechRdx-I:50(15), EndRdx-I:50(40)
Level 1: Absorption -- ResDam-I:50(A), ResDam-I:50(3), ResDam-I:50(7)
Level 2: Gravity Shield -- ResDam-I:50(A), ResDam-I:50(3), ResDam-I:50(5), EndRdx-I:50(5)
Level 4: Gravimetric Snare -- Immob-I:50(A)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Shadow Blast -- Dmg-I:50(A), Dmg-I:50(25), Dmg-I:50(25), RechRdx-I:50(34), Acc-I:50(34), EndRdx-I:50(34)
Level 10: Penumbral Shield -- ResDam-I:50(A), ResDam-I:50(11), ResDam-I:50(11), EndRdx-I:50(15)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Super Speed -- Run-I:50(A)
Level 16: Shadow Cloak -- DefBuff-I:50(A), DefBuff-I:50(17), DefBuff-I:50(17), EndRdx-I:50(19)
Level 18: Health -- Heal-I:50(A), Heal-I:50(19), Heal-I:50(23)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21), End%-S:50(23)
Level 22: Black Dwarf -- ResDam-I:50(A), ResDam-I:50(40), ResDam-I:50(43), EndMod-I:50(46), EndMod-I:50(46), End%-S:30(50)
Level 24: Sunless Mire -- RechRdx-I:50(A), RechRdx-I:50(31), Acc-I:50(33)
Level 26: Gravity Well -- Dmg-I:50(A), Dmg-I:50(27), Dmg-I:50(27), RechRdx-I:50(37), Acc-I:50(37), EndRdx-I:50(40)
Level 28: Twilight Shield -- ResDam-I:50(A), ResDam-I:50(29), ResDam-I:50(29), EndRdx-I:50(31)
Level 30: Stygian Circle -- Heal-I:50(A), EndMod-I:50(31)
Level 32: Quasar -- RechRdx-I:50(A), RechRdx-I:50(33), Dmg-I:50(33), Dmg-I:50(37)
Level 35: Maneuvers -- DefBuff-I:50(A), DefBuff-I:50(36), DefBuff-I:50(36), EndRdx-I:50(36)
Level 38: Tactics -- ToHit-I:50(A), ToHit-I:50(39), ToHit-I:50(39), EndRdx-I:50(39)
Level 41: Dark Extraction -- Dmg-I:50(A), Dmg-I:50(42), Dmg-I:50(42), RechRdx-I:50(42), RechRdx-I:50(43), EndRdx-I:50(43)
Level 44: Essence Drain -- Dmg-I:50(A), Dmg-I:50(45), RechRdx-I:50(45), EndRdx-I:50(45), Heal-I:50(46)
Level 47: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(48), DefBuff-I:50(48), EndRdx-I:50(48)
Level 49: Nebulous Form -- RechRdx-I:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- EndRdx-I:50(A)
Level 10: Shadow Recall -- IntRdx-I:50(A)
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Level 22: Black Dwarf Strike -- Dmg-I:50(A)
Level 22: Black Dwarf Smite -- Dmg-I:50(A)
Level 22: Black Dwarf Mire -- Dmg-I:50(A)
Level 22: Black Dwarf Drain -- Dmg-I:50(A)
Level 22: Black Dwarf Step -- EndRdx-I:50(A)
Level 22: Black Dwarf Antagonize -- Taunt-I:50(A)
Horn -
Quote:I do Level 25 - 29 Silver rolls, get the same, Numis, Miracles, Kinetic Combats, all that good stuff. Usually just vendor anything under 10mil, anything 10mil+ I craft & sell, got a Kin Combat earlier, 90mil.I've often recieved Kinetic Combats, Numinas etc that have sold anywhere between 15-35mill, 3700 tickets for a gold roll which'll often produce a whole load of nothing often seems to be not worth the tickets
Made about 115,000,000 from 2 hours gameplay last night with Silver rolls
Will do the same tonight with gold rolls
I've never got anything fair from bronze & gold is to many tickets for such a low chance at getting something worth it.
(Just my opinion of course.) -
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Thanks
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Just curious which build anyone/everyone thinks is better. Just an opinion question.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Sting of the Wasp -- Dam%-S:40(A), Dmg/EndRdx/Rchg-S:40(34), Acc/Dmg/EndRdx-S:40(36), Dmg/Rchg-S:40(36), Dmg/EndRdx-S:40(37), Acc/Dmg-S:40(37)
Level 1: Hide -- ToHit+-S:30(A), Def/EndRdx-S:50(27), Def-S:50(27), Def/Rchg-S:50(29), Def/EndRdx/Rchg-S:50(31), EndRdx/Rchg-S:50(31)
Level 2: Ninja Reflexes -- EndRdx-S:50(A), Def-S:50(3), Def/EndRdx/Rchg-S:50(3), EndRdx/Rchg-S:50(5), Def/Rchg-S:50(5), Def/EndRdx-S:50(11)
Level 4: Danger Sense -- EndRdx-S:50(A), Def-S:50(13), Def/EndRdx/Rchg-S:50(17), EndRdx/Rchg-S:50(17), Def/Rchg-S:50(25), Def/EndRdx-S:50(25)
Level 6: Assassin's Blade -- Dam%-S:40(A), Dmg/EndRdx/Rchg-S:40(7), Acc/Dmg/EndRdx-S:40(7), Dmg/Rchg-S:40(9), Dmg/EndRdx-S:40(9), Acc/Dmg-S:40(11)
Level 8: Hurdle -- Jump-I:50(A)
Level 10: Build Up -- Build%-S:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13)
Level 14: Super Speed -- Travel-S:50(A), Travel/EndRdx-S:50(15), ResKB-S:50(15)
Level 16: Placate -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 18: Health -- Regen/Rcvry+-S:50(A), Heal-S:50(19), Rcvry+-S:40(19), Heal-S:40(21)
Level 20: Stamina -- End%-S:50(A), EndMod-S:50(21), EndMod/Acc-S:50(23), EndMod/Rchg-S:50(23)
Level 22: Kuji-In Sha -- ResDam/Def+-S:30(A), EndRdx/Rchg-S:30(40), Heal/EndRdx/Rchg-S:30(42), Heal/Rchg-S:30(42), Heal/EndRdx-S:30(42), Heal-S:30(43)
Level 24: Kuji-In Rin -- RechRdx-I:50(A)
Level 26: Stealth -- Rchg+-S:50(A), Def-S:50(37), Def/EndRdx-S:50(40), Def/Rchg-S:50(40), DefBuff-I:50(50)
Level 28: Divine Avalanche -- Def-S:50(A), Rchg+-S:50(29)
Level 30: Grant Invisibility -- Rchg+-S:50(A), Def-S:50(46), Def-S:40(46), Def/EndRdx-S:40(46)
Level 32: Golden Dragonfly -- %Dam-S:50(A), Acc/Dmg/EndRdx/Rchg-S:50(33), Acc/Dmg/Rchg-S:50(33), Dmg/Rchg-S:50(33), Acc/Rchg-S:50(34), Dmg-S:50(34)
Level 35: Phase Shift -- RechRdx-I:50(A), RechRdx-I:50(36)
Level 38: Combat Jumping -- Travel-S:50(A), Travel/EndRdx-S:50(39), ResKB-S:50(39), ResSlow-S:50(39), DefBuff-I:50(50), DefBuff-I:50(50)
Level 41: Dark Blast -- Dmg/EndRdx/Rchg-S:30(A), Acc/Dmg/EndRdx-S:30(43), Acc/Dmg/Rchg-S:30(43), Dmg/Rchg-S:30(45), Dmg/EndRdx-S:30(45), Acc/Dmg-S:30(45)
Level 44: Shadow Meld -- Rchg+-S:50(A), Def-S:50(48), Def/EndRdx-S:50(48), Def/Rchg-S:50(48)
Level 47: Caltrops -- -Rchg%-S:50(A)
Level 49: Kuji-In Retsu -- Rchg+-S:50(A)
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Level 1: Brawl -- Dmg-I:50(A)
Level 1: Sprint -- Stlth-S:50(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 1: Assassination
OR
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Instant Death II: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Villain Profile:
Level 1: Gambler's Cut -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(3), Dmg/Rchg-S:40(3), Acc/Dmg/EndRdx-S:40(5), Dmg/EndRdx/Rchg-S:40(5), Dam%-S:40(7)
Level 1: Hide -- Rchg+-S:50(A), Def-S:50(7)
Level 2: Ninja Reflexes -- Def/EndRdx-S:50(A), Def/Rchg-S:50(9), EndRdx/Rchg-S:50(9), Def/EndRdx/Rchg-S:50(11), Def-S:50(11), EndRdx-S:50(13)
Level 4: Danger Sense -- Def/EndRdx-S:50(A), Def/Rchg-S:50(13), EndRdx/Rchg-S:50(15), Def/EndRdx/Rchg-S:50(15), Def-S:50(17), EndRdx-S:50(17)
Level 6: Assassin's Blade -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(19), Dmg/Rchg-S:40(19), Acc/Dmg/EndRdx-S:40(21), Dmg/EndRdx/Rchg-S:40(21), Dam%-S:40(23)
Level 8: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(25)
Level 10: Hurdle -- Jump-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(27)
Level 14: Super Speed -- Travel-S:50(A), Travel/EndRdx-S:50(27), ResSlow-S:50(29)
Level 16: Kuji-In Rin -- RechRdx-I:50(A)
Level 18: Health -- Regen/Rcvry+-S:50(A), Rcvry+-S:40(29)
Level 20: Stamina -- EndMod-S:50(A), EndMod/Rchg-S:50(31), EndMod/Acc-S:50(31), End%-S:50(31)
Level 22: Kuji-In Sha -- Heal/EndRdx-S:50(A), EndRdx/Rchg-S:50(33), Heal/Rchg-S:50(33), Heal/EndRdx/Rchg-S:50(33)
Level 24: Placate -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(34)
Level 26: Divine Avalanche -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(34), Dmg/Rchg-S:40(36), Acc/Dmg/EndRdx-S:40(48), Dmg/EndRdx/Rchg-S:40(50), Dam%-S:40(50)
Level 28: Soaring Dragon -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(36), Dmg/Rchg-S:40(36), Acc/Dmg/EndRdx-S:40(37), Dmg/EndRdx/Rchg-S:40(37), Dam%-S:40(37)
Level 30: Combat Jumping -- Rchg+-S:50(A), Travel-S:50(39), Travel/EndRdx-S:50(39), ResKB-S:50(39)
Level 32: Golden Dragonfly -- Dmg-S:50(A), Acc/Rchg-S:50(40), Dmg/Rchg-S:50(40), Acc/Dmg/Rchg-S:50(40), Acc/Dmg/EndRdx/Rchg-S:50(42), %Dam-S:50(42)
Level 35: Blinding Powder -- Conf%-S:50(A), Conf/Rchg-S:50(42), Acc/Conf/Rchg-S:50(43), Acc/Rchg-S:50(43), Conf/EndRdx-S:50(50)
Level 38: Kuji-In Retsu -- Rchg+-S:50(A), Def/Rchg-S:50(43), EndRdx/Rchg-S:50(45), Def/EndRdx/Rchg-S:50(45)
Level 41: Super Jump -- Travel-S:50(A), Travel/EndRdx-S:50(45), ResKB-S:50(46)
Level 44: Stealth -- Rchg+-S:50(A), Def/EndRdx-S:50(46), EndRdx/Rchg-S:50(46), Def/EndRdx/Rchg-S:50(48)
Level 47: Grant Invisibility -- Rchg+-S:50(A), RechRdx-I:50(48)
Level 49: Phase Shift -- RechRdx-I:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Stlth-S:50(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination -
Thanks Neuronia, I suck at builds so I try and get help lol. Don't think I asked thr right person with this one.
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| Copy & Paste this data into Mids' Hero Designer to view the build |
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A friend of mine made this and sent it to me, I'm not sure about it. lol
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Static Warmth: Level 50 Natural Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Lightning Bolt
(A) Tempest - Chance of End Drain: Level 30
(9) Entropic Chaos - Chance of Heal Self: Level 35
(9) Decimation - Chance of Build Up: Level 40
(31) Devastation - Chance of Hold: Level 50
Level 1: Warmth
(A) Regenerative Tissue - +Regeneration: Level 30
(3) Regenerative Tissue - Heal/Endurance: Level 30
(3) Regenerative Tissue - Endurance/Recharge: Level 30
(7) Regenerative Tissue - Heal/Recharge: Level 30
(7) Regenerative Tissue - Heal/Endurance/Recharge: Level 30
Level 2: Charged Bolts
(A) Tempest - Chance of End Drain: Level 30
(31) Entropic Chaos - Chance of Heal Self: Level 35
(33) Devastation - Chance of Hold: Level 50
Level 4: Ball Lightning
(A) Energy Manipulator - Chance to Stun: Level 20
(5) Performance Shifter - EndMod: Level 50
(5) Performance Shifter - EndMod/Accuracy: Level 50
(46) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
Level 6: Hurdle
(A) Jumping IO: Level 50
Level 8: Aim
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
(37) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
(45) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 10: Combat Jumping
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(11) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
(13) Luck of the Gambler - Recharge Speed: Level 50
Level 12: Hasten
(A) Recharge Reduction IO: Level 50
(13) Recharge Reduction IO: Level 50
Level 14: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(15) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
(17) Winter's Gift - Slow Resistance (20%): Level 50
Level 16: Health
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(17) Miracle - +Recovery: Level 40
(19) Healing IO: Level 40
(19) Healing IO: Level 50
Level 18: Tesla Cage
(A) Lockdown - Chance for +2 Mag Hold: Level 50
(29) Neuronic Shutdown - Chance of Damage(Psionic): Level 30
(29) Basilisk's Gaze - Chance for Recharge Slow: Level 30
Level 20: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(21) Performance Shifter - EndMod: Level 50
(21) Performance Shifter - EndMod/Recharge: Level 50
(23) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
(23) Performance Shifter - Accuracy/Recharge: Level 50
(25) Performance Shifter - EndMod/Accuracy: Level 50
Level 22: Assault
(A) Endurance Reduction IO: Level 50
Level 24: Maneuvers
(A) Luck of the Gambler - Recharge Speed: Level 30
(25) Luck of the Gambler - Defense: Level 50
(27) Luck of the Gambler - Defense/Recharge: Level 50
(27) Luck of the Gambler - Defense/Endurance: Level 50
(45) Luck of the Gambler - Endurance/Recharge: Level 50
(45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 26: Voltaic Sentinel
(A) Performance Shifter - EndMod/Accuracy: Level 50
(31) Performance Shifter - EndMod: Level 50
(34) Damage Increase IO: Level 50
(34) Accuracy IO: Level 50
Level 28: Forge
(A) Rectified Reticle - Increased Perception: Level 20
(46) Rectified Reticle - To Hit Buff/Recharge: Level 20
(46) Rectified Reticle - To Hit Buff: Level 20
Level 30: Tactics
(A) Adjusted Targeting - Recharge: Level 50
(34) Adjusted Targeting - To Hit Buff/Endurance: Level 50
(36) Adjusted Targeting - Endurance/Recharge: Level 50
(36) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
(36) Adjusted Targeting - To Hit Buff/Recharge: Level 50
(37) Adjusted Targeting - To Hit Buff: Level 50
Level 32: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(33) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 35: Heat Exhaustion
(A) Recharge Reduction IO: Level 50
Level 38: Melt Armor
(A) Shield Breaker - Defense Debuff: Level 30
(39) Shield Breaker - Accuracy/Defense Debuff: Level 30
(39) Shield Breaker - Accuracy/Recharge: Level 30
(39) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 30
(40) Shield Breaker - Accuracy/Endurance/Recharge: Level 30
(40) Shield Breaker - Chance for Lethal Damage: Level 30
Level 41: Shark Skin
(A) Steadfast Protection - Resistance/+Def 3%: Level 30
(42) Impervious Skin - Status Resistance: Level 30
(42) Impervium Armor - Psionic Resistance: Level 40
(42) Aegis - Psionic/Status Resistance: Level 50
(43) Impervium Armor - Resistance/Endurance: Level 40
(43) Impervium Armor - Resistance: Level 40
Level 44: Hibernate
(A) Recharge Reduction IO: Level 50
Level 47: Spirit Shark Jaws
(A) Lockdown - Chance for +2 Mag Hold: Level 50
(48) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
(48) Lockdown - Endurance/Recharge/Hold: Level 50
(48) Lockdown - Recharge/Hold: Level 50
(50) Lockdown - Accuracy/Recharge: Level 50
(50) Lockdown - Accuracy/Hold: Level 50
Level 49: Summon Coralax
(A) Dampened Spirits - Recharge: Level 50
(50) Dampened Spirits - To Hit Debuff: Level 50
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Level 1: Brawl
(A) Damage Increase IO: Level 50
Level 1: Sprint
(A) Unbounded Leap - +Stealth: Level 50
Level 2: Rest
(A) Recharge Reduction IO: Level 50
Level 1: Scourge