HORNANATOR

Citizen
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  1. Quote:
    Originally Posted by BrandX View Post
    What? No way...has to be You're Going Down by Sick Puppies.
    ^^ Without a doubt top 5. ^^



    http://www.youtube.com/watch?v=fxmPtBS9eiM <-- Would have to get my vote though.
  2. Quote:
    Originally Posted by PrincessDarkstar View Post
    First thing: That black/purple looks awful on the blue background

    Sorry D':





    & okay, I'll keep all of that in mind, thanks for the tip(s).
  3. I've never played a WS before today, and figured I should go ahead and start trying to figure them out. I made a Human form build for it. (Took Black Dwarf but I'll probably rarely use it for anything but goofing off.) Any suggestions for tips/suggestions greatly appreciated.


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping

    Hero Profile:
    Level 1: Ebon Eye -- Dmg-I:50(A), Dmg-I:50(7), Dmg-I:50(9), Acc-I:50(9), RechRdx-I:50(15), EndRdx-I:50(40)
    Level 1: Absorption -- ResDam-I:50(A), ResDam-I:50(3), ResDam-I:50(7)
    Level 2: Gravity Shield -- ResDam-I:50(A), ResDam-I:50(3), ResDam-I:50(5), EndRdx-I:50(5)
    Level 4: Gravimetric Snare -- Immob-I:50(A)
    Level 6: Hurdle -- Jump-I:50(A)
    Level 8: Shadow Blast -- Dmg-I:50(A), Dmg-I:50(25), Dmg-I:50(25), RechRdx-I:50(34), Acc-I:50(34), EndRdx-I:50(34)
    Level 10: Penumbral Shield -- ResDam-I:50(A), ResDam-I:50(11), ResDam-I:50(11), EndRdx-I:50(15)
    Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 14: Super Speed -- Run-I:50(A)
    Level 16: Shadow Cloak -- DefBuff-I:50(A), DefBuff-I:50(17), DefBuff-I:50(17), EndRdx-I:50(19)
    Level 18: Health -- Heal-I:50(A), Heal-I:50(19), Heal-I:50(23)
    Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21), End%-S:50(23)
    Level 22: Black Dwarf -- ResDam-I:50(A), ResDam-I:50(40), ResDam-I:50(43), EndMod-I:50(46), EndMod-I:50(46), End%-S:30(50)
    Level 24: Sunless Mire -- RechRdx-I:50(A), RechRdx-I:50(31), Acc-I:50(33)
    Level 26: Gravity Well -- Dmg-I:50(A), Dmg-I:50(27), Dmg-I:50(27), RechRdx-I:50(37), Acc-I:50(37), EndRdx-I:50(40)
    Level 28: Twilight Shield -- ResDam-I:50(A), ResDam-I:50(29), ResDam-I:50(29), EndRdx-I:50(31)
    Level 30: Stygian Circle -- Heal-I:50(A), EndMod-I:50(31)
    Level 32: Quasar -- RechRdx-I:50(A), RechRdx-I:50(33), Dmg-I:50(33), Dmg-I:50(37)
    Level 35: Maneuvers -- DefBuff-I:50(A), DefBuff-I:50(36), DefBuff-I:50(36), EndRdx-I:50(36)
    Level 38: Tactics -- ToHit-I:50(A), ToHit-I:50(39), ToHit-I:50(39), EndRdx-I:50(39)
    Level 41: Dark Extraction -- Dmg-I:50(A), Dmg-I:50(42), Dmg-I:50(42), RechRdx-I:50(42), RechRdx-I:50(43), EndRdx-I:50(43)
    Level 44: Essence Drain -- Dmg-I:50(A), Dmg-I:50(45), RechRdx-I:50(45), EndRdx-I:50(45), Heal-I:50(46)
    Level 47: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(48), DefBuff-I:50(48), EndRdx-I:50(48)
    Level 49: Nebulous Form -- RechRdx-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- IntRdx-I:50(A)
    Level 1: Dark Sustenance
    Level 1: Shadow Step -- EndRdx-I:50(A)
    Level 10: Shadow Recall -- IntRdx-I:50(A)
    ------------
    Level 22: Black Dwarf Strike -- Dmg-I:50(A)
    Level 22: Black Dwarf Smite -- Dmg-I:50(A)
    Level 22: Black Dwarf Mire -- Dmg-I:50(A)
    Level 22: Black Dwarf Drain -- Dmg-I:50(A)
    Level 22: Black Dwarf Step -- EndRdx-I:50(A)
    Level 22: Black Dwarf Antagonize -- Taunt-I:50(A)



    Horn
  4. Quote:
    Originally Posted by Raccoon_ View Post
    I've often recieved Kinetic Combats, Numinas etc that have sold anywhere between 15-35mill, 3700 tickets for a gold roll which'll often produce a whole load of nothing often seems to be not worth the tickets

    Made about 115,000,000 from 2 hours gameplay last night with Silver rolls

    Will do the same tonight with gold rolls
    I do Level 25 - 29 Silver rolls, get the same, Numis, Miracles, Kinetic Combats, all that good stuff. Usually just vendor anything under 10mil, anything 10mil+ I craft & sell, got a Kin Combat earlier, 90mil.

    I've never got anything fair from bronze & gold is to many tickets for such a low chance at getting something worth it.

    (Just my opinion of course.)
  5. HORNANATOR

    Stalker AS

    Quote:
    Originally Posted by __Divine__ View Post
    3 Dmg/Acc Ham, 1 Hecatomb: Chance for Dmg (negative), Gladiator's Strike: Chance for smashing Dmg, Touch of Death: Chance for Negative Energy Dmg.

    Any chance there's a not so expensive version of that?
  6. Thanks
    Code:
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  7. Just curious which build anyone/everyone thinks is better. Just an opinion question.


    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Stalker
    Primary Power Set: Ninja Blade
    Secondary Power Set: Ninjitsu
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Sting of the Wasp -- Dam%-S:40(A), Dmg/EndRdx/Rchg-S:40(34), Acc/Dmg/EndRdx-S:40(36), Dmg/Rchg-S:40(36), Dmg/EndRdx-S:40(37), Acc/Dmg-S:40(37)
    Level 1: Hide -- ToHit+-S:30(A), Def/EndRdx-S:50(27), Def-S:50(27), Def/Rchg-S:50(29), Def/EndRdx/Rchg-S:50(31), EndRdx/Rchg-S:50(31)
    Level 2: Ninja Reflexes -- EndRdx-S:50(A), Def-S:50(3), Def/EndRdx/Rchg-S:50(3), EndRdx/Rchg-S:50(5), Def/Rchg-S:50(5), Def/EndRdx-S:50(11)
    Level 4: Danger Sense -- EndRdx-S:50(A), Def-S:50(13), Def/EndRdx/Rchg-S:50(17), EndRdx/Rchg-S:50(17), Def/Rchg-S:50(25), Def/EndRdx-S:50(25)
    Level 6: Assassin's Blade -- Dam%-S:40(A), Dmg/EndRdx/Rchg-S:40(7), Acc/Dmg/EndRdx-S:40(7), Dmg/Rchg-S:40(9), Dmg/EndRdx-S:40(9), Acc/Dmg-S:40(11)
    Level 8: Hurdle -- Jump-I:50(A)
    Level 10: Build Up -- Build%-S:50(A)
    Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13)
    Level 14: Super Speed -- Travel-S:50(A), Travel/EndRdx-S:50(15), ResKB-S:50(15)
    Level 16: Placate -- RechRdx-I:50(A), RechRdx-I:50(31)
    Level 18: Health -- Regen/Rcvry+-S:50(A), Heal-S:50(19), Rcvry+-S:40(19), Heal-S:40(21)
    Level 20: Stamina -- End%-S:50(A), EndMod-S:50(21), EndMod/Acc-S:50(23), EndMod/Rchg-S:50(23)
    Level 22: Kuji-In Sha -- ResDam/Def+-S:30(A), EndRdx/Rchg-S:30(40), Heal/EndRdx/Rchg-S:30(42), Heal/Rchg-S:30(42), Heal/EndRdx-S:30(42), Heal-S:30(43)
    Level 24: Kuji-In Rin -- RechRdx-I:50(A)
    Level 26: Stealth -- Rchg+-S:50(A), Def-S:50(37), Def/EndRdx-S:50(40), Def/Rchg-S:50(40), DefBuff-I:50(50)
    Level 28: Divine Avalanche -- Def-S:50(A), Rchg+-S:50(29)
    Level 30: Grant Invisibility -- Rchg+-S:50(A), Def-S:50(46), Def-S:40(46), Def/EndRdx-S:40(46)
    Level 32: Golden Dragonfly -- %Dam-S:50(A), Acc/Dmg/EndRdx/Rchg-S:50(33), Acc/Dmg/Rchg-S:50(33), Dmg/Rchg-S:50(33), Acc/Rchg-S:50(34), Dmg-S:50(34)
    Level 35: Phase Shift -- RechRdx-I:50(A), RechRdx-I:50(36)
    Level 38: Combat Jumping -- Travel-S:50(A), Travel/EndRdx-S:50(39), ResKB-S:50(39), ResSlow-S:50(39), DefBuff-I:50(50), DefBuff-I:50(50)
    Level 41: Dark Blast -- Dmg/EndRdx/Rchg-S:30(A), Acc/Dmg/EndRdx-S:30(43), Acc/Dmg/Rchg-S:30(43), Dmg/Rchg-S:30(45), Dmg/EndRdx-S:30(45), Acc/Dmg-S:30(45)
    Level 44: Shadow Meld -- Rchg+-S:50(A), Def-S:50(48), Def/EndRdx-S:50(48), Def/Rchg-S:50(48)
    Level 47: Caltrops -- -Rchg%-S:50(A)
    Level 49: Kuji-In Retsu -- Rchg+-S:50(A)
    ------------
    Level 1: Brawl -- Dmg-I:50(A)
    Level 1: Sprint -- Stlth-S:50(A)
    Level 2: Rest -- IntRdx-I:50(A)
    Level 1: Assassination



    OR


    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Instant Death II: Level 50 Natural Stalker
    Primary Power Set: Ninja Blade
    Secondary Power Set: Ninjitsu
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment

    Villain Profile:
    Level 1: Gambler's Cut -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(3), Dmg/Rchg-S:40(3), Acc/Dmg/EndRdx-S:40(5), Dmg/EndRdx/Rchg-S:40(5), Dam%-S:40(7)
    Level 1: Hide -- Rchg+-S:50(A), Def-S:50(7)
    Level 2: Ninja Reflexes -- Def/EndRdx-S:50(A), Def/Rchg-S:50(9), EndRdx/Rchg-S:50(9), Def/EndRdx/Rchg-S:50(11), Def-S:50(11), EndRdx-S:50(13)
    Level 4: Danger Sense -- Def/EndRdx-S:50(A), Def/Rchg-S:50(13), EndRdx/Rchg-S:50(15), Def/EndRdx/Rchg-S:50(15), Def-S:50(17), EndRdx-S:50(17)
    Level 6: Assassin's Blade -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(19), Dmg/Rchg-S:40(19), Acc/Dmg/EndRdx-S:40(21), Dmg/EndRdx/Rchg-S:40(21), Dam%-S:40(23)
    Level 8: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(25)
    Level 10: Hurdle -- Jump-I:50(A)
    Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(27)
    Level 14: Super Speed -- Travel-S:50(A), Travel/EndRdx-S:50(27), ResSlow-S:50(29)
    Level 16: Kuji-In Rin -- RechRdx-I:50(A)
    Level 18: Health -- Regen/Rcvry+-S:50(A), Rcvry+-S:40(29)
    Level 20: Stamina -- EndMod-S:50(A), EndMod/Rchg-S:50(31), EndMod/Acc-S:50(31), End%-S:50(31)
    Level 22: Kuji-In Sha -- Heal/EndRdx-S:50(A), EndRdx/Rchg-S:50(33), Heal/Rchg-S:50(33), Heal/EndRdx/Rchg-S:50(33)
    Level 24: Placate -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(34)
    Level 26: Divine Avalanche -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(34), Dmg/Rchg-S:40(36), Acc/Dmg/EndRdx-S:40(48), Dmg/EndRdx/Rchg-S:40(50), Dam%-S:40(50)
    Level 28: Soaring Dragon -- Acc/Dmg-S:40(A), Dmg/EndRdx-S:40(36), Dmg/Rchg-S:40(36), Acc/Dmg/EndRdx-S:40(37), Dmg/EndRdx/Rchg-S:40(37), Dam%-S:40(37)
    Level 30: Combat Jumping -- Rchg+-S:50(A), Travel-S:50(39), Travel/EndRdx-S:50(39), ResKB-S:50(39)
    Level 32: Golden Dragonfly -- Dmg-S:50(A), Acc/Rchg-S:50(40), Dmg/Rchg-S:50(40), Acc/Dmg/Rchg-S:50(40), Acc/Dmg/EndRdx/Rchg-S:50(42), %Dam-S:50(42)
    Level 35: Blinding Powder -- Conf%-S:50(A), Conf/Rchg-S:50(42), Acc/Conf/Rchg-S:50(43), Acc/Rchg-S:50(43), Conf/EndRdx-S:50(50)
    Level 38: Kuji-In Retsu -- Rchg+-S:50(A), Def/Rchg-S:50(43), EndRdx/Rchg-S:50(45), Def/EndRdx/Rchg-S:50(45)
    Level 41: Super Jump -- Travel-S:50(A), Travel/EndRdx-S:50(45), ResKB-S:50(46)
    Level 44: Stealth -- Rchg+-S:50(A), Def/EndRdx-S:50(46), EndRdx/Rchg-S:50(46), Def/EndRdx/Rchg-S:50(48)
    Level 47: Grant Invisibility -- Rchg+-S:50(A), RechRdx-I:50(48)
    Level 49: Phase Shift -- RechRdx-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Stlth-S:50(A)
    Level 2: Rest -- Empty(A)
    Level 1: Assassination
  8. HORNANATOR

    Elec/Therm Build

    Thanks Neuronia, I suck at builds so I try and get help lol. Don't think I asked thr right person with this one.
  9. HORNANATOR

    Elec/Therm Build

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  10. HORNANATOR

    Elec/Therm Build

    A friend of mine made this and sent it to me, I'm not sure about it. lol

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Static Warmth: Level 50 Natural Corruptor
    Primary Power Set: Electrical Blast
    Secondary Power Set: Thermal Radiation
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    ------------
    Level 1: Lightning Bolt
    (A) Tempest - Chance of End Drain: Level 30
    (9) Entropic Chaos - Chance of Heal Self: Level 35
    (9) Decimation - Chance of Build Up: Level 40
    (31) Devastation - Chance of Hold: Level 50


    Level 1: Warmth
    (A) Regenerative Tissue - +Regeneration: Level 30
    (3) Regenerative Tissue - Heal/Endurance: Level 30
    (3) Regenerative Tissue - Endurance/Recharge: Level 30
    (7) Regenerative Tissue - Heal/Recharge: Level 30
    (7) Regenerative Tissue - Heal/Endurance/Recharge: Level 30


    Level 2: Charged Bolts
    (A) Tempest - Chance of End Drain: Level 30
    (31) Entropic Chaos - Chance of Heal Self: Level 35
    (33) Devastation - Chance of Hold: Level 50


    Level 4: Ball Lightning
    (A) Energy Manipulator - Chance to Stun: Level 20
    (5) Performance Shifter - EndMod: Level 50
    (5) Performance Shifter - EndMod/Accuracy: Level 50
    (46) Performance Shifter - EndMod/Accuracy/Recharge: Level 50


    Level 6: Hurdle
    (A) Jumping IO: Level 50


    Level 8: Aim
    (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    (45) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50


    Level 10: Combat Jumping
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    (11) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    (13) Luck of the Gambler - Recharge Speed: Level 50


    Level 12: Hasten
    (A) Recharge Reduction IO: Level 50
    (13) Recharge Reduction IO: Level 50


    Level 14: Super Speed
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    (15) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    (17) Winter's Gift - Slow Resistance (20%): Level 50


    Level 16: Health
    (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    (17) Miracle - +Recovery: Level 40
    (19) Healing IO: Level 40
    (19) Healing IO: Level 50


    Level 18: Tesla Cage
    (A) Lockdown - Chance for +2 Mag Hold: Level 50
    (29) Neuronic Shutdown - Chance of Damage(Psionic): Level 30
    (29) Basilisk's Gaze - Chance for Recharge Slow: Level 30


    Level 20: Stamina
    (A) Performance Shifter - Chance for +End: Level 50
    (21) Performance Shifter - EndMod: Level 50
    (21) Performance Shifter - EndMod/Recharge: Level 50
    (23) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    (23) Performance Shifter - Accuracy/Recharge: Level 50
    (25) Performance Shifter - EndMod/Accuracy: Level 50


    Level 22: Assault
    (A) Endurance Reduction IO: Level 50


    Level 24: Maneuvers
    (A) Luck of the Gambler - Recharge Speed: Level 30
    (25) Luck of the Gambler - Defense: Level 50
    (27) Luck of the Gambler - Defense/Recharge: Level 50
    (27) Luck of the Gambler - Defense/Endurance: Level 50
    (45) Luck of the Gambler - Endurance/Recharge: Level 50
    (45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50


    Level 26: Voltaic Sentinel
    (A) Performance Shifter - EndMod/Accuracy: Level 50
    (31) Performance Shifter - EndMod: Level 50
    (34) Damage Increase IO: Level 50
    (34) Accuracy IO: Level 50


    Level 28: Forge
    (A) Rectified Reticle - Increased Perception: Level 20
    (46) Rectified Reticle - To Hit Buff/Recharge: Level 20
    (46) Rectified Reticle - To Hit Buff: Level 20


    Level 30: Tactics
    (A) Adjusted Targeting - Recharge: Level 50
    (34) Adjusted Targeting - To Hit Buff/Endurance: Level 50
    (36) Adjusted Targeting - Endurance/Recharge: Level 50
    (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
    (36) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    (37) Adjusted Targeting - To Hit Buff: Level 50


    Level 32: Super Jump
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    (33) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50


    Level 35: Heat Exhaustion
    (A) Recharge Reduction IO: Level 50


    Level 38: Melt Armor
    (A) Shield Breaker - Defense Debuff: Level 30
    (39) Shield Breaker - Accuracy/Defense Debuff: Level 30
    (39) Shield Breaker - Accuracy/Recharge: Level 30
    (39) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 30
    (40) Shield Breaker - Accuracy/Endurance/Recharge: Level 30
    (40) Shield Breaker - Chance for Lethal Damage: Level 30


    Level 41: Shark Skin
    (A) Steadfast Protection - Resistance/+Def 3%: Level 30
    (42) Impervious Skin - Status Resistance: Level 30
    (42) Impervium Armor - Psionic Resistance: Level 40
    (42) Aegis - Psionic/Status Resistance: Level 50
    (43) Impervium Armor - Resistance/Endurance: Level 40
    (43) Impervium Armor - Resistance: Level 40


    Level 44: Hibernate
    (A) Recharge Reduction IO: Level 50


    Level 47: Spirit Shark Jaws
    (A) Lockdown - Chance for +2 Mag Hold: Level 50
    (48) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
    (48) Lockdown - Endurance/Recharge/Hold: Level 50
    (48) Lockdown - Recharge/Hold: Level 50
    (50) Lockdown - Accuracy/Recharge: Level 50
    (50) Lockdown - Accuracy/Hold: Level 50


    Level 49: Summon Coralax
    (A) Dampened Spirits - Recharge: Level 50
    (50) Dampened Spirits - To Hit Debuff: Level 50


    ------------
    Level 1: Brawl
    (A) Damage Increase IO: Level 50


    Level 1: Sprint
    (A) Unbounded Leap - +Stealth: Level 50


    Level 2: Rest
    (A) Recharge Reduction IO: Level 50


    Level 1: Scourge