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Posts
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Joined
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Anyone mind sharing how they'd socket a 50 Fire/MM? Assume that I have middle of the road amounts of influence but am willing to farm for expensive ones (Numina's etc)
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DPS is great, but I'm assuming fire has higher burst potential with the massive nuke as well as other aoe's.
I've rolled both and I've been enjoying fire so far. -
Grunthor Level 50 fire/kin, dinged last week. NBA playoffs have been griefing me
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I've read over as many threads of this nature as I possibly could and I've decided that I'm going to simultaneously level a fire/mm and an archery/mm, even though for now I'm leaning towards fire/mm due to the potential for aoe destruction.
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Fire as I understand is geared toward more drastic aoe damage while being less efficient on endurance and more likely to pull agro. Is that a fair assessment?
The weaknesses of fire are counteracted by MM?
Anyone have non-conceptual reasons to roll an archery/mm over fire/mm? I tested an archery/mm to level 9 last night, I noticed that inherent accuracy bonuses are helpful prior to do's, and that blazing arrow is quite nice, but my early observations aren't that relevant long-term. -
Due to more frequent recharge and no end penalty I'm assuming? Any specifics on how that nuke contrasts with the other at's respective nukes?
Thanks Mr. Brannigan -
Hi, I've played this game off and on for years, so I understand the mechanics. I've spent the last week since returning learning the ins and outs of the IO system as best as possible.
I'm thinking of rolling a fire/mm, ice/mm, elec/mm, or arch/mm blaster and I am looking for advice as to the merits of each build.
I'm not very familiar with the strengths/weaknesses of each epic power pool and how they will compliment the build I ultimately end up choosing, so any opinions pro or con will be much appreciated in that aspect as well.
Finally, if anyone has alternate suggestions for a build that would be fun and excel in the role a blaster should fulfill in a larger group, please feel free to make a recommendation to a build outside of the ones I am currently considering.
Edit: My purpose in rolling a blaster is a bit variable, but I'm looking to maximize my utility in terms of damage/end efficiency/modicums of control in group settings. I'm not interested in solo'ing as I find it boring.
Thanks