Gldm76

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  1. Gldm76

    Tanker Update

    I may have missed if there was a reply to the concern about burn counting as landing hits, if so I'm sorry if I'm saying anything redundant.

    AFAIK, burn isn't considered an attack, it's an immobile pet. It's not affected by things like aim and buildup.

    Since it's a pet in the game mechanics, the hits from burn wouldn't be considered hits by the character and so it wouldn't immediately max your damage in the proposed changes, it would have no effect at all.

    I'm just worried it will also not benefit from the hold agro effect, which kinda defeats the point. What good is a 2 foot radius attack that makes everyone flee the instant it turns on? It's totally useless without provoke as it is now, and if the main point of these changes is to remove the need for tankers to always need provoke then burn will need to stop making mobs flee so much.