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Ah - one more thing. We're adding a new Inspiration that you can use to wake up from Sleep, Stun, Hold & Immobilize.
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Statesman - FWIW, I'd rather see more defender/controller types have access to Clear Mind, or a similar ability, than to create these inspirations. I fear that these will only help discourage grouping.
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I completely agree!
..."O2 Boost."
..."Increase Density."
..."Accelerate Metabolism"
..."Dispersion Bubble."
..."Shadow Fall."
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heh... I appreciate the sarcasm, and point taken. I thought most of those only offered resistance to status effects, not the ability to break the effects.
It seems to me that the introduction of this inspiration only *encourages* blasters and scrappers (and, to some extent, many characters) to solo instead of grouping, as reliance upon teammates for any kind of backup - be it with a clear-status power, a control of the foes, some type of buff/heal to add protection while held, taunting foes away, or just additional raw unbridled "arresting power" - is lessened even further.
I'm not screaming 'unfair' or 'nerf' to this inspiration (although I do question the value of Clear Mind after this); I have a character of each AT, and I understand the value this inspiration brings. I'm just offering my input that I don't think this is the greatest idea if the developers really want to encourage group dynamics.