Amen. Heck with the ticks aim+buildup+fireball+flamesword circle......Is anything left standing within range?? Granted FSC's aoe range isn't even close to that of fireball but the dmg animation is instant and you recieve the animation lag after the attack not before. If anything's left standing mainly due to out of range of FSC then it'll prolly get a shot off before you can blaze it out of existance. But heck burning everything in sight is a Fire/Fire blasters delight. As for circle of flames it's a tactics weapon. Sometimes nice being able to root a baddie to keep him from continuing to run at you with melee-style intentions.
Alas Mobility is a blasters best friend. Before my first respec at 28, I'll admit I didn't take any of the fitness pool powers. I had instead taken the healing pool instead so as to be able to heal myself away from battle and a lil less down time while solo'ing. After respec I took the fitness pool powers of swift health and stamina. I was amazed the difference stamina made with only 2 slots.
Since issue #3 went live and bosses are just not quite so easy to kill. The best boss killer combo i've found is aim+buildup+blazing bolt+blaze+firesword these attacks are slotted for the most dmg I can do, as finding yourself in melee range of a baddie it is nice to know that you can kill anything minion-esque in simply 2 hits with blaze and firesword with minimal slotting this can be accomplished.
I'm still holding on to my free respec since I took flares with my first one and adamantly dislike the dmg to animation ratio. Was considering fire breath but I'm not going to unslot attacks that work fine with what is in them as flares only has one slot in them.
Burn is an amusing power great to keep this up during fights against "things that make you go zzzz" but only when your not solo'ing.
Tactics and Mobility are what makes a blaster either a GOD or a blot on the road to minion-ville.
Fuery lvl 35 Fire/Fire Blaster "Justice"
Builds are good but it takes talent and skill to use them.