Freezador

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  1. My build has more emphasis on attacks. I prefer Knockdown procs over Disorient because they work on bosses more easily.

    Hibernate is a bit overslotted as I don't use it that much but I solo often and versus some EBs I need it up several times per fight and in teams I need the increased health recovery so I'm back in the fight faster.

    I chose to skip Combustion and Breath of Fire. I personally don't like ranged cones on melee chars so Breath of Fire was out. Combustion did hurt but overall I think Hasten is the better choice because it helps both offensively (FSC, Fireball, Incinerate, GFS) and defensively (EA, Hoarfrost, Hibernate).

    I like Permafrost. Without additional End Cost it adds another layer of Slow resistance, helps with some Fire resists and most importantly it's a great place to put that Steadfast Protection +3% Defense IO in.

    Disclaimer: This is neither a level up build nor is it well suited for exemplaring. You would severely lack offence if you tried. Fire Blast and Fireball replace Fire Sword and Combustion in my build so you would have to fit them in.

    Hero Plan by Mids' Hero Designer 1,30
    http://www.honourableunited.org.uk/mhd.php

    Alexianna II: Level 50 Mutation Tanker
    Primary Power Set: Ice Armor
    Secondary Power Set: Fiery Melee
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(7), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(15)
    Level 1: Scorch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(13), KntkC'bat-Knock%(40)
    Level 2: Chilling Embrace -- EndRdx-I(A), Slow-I(25), Slow-I(25)
    Level 4: Hoarfrost -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Rchg(9), Dct'dW-Heal(15)
    Level 6: Wet Ice -- EndRdx-I(A)
    Level 8: Hurdle -- Jump-I(A)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
    Level 12: Combat Jumping -- RedFtn-Def/EndRdx(A), Ksmt-ToHit+(13)
    Level 14: Super Jump -- Jump-I(A), Jump-I(43)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/Rchg(17), Numna-Heal(17)
    Level 18: Icicles -- C'ngBlow-Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(19), Sciroc-Acc/Dmg/EndRdx(19), M'Strk-Dmg/EndRdx(23), M'Strk-Acc/Dmg/EndRdx(46)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-End%(21)
    Level 22: Build Up -- RechRdx-I(A), RechRdx-I(23)
    Level 24: Glacial Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(34), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(34)
    Level 26: Energy Absorption -- Efficacy-EndMod/Rchg(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod(27), RedFtn-Def/Rchg(29), LkGmblr-Def(37), LkGmblr-Def/Rchg(46)
    Level 28: Fire Sword Circle -- C'ngBlow-Dmg/Rchg(A), Sciroc-Dmg/Rchg(29), Sciroc-Acc/Dmg/EndRdx(31), M'Strk-Acc/Dmg(31), M'Strk-Dmg/Rchg(31)
    Level 30: Permafrost -- S'fstPrt-ResDam/Def+(A)
    Level 32: Hibernate -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal(33), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Rchg(43)
    Level 35: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(37), KntkC'bat-Knock%(37)
    Level 38: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(40), KntkC'bat-Knock%(40)
    Level 41: Char -- G'Wdw-Acc/Rchg(A), G'Wdw-EndRdx/Hold(42), G'Wdw-Hold/Rng(42), G'Wdw-Acc/Hold/Rchg(42), EoCur-Acc/Hold/Rchg(43)
    Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
    Level 49: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- HO:Micro(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Gauntlet
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+3% Defense(Smashing)[*]+3% Defense(Lethal)[*]+3% Defense(Fire)[*]+3% Defense(Cold)[*]+3% Defense(Energy)[*]+3% Defense(Negative)[*]+3% Defense(Psionic)[*]+3% Defense(Melee)[*]+3% Defense(Ranged)[*]+3% Defense(AoE)[*]+6,3% Max Endurance[*]+48% Enhancement(Accuracy)[*]+8% Enhancement(Heal)[*]+37,5% Enhancement(RechargeTime)[*]+10% FlySpeed[*]+135,6 (11,3%) HitPoints[*]+10% JumpSpeed[*]+MezResist(Immobilize) (Mag 9,35%)[*]+MezResist(Sleep) (Mag 3,3%)[*]+MezResist(Terrorized) (Mag 4,4%)[*]+2,5% Recovery[*]+62% Regeneration[*]+4,1% Resistance(Fire)[*]+4,1% Resistance(Cold)[*]+15% RunSpeed[/list]


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    </pre><hr />
  2. No need to smack City of Data.

    Blizzard
    Ice Storm

    Sleet
    Heat Loss Buff
    Heat Loss Debuff

    There is a Pet and a Pets category. So, if you can't find the info on a pet, it's probably in the other category.