Free_Fighter

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  1. Free_Fighter

    My crabby build

    Hi there, while leveling my soa. ive been tinkering with builds trying to see what i wanted to make it. so heres what i came up with, and id like to see what you guys think.

    basicly its got perma pets, haste, all the cones, and softcapped defense(this is all with the agility core alpha).

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Arachnos Soldier
    Primary Power Set: Crab Spider Soldier
    Secondary Power Set: Crab Spider Training
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Flight
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Channelgun -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/Dmg/Rchg(5), Decim-Build%(5), Achilles-ResDeb%(7)
    Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(7)
    Level 2: Combat Training: Defensive -- LkGmblr-Rchg+(A)
    Level 4: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 6: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11)
    Level 8: Suppression -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(13), Posi-Dam%(15), LdyGrey-%Dam(15)
    Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17)
    Level 12: Venom Grenade -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(17), Det'tn-Dmg/Rchg(19), Det'tn-Acc/Dmg/EndRdx(19), Det'tn-Dmg/EndRdx/Rng(21)
    Level 14: Boxing -- Empty(A)
    Level 16: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(23)
    Level 18: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25)
    Level 20: Tactical Training: Leadership -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(29), GSFC-Build%(29)
    Level 22: Arm Lash -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
    Level 24: Fortification -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(33), Aegis-ResDam/EndRdx/Rchg(34), Aegis-ResDam(34), Aegis-Psi/Status(34)
    Level 26: Hover -- LkGmblr-Rchg+(A)
    Level 28: Serum -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Heal(36), Dct'dW-Rchg(37)
    Level 30: Mental Training -- Flight-I(A)
    Level 32: Tactical Training: Assault -- EndRdx-I(A)
    Level 35: Summon Spiderlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(37), BldM'dt-Acc/Dmg/EndRdx(37), BldM'dt-Acc(39), BldM'dt-Dmg(39), C'Arms-+Def(Pets)(39)
    Level 38: Call Reinforcements -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-EndRdx/Dmg/Rchg(40), ExRmnt-+Res(Pets)(40), S'bndAl-Dmg/Rchg(42), S'bndAl-Acc/Dmg/Rchg(42)
    Level 41: School of Sharks -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-Acc/Immob(46)
    Level 44: Bile Spray -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
    Level 47: Summon Guardian -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(48), ExRmnt-Acc/Dmg(48), EdctM'r-PetDef(50), SvgnRt-PetResDam(50)
    Level 49: Assault -- EndRdx-I(A)
    Level 50: Nerve Boost
    ------------
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Conditioning
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    ------------
  2. Kinda new to this whole IO thing, i just came back from about 6 years. Im planning on farming with this toon. some help would be appreciated. you can do whatever youd like to the build and i have about 1 bill to spend on it havent checked the prices on anything yet. just trying to get what i need to do down.

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Charged Brawl
    • (A) Mako's Bite - Accuracy/Endurance/Recharge
    • (3) Mako's Bite - Chance of Damage(Lethal)
    • (3) Mako's Bite - Accuracy/Damage
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance
    • (5) Reactive Armor - Resistance/Endurance
    • (7) Reactive Armor - Resistance/Endurance/Recharge
    • (7) Reactive Armor - Resistance/Recharge
    • (9) Reactive Armor - Endurance/Recharge
    Level 2: Blazing Aura
    • (A) Obliteration - Accuracy/Damage/Recharge
    • (9) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (11) Obliteration - Accuracy/Recharge
    • (11) Obliteration - Damage
    • (31) Obliteration - Damage/Recharge
    • (33) Obliteration - Chance for Smashing Damage
    Level 4: Healing Flames
    • (A) Doctored Wounds - Heal/Recharge
    • (13) Doctored Wounds - Heal/Endurance/Recharge
    • (13) Doctored Wounds - Recharge
    • (15) Doctored Wounds - Heal/Endurance
    • (50) Doctored Wounds - Endurance/Recharge
    Level 6: Boxing
    • (A) Accuracy IO
    Level 8: Thunder Strike
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (15) Scirocco's Dervish - Accuracy/Recharge
    • (17) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (17) Scirocco's Dervish - Chance of Damage(Lethal)
    • (19) Cleaving Blow - Accuracy/Recharge
    • (19) Cleaving Blow - Damage/Recharge
    Level 10: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense/Recharge
    Level 12: Temperature Protection
    • (A) Resist Damage IO
    Level 14: Tough
    • (A) Steadfast Protection - Resistance/Endurance
    • (21) Steadfast Protection - Resistance/+Def 3%
    • (23) Steadfast Protection - Knockback Protection
    Level 16: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (23) Reactive Armor - Resistance/Recharge
    • (25) Reactive Armor - Resistance/Endurance/Recharge
    • (48) Reactive Armor - Resistance
    Level 18: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (25) Luck of the Gambler - Defense/Endurance/Recharge
    • (27) Luck of the Gambler - Defense/Recharge
    • (50) Luck of the Gambler - Defense
    Level 20: Chain Induction
    • (A) Kinetic Combat - Accuracy/Damage
    • (27) Kinetic Combat - Damage/Endurance
    • (29) Kinetic Combat - Damage/Recharge
    • (29) Kinetic Combat - Damage/Endurance/Recharge
    • (31) Pounding Slugfest - Accuracy/Damage
    • (31) Pounding Slugfest - Damage/Recharge
    Level 22: Consume
    • (A) Efficacy Adaptor - Accuracy/Recharge
    • (33) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (33) Efficacy Adaptor - EndMod/Recharge
    Level 24: Build Up
    • (A) Adjusted Targeting - To Hit Buff/Recharge
    • (34) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (34) Adjusted Targeting - Endurance/Recharge
    • (34) Adjusted Targeting - Recharge
    • (36) Rectified Reticle - To Hit Buff/Recharge
    • (36) Rectified Reticle - To Hit Buff
    Level 26: Hasten
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 28: Burn
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (37) Scirocco's Dervish - Damage/Endurance
    • (37) Scirocco's Dervish - Damage/Recharge
    • (39) Scirocco's Dervish - Accuracy/Recharge
    • (39) Cleaving Blow - Accuracy/Recharge
    • (39) Cleaving Blow - Damage/Recharge
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance/Recharge
    Level 32: Lightning Rod
    • (A) Cleaving Blow - Accuracy/Damage
    • (40) Cleaving Blow - Damage/Endurance
    • (40) Cleaving Blow - Damage/Recharge
    • (40) Cleaving Blow - Accuracy/Recharge
    • (42) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (42) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    Level 38: Electrifying Fences
    • (A) Positron's Blast - Accuracy/Damage
    • (45) Positron's Blast - Accuracy/Damage/Endurance
    • (45) Positron's Blast - Chance of Damage(Energy)
    • (45) Positron's Blast - Damage/Recharge
    Level 41: Ball Lightning
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (46) Positron's Blast - Accuracy/Damage
    • (46) Positron's Blast - Damage/Recharge
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    Level 44: Super Jump
    • (A) Unbounded Leap - Jumping
    Level 47: Rise of the Phoenix
    • (A) Recharge Reduction IO
    Level 49: Assault
    • (A) Endurance Reduction IO
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - Heal
    • (43) Miracle - +Recovery
    • (48) Miracle - Heal/Endurance
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (42) Performance Shifter - EndMod
    • (43) Performance Shifter - EndMod/Recharge
    • (43) Performance Shifter - EndMod/Accuracy
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
  3. two things i noticed when in pvp combat is....

    first brawl drops toggles waaaaaaaaaaaaay to often. out of 2 4v4 matchs and being attacked with brawl about 15 times....my toggles dropped every time. i doesnt bother me the idea behind brawl i just think it needs toning now cause atm having ur toggles drop so often makes it not fun.

    second thing i noticed is that trolls holds are incredibly to strong. i might aswell not even have unyieldly running it makes no difference in the short run....would suggest toning that down too....
  4. imo id like to see these as a resistance insperations to make you more resistance not just wake up from the effect.

    just my two cents