Epochnoire

Citizen
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  1. DM looks more and more attractive, thx for the tips !

    On a differente note, are any of the 3 robotic attacks worth taking?
  2. I've heard that a Dark servant could not be permanent on a MM no matter how you slot it. Anyone really tested it out?
  3. So here I am, looking for arguments to go with traps or dark as a secondary. The MM I'm planning shall have his share in pvp.. don't want to be gimped when PvP calls me.

    I've been reading a lot of good stuff on both specs.

    As I understand, with Traps you mostly setup your mines and wait for a melee to drop by, or "TP foe" any caster in the field. Looks a bit passive, but still fun to experiment with. Might want to take the Leadership pool, Concealement as well as Teleport (TP foe) and Leaping (SJ and acrobatics) to support the build.
    I've read bad things about Detonator also... looks like it's not very practical and very situational. It would be a shame not to take an ultimate tho...

    On the other side... I have Dark Miasma. Group heal, a bit less defense, debuffs. And another pet (how long does he stay when you summon him?) Groupe stealth looks good also, but is it enough to ambush someone, or Concealement is needed for that ? As for Powerpools, it should only need Leaping and Leadership.

    Could anyone with arguments on these specs help me decide please ?