EpochAZ369

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  1. [ QUOTE ]
    Alright, I'll be adding a few more issues soon (mostly from Rigel_Kent).

    Regarding the Sonic Resonance issues, the note about Liquefy was a requested addition. Since the only feedback I've gotten from this thread about it has defended the timer on Liquefy, I'll move it under a new header for debatable issues.

    The second issue about Sonic's self-protection was already on the list I started working from. Again, if anyone else feels that Sonic Resonance does better than this issue suggests, I'll move it under a debatable header. I do have a Sonic Defender, and I know that in the lower levels, even with Sonic Dispersion, there wasn't much I could do to increase my survivability besides keep attacking. With my Forcefielder, I had Force Bolt and Personal Forcefield for when things went bad. I wouldn't have a problem with something like adding another effect to Sonic Siphon (KD, KB, Slow, Stun, etc.) for those times when there's one too many enemies than you can handle.

    I've also reworded the AV resistances issue to say a "reliable source of -Regen." I know Trick Arrows does have -Regen, but it's a 15 second duration on a power with a base recharge of 5 minutes. The point is, many players assume that -Regen is desperately needed for every AV encounter and will willingly wait around until a Defender/Controller with -Regen joins their team, even if there are Defenders without -Regen (or a reliable source of it) who would be willing to join.

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    I would be eternally grateful if they would just make sonic repulsion a self applied repel. this would make Sonics more survivable in general we really don't need more team buffs. Sonics have no real self protection save dispursion but that has loads of holes too. For many including myself find Liquify, Repulsion and Cage utterly useless the only thing we've got going for us is siphon at least for solo play.