Einfalken

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  1. Villain Group Name: The Technocratic Union

    Website: The Union's Webpage

    Leader/Officers: Varchilde (leader), Surt (officer)

    Preferred Method of Contact: Best to contact us when we're online, so we can add you directly after a brief talk with you about the group and stuff. Either Varchilde or Surt will be more than happy to talk IC about things, as well as OOC about the group.

    Group Description: The Technocratic Union has been acknowledged by various law-enforcement agencies as a militant movement of neo-socialist technophiles. The central philosophy, it seems, is that only by the reformation of all human society can technological and scientific progress improve humanity's state on Earth. Merged to this is the idea that because the majority of mankind does not have the talent or capacity to understand or use advanced technology, the TU must sheppard these "lesser minds" in order to ensure the safety of the world and of humanity.

    The leader, Dr. Cyrus Varchilde, is listed on the U.S. government's rosters, but the best information on him is that he was involved in some kind of secretive operation dubbed "Project Prometheus". No agency will lay claim to the Project, which was quickly shuffled away into bureaucratic oblivion; some heroes speculate that it was it's own agency, and that it's job was to replace heroes fighting villains, in an effort to better control all super-powered beings. The Project may have had numerous people involved, but records of them were lost in the ensuing investigation (resulting in six deaths, two comas, and $1,038,214 in damages and other costs).

    What is clear is that something went wrong, and Varchilde apparently revolted against his superiors, whose bureaucratic methods had apparently angered and frustrated him. He may have been about to divulge the Project to Congress and the media, but was detained, along with sympathizers, and sentenced to permanent incarceration. They were transferred to a secretive location called "Fort Leviathan", and were en route there through the Zig.

    They were there the very day Arachnos staged it's massive jail-break. Varchilde apparently rounded up his companions, and they forced their way out through the other prisoners and guards. Varchilde himself does not know how many supers were originally part of the project, or where they all went after breaking out, but at least one (called "Surt", apparently after the Norse fire giant said to eventually help trigger Ragnarok) is now Varchilde's right-hand man.

    They are quietly studying the situation in the Rogue Isles, and working hard to improve the abilities. Varchilde has participated in the believed theft of a dozen or more technological devices, half a dozen robberies, and other assorted crimes. Strangely, he appears to commit more against other criminals and villains than lawful citizens, and has demonstrated disregard for Arachnos and other villainous organizations.

    The group is primarily focused on one thing: technology and science. All manner of people who gained powers via science, mutants, and others employing technology in their various activities are are highly sought after. The group may have magically-active members, but there is some distrust of such powers; Varchilde's philosophy apparently states that magic is more uncontrollable and thus more dangerous to humanity (while science, he says, needs only moral and ethical leadership to contain it's uses).

    Members are both more likely to associate with other villains groups, and to disdain them as inferior or lacking in sophistication. They are polite, in their own ways, though a bit condescending at times; this stems from the central idea of serving humanity in their own way, and believing that others should allow the Union to "help" these others in their own ways.

    All members are to be watched and recorded for all manner of international crimes, including terrorism. Infiltration is difficult; Varchilde appears to suffer mild bouts of paranoia, disassociation, and compulsive disorders, and it is believed he will terminate any member he believes has betrayed the organization.

    OOC: The Union (or TU, or whatever you feel like calling it, I suppose) is a "moderate" RP guild. We prefer that RP be done in Local, emotes, and Supergroup channels. You do not need to be "hardcore" about RP. Just inject some style and substance in your character, some personality, and you should be fine.

    We will not set out to make hard-and-fast rules that must be obeyed, but we would ask all members to observe some "common sense" stuff. Don't grief other players (in or out of the group), don't spaz out if something goes wrong, don't drag drama into the group, etc. We prefer a light touch, but if necessary, we'll enforce policies as certain things get out of hand.

    We'll schedule stuff during the week for everyone to earn group Prestige, to do missions and strike teams, arena fights, whatever we come up with for fun and games. We also won't mind grouping up with others (though we do encourage the role-playing of the stereotype of Communism from the 80's, in all it's cinematic glory).

    We will probably have pretty mature RP (rated R, if you need a guide), so take heed if you're under-aged or something.

    Hope to see you online!

    For the Union!