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Posts
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Quote:Okay, two things here. One: Please don't ever yell using my voice. It seriously creeps me out. If you want to yell (you know, post thing is a large, bold face type), use your own words.Raven makes a few solid points as to why PS should look at changing the current VIP rewards.
Two: You have most definitely failed. I disagree with you, dude and always have. My arguments have been in favor of the current system the entire time. If you can't tell the difference between an argument in favor or opposed to your own, you might want to reconsider your own position on this. My own suspicion is that you just want something you lack the means to have and instead of doing the work necessary to get it you think you can complain your way to it. That kind of thinking may get you a free meal at Denny's once in awhile but it's not going to work here. -
Quote:Sorry if I was unclear. It seems you do get the idea, but for whatever reason think things don't age or lose value over time, or at the very least thing for some reason these concepts don't apply to game content in a virtual wold, or maybe just to the T9 VIP costume pieces in general. At the very least, I can be certain we differ in opinion on the value of such things. Let's leave it at that.What are you on about?
New players can get them whenever they want.
Oh wait, right, I forgot when you say "NEVER GETTING THEM" you mean "HAVING TO PAY FOR THEM".
My bad! =P
Quote:Well, we'll see how they handle it. -
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Quote:And the more they build up "behind the wall" the more impossible it is for new players to EVER GET THEM!!! Do you seriously want to deny some players access to things just because they are new players? How many things do you need to build up behind that wall before there's just so much a new player takes one look and give up hope of bothering? No one wants to start out by paying hundred of dollars to gain access to what ends up costs another hundreds of dollars.No, they should remain exclusive so that the periodic releases inspire people to spend more $$$.
Look at it this way- the more sets they build up 'behind the wall' the greater the desire of the playerbase to access them, the greater the incentive to pony up for Tier 9 in one way or another.
Quote:This is where the fashion metaphor breaks down, as costume bits *never* go out of style. Even the worst low rez 'available at launch!' bits have their rabid adherents.
And from the point of view of those veteran T9ers, what will they do when their options are Celestial Armor and Fire & Ice... again? Nothing. They already bought those. Something ELSE needs to be there... but they still can make some money on the old "out of style" (there it is again) sets by offering them to the general public. Why the general public instead of keeping them gated behind VIP? Because more people will by them. Sure, gating them behind a subscription fee will be incentive enough for some to buy that subscription (for a month) just to then also buy the costume bits, but how many more will buy the costume bits if everyone can? Almost certainly enough to make up for any lost revenue from the premium players who didn't sub that one month.
Quote:How about we look at the nearest development analog to the tier 9 VIP stuff- super boosters. Not exactly the same, as they're available to anyone who cared to pony up, but near enough. -
Quote:So, you agree with me that, like the rereleases from the Disney archives, when the rerelase the VIP reward items, they should be released to the general public of the game, and not be held in reserve for VIP only access?I've already explained the logic of having a back catalog to draw on- remember the Disney archives?
Quote:Maybe a better metaphor, given that we're talking costume parts, is the fashion industry.
I honestly don't see either of these as a fair comparison, as in these examples, the "VIP" items in question are meant to be owned and displayed but not used. The VIP costume pieces are meant to be used, worn by a character during play. To use your fashion analogy, the common costume pieces available to everyone are like Wrangler jeans, and the VIP stuff is more like Abercrombie & Fitch. The only difference is that for a short time, the high end stuff is only available to those who've dumped enough money into the game (either all at once, or over a significant period of time). Once new stuff is out, the old VIP fashion is "out of style" and dumped into an outlet store to be sold at a discount to the general public. -
I applaud you, sir.
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Quote:It's only contrary to their own best interests if they stop development of new VIP tier 9 costumery. In fact, if they do continue development (which it certainly seems they will), then they must at some point release some of the older items to the open market or there will simply be too much for any one player to afford unless that player has been around since launch or has effectively unlimited financial resources to play a game, and I doubt Paragon Studios wishes to alienate that much of their player base.But then you lost me.
If we accept that VIP Tier 9 Costumery is a carrot to incentivize subscriptions (which we do all seem to agree on), opening it up to just anyone, *whenever they do it*, is contrary to their own best interests.
Quote:I can see why you want them, but I can also see why Paragon set things up as they did. -
Quote:Hold it with the sheers there!They can. By opening their wallets. You just neutered your own argument.
Time = Money. Therefore, waiting = money.
I'm talking about a difference in spending a LOT of money now, vs spending a little bit of money later. And before THIS gets confused for some other argument, I'm comparing the difference between spending a lot of money on points (or having already spent a lot of money on subscription time) and receiving access to special costume pieces as a reward for handing over so much money, vs making those same costume pieces available to everyone else a year or more later for just some points (bypassing the need to have already spent hundreds of $ before unlocking access to them). The basis of this being by that time there will be more and newer rewards for those who have spend hundreds of $, and such players can still feel special for having had the other stuff first, if they had already spent that hundreds of $ way back when they were exclusively available to to such players.
Is this thread seriously become so off course it's that difficult to keep track of anyone's point of view? -
Quote:I think maybe you just want better carrots. A costume set with some glowy bits is a strange bit of incentive in that some people don't really care, but others are willing to rage quit their accounts if they can't have it now. My own opinion is there should be more than just costume pieces as their spent-hundreds-of-dollars-on-top-of-subscribing reward option. But discussion is probably best left for a different thread.I've been back for over a month now and haven't found a compelling reason to re-sub.
From where I sit VIP is suffering from a serious carrot deficit.
Now some of that is my Tier 9-ness, some of it is my basic disinterest in 'endgame' content...but even so, there should be something else on offer besides a costume set or two. -
Quote:I think you're missing the "wait a year or more" aspect here. You know the saying... good things some to those who wait, while those who put some effort into it can have those things right now.Wrong.
The devs have given non subscribers access to more than enough stuff in the game. A huge basket of VIP carrots is exactly what is needed to keep enticing people to subscribe. If VIP exclusives can be downgraded people will decide subscribing is a waste of money. Why subscribe when all they have to do is wait for it to be downgraded. -
And they would have fulfilled that purpose while available exclusively to T9 VIPs. A year later the game will have some other carrot to entice players to upgrade to VIP. We don't need a huge basket of carrots.
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Quote:I think you've completely missed something here. I'm not saying VIP rewards should be made available in the store to everybody from when that reward is first introduced. I'm saying after some amount of time (say a year) items which were exclusively available to veteran/$$$ VIPs such items could be made available to everyone via the store using Paragon Points rather than reward tokens. Because they'd be available via points instead of token, they'd HAVE to be made available to everyone, just like EVERYTHING in the store.Yes they do get to keep them but using your logic all VIP perks should be sold on the store and no one would ever pay for a subscrition again. So no they shouldn't be sold to everyone, only VIP's.
If a person is too cheap to sub for 1 month or pick up an old copy of CoH from Amazon for $2 bucks they don't deserve access to VIP perks.
You should only be VIP to receive a few items first, not ever. -
Quote:Don't the VIPs who select this rewards still have access to them if they drop back to premium? If so, then if available for purchase as points they should be available to everyone, not just VIPs. You know, just like everything that costs points.Yeah not seeing the fairness in this at all unless the costume pieces will only be purchaseable by VIP's once they go into the store. The only reason they are VIP restricted to begin with is because they are an incentive to subscribe, even if it's only for a month. Putting them in the store for anyone to purchase defeats the purpose of them being VIP rewards.
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Quote:That's pretty much what I'm expecting to happen. You know, after they've been in the T9VIP rotation for about a year or so. So all of us who've paid enough to get them before other people who didn't pay enough so can't get them have paid enough and got them, then everyone who didn't pay enough can pay a little and get them, and those who paid enough and didn't can then also get them for a little.If people can buy these in the store for 400-800PP, how does your argument hold up?
Seems fair to me. -
Excellent idea. Already implemented in an ever better way. All the T9VIP rewards will (eventually/potentially) be available directly via the market using points rather than tokens.
I have no real proof of this, but it was mentioned as possibilities on the threads like this one that ran rampant when f2p launched and we got T9VIP rewards first came into view. I have no idea when anything like this will come to be, but I'm expecting it. -
Quote:I think you're confusing me with someone else. My idea was to keep things as they are. The only difference of opinion I think I have with you is why.What are you talking about when you say "outside the current tiers"? I was talking about your idea. And other stuff you said
Quote:Oh, and its a price drop and nothing more you say? Me, I had to pay about $70 to unlock tier 9. That is a $55 price cut. A friend paid about $200 just to access one set of celestial armor. That is a $185 price drop. Someone new just has to sub to get the same thing? That's pretty significant price cut for us isn't it?
To some, it would seem this would include yourself, this much of a price drop is just horribly wrong. To others, such as myself, this is just a price drop. Paid for the game 8 years ago? it cost X. Pay for the game now? still costs X but now includes the option to Celestial Armor outta the box. So based on your argument, it is just a price drop, and only someone who feels things should never get less expensive over time would be opposed to it.
Quote:From the amount of people I see in game with celestial that are only 1, 2 and 3 year vets I think it seems rather successful. And other stuff you said. -
Quote:While I'm also against the idea of making these available outside the current tiers, these reasons are among the most invalid arguments against it. You paid something and got it first. Finding out someone else paid something less than you did you get it much later than you did isn't a betrayal. It's a price drop and nothing more./unsigned for a few reasons:
1. I played the game for several years along with plenty of points I paid out of pocket to earn those costumes and I'm sure there were people that dished out literally hundreds to access them. To find out any joe smo can get it half a year later... I could see this ticking off a lot of customers that paid cash to earn these rewards.
3. You feel betrayed by the fact that these costume parts were made so inaccessible? Well think about the people that paid $50/$100/$200+ to get those costumes only to find out they wasted $50/$100/$200+ bucks a year later. I think that betrayal wins hands down. -
I think everyone should stop slapping themselves in the face and blaming in on someone else.
Because you know, slapping yourself in the face is a slap in the face of those who are trying not to slap themselves in the face. -
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Seriously though, I've been a player for quite a while. I'm not a veteran since launch or anything, but I've been here awhile. When I joined, I got to play alongside people who had characters with wings, who could teleport to their bases from anywhere and many had attack powers like the Nemesis Staff at level 1. Did I want these too? Absolutely? Did I think that just because I had the same subscription as my fellow players I should get them immediately, on my schedule, when I wanted? No. It wasn't a matter of how much money I'd put into the game, or how much money I hadn't, it was for how long I'd spend money on the game. Not how much, just how long. After all, I did get credit for the bonus subscription time I didn't pay for, such as when I invited a friend in with a buddy code, or these few times I could afford a multiple month subscription and was rewarded extra time. So it's time. That's what's being rewarded here. Not money.
CoH:F did change that approach a bit, with the award of Reward Tokens with the purchase of Paragon Points in addition to the ones awarded via longevity of a subscription. This change has eliminated the "reward for time" aspect of the game. It's now "reward for time and/or money." I don't particularly like this, but I don't think it's enough to warrant a further change to "reward for money." The fact that time remains a factor allows those without the resources to buy-in to still receive the rewards another way. I like that. -
I'm am seriously loving this discussion. So far I've seen the "but I'm poor, please give it to me anyway" argument, the "give it to me or I quit" argument and the "but it isn't fair" argument. Countering these I've the "but it's always been this way" argument, the "but I worked so hard to get here and the proposed change would belittle my work" argument. On both sides of the fence are the "but it would bring in more money from players" and "but it would cause players to spend less money." This is great!
Me personally? I'll add in a new one. "The fact this argument is between players vs other players rather than the players vs the devs implies the current system is the correct one." -
Quote:I'd have to reread the applicable bits of it to be sure, but I believe the TOS allows for use/replica/homage/derivative of IP specific to the CoX franchise within the CoX game. If not then the devs and moderators have seriously overlooked my Longbow based SG.Thanks for the new toys...
Slightly off track ... I see quite a few toons looking very similiar to States... is this going to be ok ? I mean, will we get generic'd for 'copying' Stateman or Recluse ? Hadn't seen any official comment out there. -
Quote:I'm kinda hoping they won't come up or sale. All in all the quality of these items are on par with party favors you'd find in the trash after a birthday party. They're fun when you have them in hand, but not as fun as anything worth paying money for.Edit: They'll probably have them for sale in a year or so anyway, but I'm fairly certain I won't be getting them then either. Costumes/creating "looks", isn't something I care about a whole lot. I make my characters for me to think they look ok, not other pepole.
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Quote:Well.... Rularuu um, I guess... also drank from the Well Furies? Or maybe the Well is also known by the lesser known name of "Rularuu's Bathtub".Nevermind all this subscription stuff, I want to know why the "image of the well" looks like Rularuu.
What did I miss? I don't recall reading anything hinting at that.
I'm naming mine Smaltheem. -
Quote:Eh... I signed up for the newsletter, so knew about this back in Octover/November-ish. I also check the forums a few times a week. Then again, I'm also they guy who is mostly responsible for updating my SG's MotD so I guess not everybody does that.Wasn't straight forward for me. Had NO idea(been unable to sub for quite some time, due to personal difficulties), and only found out about this today, when the ad appeared on the launcher. Be nice to have, but not something I'd get upset about. Hell, I don't even use auras on my characters, vet pets, or the prestige sprints. Not something I really care about, so my feeling is "Meh."