Draino

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  1. Here's my Fire/Traps corruptor. My enhancements are SO's cause I'm relatively poor and not good playing the market. At 49 I don't know what power I'm going to pick maybe Accrobatics. I made it from 34 to 45 over double xp weekend and 2 levels since for level 50 SO's.

    Villain Plan by Mids' Villain Designer 1.4006
    http://www.cohplanner.com/

    Flashfire Bomber: Level 46 Technology Corruptor
    Primary Power Set: Fire Blast
    Secondary Power Set: Traps
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Ancillary Pool: Mace Mastery

    Villain Profile:
    ------------
    Level 1: Flares Acc(A), Dmg(3), Dmg(5), RechRdx(13), RechRdx(33)
    Level 1: Web Grenade Empty(A)
    Level 2: Fire Blast Acc(A), Dmg(3), Dmg(7), RechRdx(13), RechRdx(33)
    Level 4: Fire Ball Acc(A), Dmg(5), Dmg(9), RechRdx(15), RechRdx(33)
    Level 6: Rain of Fire Acc(A), Dmg(7), Dmg(9), RechRdx(15), RechRdx(19), RechRdx(34)
    Level 8: Hasten RechRdx(A), RechRdx(11), RechRdx(11)
    Level 10: Acid Mortar Acc(A), RechRdx(17), RechRdx(17), DefDeb(19), DefDeb(34), DefDeb(43)
    Level 12: Combat Jumping Empty(A)
    Level 14: Super Jump Empty(A)
    Level 16: Swift Empty(A)
    Level 18: Health Empty(A)
    Level 20: Stamina EndMod(A), EndMod(21), EndMod(21)
    Level 22: Force Field Generator RedFtn-Def(A), DefBuff(23), DefBuff(23), DefBuff(27), Empty(36), Empty(36)
    Level 24: Poison Trap RechRdx(A), RechRdx(25), RechRdx(25), Hold(27), Hold(34), Hold(36)
    Level 26: Blaze Acc(A), Dmg(29), Dmg(29), Dmg(43), Range(45)
    Level 28: Seeker Drones Acc(A), Dmg(31), Dsrnt(31), Dsrnt(31), ToHitDeb(37), ToHitDeb(45)
    Level 30: Aim AdjTgt-Rchg(A), ToHit(45), ToHit(46), ToHit(46), Empty(46)
    Level 32: Inferno Acc(A), Dmg(37), Dmg(39), RechRdx(40), RechRdx(40), RechRdx(42)
    Level 35: Trip Mine Acc(A), Dmg(37), Dmg(39), RechRdx(39), RechRdx(40), RechRdx(42)
    Level 38: Triage Beacon Empty(A)
    Level 41: Scorpion Shield DefBuff(A), DefBuff(42), DefBuff(43)
    Level 44: Web Envelope Acc(A)
    Level 47: Summon Disruptor EndMod(A)
    Level 49: [Empty]
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Scourge



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  2. I thank you for the guide you built. Got a 32 Fire/Traps corr. myself and have been wondering about getting Seeker Drones. I solo Ruthless quiet easily without trip mines. Although with my playstyle, I do have a few rebutals to some powers and how you rated them.

    In Primary:
    Aim
    I took this power to increase snipe ability
    Firebreath
    Don't plan to take this power
    Snipe
    Here is the only primary I argue with you on. Pre trip mines it allows you to pull bosses to an area you have set up. Small minor DoT it keeps doin a little damage while that boss runs to you.
    Secondaries:
    Web Grenade
    I find soloin it helps keep those bosses in place so Rain of Fire does its thing. Holding a mob in place while RoF starts to scourge is a thing of beauty. Plus it keeps them away from you when they stop puking from poison trap.
    Triage Beacon
    Here is the only power I truely argue with you. I'm not saying it needs a four or five + rating, at least a three. With I12 and VEATs, AT's with healing powers are rare, at least in my experiences. I've found although not technically a heal the +regen does help on teams without a reliable healer. Granted it is (in my opinion) a highly situational power. Good for helping stay alive when your inspiration tray is low when your soloing.
    Acid Mortar
    Putting off till higher end content, Heroes and such. I find myself destoying mobs quick enough to not warrent its need at the moment.

    I'm glad you made this little guide now I know what patron to get (Black Scorpion). I would also suggest that one should get the Demonic Aura accolade as soon as possible. Big teams turn on DA jump into spawn and show the team why corruptors don't need to have a heal.