Doc_Vanguard

Citizen
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  1. Ohh... it may be obvious, but I'm still up in the air a little about travel pools. I like Flight for simplicity, but I realize it clashes with Stalagmites. I may swap Hover for Comat Jumping and just stick with Speed for the stealth synergy with Steamy Mist. That leaves a slot open at the end for something else... *wander off muttering*
  2. Greetings, folks. Having seen some excellent feedback and help on other builds over the years, I was hoping to get some feedback and suggestions for my Earth/Storm controller.

    What I'm looking for: This is primarily a toon for fun & teaming, but some solo survivability would be nice so I could nail the occasional Tip mission when I can't find a team. I wanted the flashy pet/pseudo-pet powers as well as lots of aoe crowd control. I fought with the build for a little while, shooting for soft-capped Ranged defense. In the end, I managed that, but the Recovery looks too weak, and aside from knockback/confuse, I've got pathetic Status def/res. I don't know how much more can be managed, but I'm cross-eyed from swapping slots & sets around at this point, so I figured it couldn't hurt to ask for some help. I'm also not opposed to abandoning the soft-cap effort in favor of decent M/R/A levels of defense... and I'm also toying with a full on offensive build, designed to kill mobs faster in lieu of making a stand, but I'm not even sure that's practical with these power sets.

    Note that the slots have been juggled lots, so the level assignments may look like silly choices. I was planning to do a clean level-up redux after I found my target build.

    Any help/feedback would be appreciated

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Dark Pharoah 2: Level 50 Magic Controller
    Primary Power Set: Earth Control
    Secondary Power Set: Storm Summoning
    Power Pool: Flight
    Power Pool: Speed
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Fossilize
    • (A) Lockdown - Accuracy/Hold
    • (5) Lockdown - Accuracy/Recharge
    • (5) Lockdown - Recharge/Hold
    • (7) Lockdown - Chance for +2 Mag Hold
    • (11) Lockdown - Endurance/Recharge/Hold
    • (11) Lockdown - Accuracy/Endurance/Recharge/Hold
    Level 1: Gale
    • (A) Positron's Blast - Accuracy/Damage
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    Level 2: Stone Cages
    • (A) Trap of the Hunter - Accuracy/Recharge
    • (3) Trap of the Hunter - Endurance/Immobilize
    • (3) Trap of the Hunter - Accuracy/Endurance
    • (9) Trap of the Hunter - Immobilize/Accuracy
    • (9) Trap of the Hunter - Accuracy/Immobilize/Recharge
    • (23) Trap of the Hunter - Chance of Damage(Lethal)
    Level 4: O2 Boost
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (7) Numina's Convalescence - Heal
    • (21) Numina's Convalescence - Heal/Endurance
    • (21) Numina's Convalescence - Endurance/Recharge
    • (25) Numina's Convalescence - Heal/Recharge
    • (42) Numina's Convalescence - Heal/Endurance/Recharge
    Level 6: Quicksand
    • (A) Pacing of the Turtle - Accuracy/Slow
    Level 8: Hover
    • (A) Luck of the Gambler - Recharge Speed
    • (13) Luck of the Gambler - Defense
    • (13) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    Level 10: Steamy Mist
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense
    • (27) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Steadfast Protection - Resistance/+Def 3%
    Level 12: Stalagmites
    • (A) Stupefy - Accuracy/Recharge
    • (15) Stupefy - Endurance/Stun
    • (15) Stupefy - Accuracy/Endurance
    • (25) Stupefy - Stun/Range
    • (34) Stupefy - Accuracy/Stun/Recharge
    • (39) Stupefy - Chance of Knockback
    Level 14: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    Level 16: Freezing Rain
    • (A) Shield Breaker - Defense Debuff
    • (17) Shield Breaker - Accuracy/Defense Debuff
    • (17) Shield Breaker - Accuracy/Recharge
    • (23) Shield Breaker - Chance for Lethal Damage
    • (31) Shield Breaker - Defense Debuff/Endurance/Recharge
    • (31) Shield Breaker - Accuracy/Endurance/Recharge
    Level 18: Earthquake
    • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (19) Dark Watcher's Despair - To Hit Debuff
    • (19) Dark Watcher's Despair - To Hit Debuff/Recharge
    Level 20: Salt Crystals
    • (A) Accuracy IO
    Level 22: Hurricane
    • (A) Endurance Reduction IO
    Level 24: Hasten
    • (A) Recharge Reduction IO
    Level 26: Volcanic Gasses
    • (A) Lockdown - Accuracy/Hold
    • (40) Lockdown - Accuracy/Recharge
    • (42) Lockdown - Chance for +2 Mag Hold
    • (43) Lockdown - Recharge/Hold
    • (43) Lockdown - Endurance/Recharge/Hold
    • (43) Lockdown - Accuracy/Endurance/Recharge/Hold
    Level 28: Thunder Clap
    • (A) Stupefy - Accuracy/Recharge
    • (31) Stupefy - Endurance/Stun
    • (37) Stupefy - Accuracy/Endurance
    • (40) Stupefy - Stun/Range
    • (40) Stupefy - Accuracy/Stun/Recharge
    • (46) Stupefy - Chance of Knockback
    Level 30: Snow Storm
    • (A) Pacing of the Turtle - Accuracy/Slow
    Level 32: Animate Stone
    • (A) Call to Arms - Accuracy/Recharge
    • (33) Call to Arms - Accuracy/Damage
    • (33) Call to Arms - Damage/Endurance
    • (33) Call to Arms - Accuracy/Damage/Recharge
    • (34) Call to Arms - Endurance/Damage/Recharge
    • (34) Call to Arms - Defense Bonus Aura for Pets
    Level 35: Tornado
    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (36) Expedient Reinforcement - Accuracy/Damage
    • (36) Expedient Reinforcement - Damage/Endurance
    • (36) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (37) Expedient Reinforcement - Endurance/Damage/Recharge
    • (37) Expedient Reinforcement - Resist Bonus Aura for Pets
    Level 38: Lightning Storm
    • (A) Thunderstrike - Accuracy/Damage
    • (39) Thunderstrike - Accuracy/Damage/Endurance
    • (39) Thunderstrike - Accuracy/Damage/Recharge
    Level 41: Fissure
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Accuracy/Damage/Endurance
    Level 44: Seismic Smash
    • (A) Mako's Bite - Accuracy/Damage
    • (45) Mako's Bite - Damage/Endurance
    • (45) Mako's Bite - Damage/Recharge
    • (45) Mako's Bite - Accuracy/Endurance/Recharge
    • (48) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (48) Mako's Bite - Chance of Damage(Lethal)
    Level 47: Hurl Boulder
    • (A) Thunderstrike - Accuracy/Damage
    • (48) Thunderstrike - Accuracy/Damage/Endurance
    • (50) Thunderstrike - Accuracy/Damage/Recharge
    Level 49: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Containment
    Level 4: Ninja Run



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