Descendant

Citizen
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  1. *Takes notes*

    Great reply, thank you for taking the time.
  2. Yeah, I have a few rich alts but the cost of that build does make me wince a little.

    I'm open to suggestions for a cheaper/easier to construct build too.
  3. Hey guys, I'm a newbie to redside but I've played through the AT's and found that I love the playstyle and concept of masterminds. Tried a few variations but ended up sticking with Robotics/Traps. I'm about halway to 50 with this toon already so I've started to think about my endgame build. I've been playing about in Mids a little but I'll admit I'm a little lost. Could you guys take a look at my build and give me some advice and constructive criticism?

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Descendant: Level 50 Technology Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Traps
    Power Pool: Leadership
    Power Pool: Concealment
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery
    Villain Profile:

    Level 1: Battle Drones
    • (A) Soulbound Allegiance - Damage
    • (3) Soulbound Allegiance - Damage/Recharge
    • (5) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (7) Soulbound Allegiance - Accuracy/Recharge
    • (9) Soulbound Allegiance - Damage/Endurance
    • (19) Soulbound Allegiance - Chance for Build Up
    Level 1: Web Grenade
    • (A) Accuracy IO
    Level 2: Caltrops
    • (A) Javelin Volley - Chance of Damage(Lethal)
    • (3) Javelin Volley - Accuracy/Damage
    • (9) Javelin Volley - Damage/Recharge
    • (21) Javelin Volley - Damage/Endurance/Recharge
    • (31) Javelin Volley - Accuracy/Endurance/Recharge
    • (40) Javelin Volley - Accuracy/Damage/End/Rech
    Level 4: Triage Beacon
    • (A) Numina's Convalescence - Heal/Endurance
    • (5) Numina's Convalescence - Endurance/Recharge
    • (7) Numina's Convalescence - Heal/Recharge
    • (21) Numina's Convalescence - Heal/Endurance/Recharge
    • (23) Numina's Convalescence - Heal
    • (40) Numina's Convalescence - +Regeneration/+Recovery
    Level 6: Equip Robot
    • (A) Endurance Reduction IO
    Level 8: Pulse Rifle Burst
    • (A) Damage Increase IO
    Level 10: Acid Mortar
    • (A) Touch of Lady Grey - Defense Debuff
    • (11) Touch of Lady Grey - Defense Debuff/Recharge
    • (11) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
    • (15) Touch of Lady Grey - Recharge/Endurance
    • (17) Touch of Lady Grey - Defense Debuff/Endurance
    • (37) Touch of Lady Grey - Chance for Negative Damage
    Level 12: Protector Bots
    • (A) Defense Buff IO
    • (13) Defense Buff IO
    • (13) Defense Buff IO
    • (15) Healing IO
    • (17) Healing IO
    • (19) Healing IO
    Level 14: Assault
    • (A) Endurance Reduction IO
    • (33) Endurance Reduction IO
    • (34) Endurance Reduction IO
    Level 16: Force Field Generator
    • (A) Red Fortune - Defense/Endurance
    • (23) Red Fortune - Defense/Recharge
    • (25) Red Fortune - Endurance/Recharge
    • (31) Red Fortune - Defense/Endurance/Recharge
    • (34) Red Fortune - Defense
    • (39) Red Fortune - Endurance
    Level 18: Maneuvers
    • (A) Endurance Reduction IO
    • (33) Endurance Reduction IO
    • (34) Endurance Reduction IO
    Level 20: Stealth
    • (A) Defense Buff IO
    • (37) Defense Buff IO
    Level 22: Vengeance
    • (A) Healing IO
    • (25) Healing IO
    • (37) Healing IO
    Level 24: Hurdle
    • (A) Jumping IO
    Level 26: Assault Bot
    • (A) Sovereign Right - Accuracy/Damage
    • (27) Sovereign Right - Damage/Endurance
    • (27) Sovereign Right - Accuracy/Endurance
    • (29) Sovereign Right - Accuracy/Damage/Endurance
    • (29) Sovereign Right - Accuracy
    • (31) Sovereign Right - Resistance Bonus
    Level 28: Seeker Drones
    • (A) Range IO
    • (46) To Hit Debuff IO
    Level 30: Health
    • (A) Doctored Wounds - Heal/Endurance
    • (36) Doctored Wounds - Endurance/Recharge
    • (39) Doctored Wounds - Heal/Recharge
    • (42) Doctored Wounds - Heal/Endurance/Recharge
    • (45) Doctored Wounds - Heal
    • (50) Doctored Wounds - Recharge
    Level 32: Upgrade Robot
    • (A) Recharge Reduction IO
    • (33) Endurance Reduction IO
    Level 35: Stamina
    • (A) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (42) Performance Shifter - Accuracy/Recharge
    • (45) Performance Shifter - EndMod/Accuracy
    • (50) Performance Shifter - Chance for +End
    Level 38: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Recharge
    • (40) Luck of the Gambler - Endurance/Recharge
    • (43) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Recharge Speed
    Level 41: Charged Armor
    • (A) Titanium Coating - Resistance/Endurance
    • (42) Titanium Coating - Resistance/Recharge
    • (43) Titanium Coating - Endurance/Recharge
    • (43) Titanium Coating - Resistance/Endurance/Recharge
    • (46) Titanium Coating - Resistance
    • (48) Titanium Coating - Endurance
    Level 44: Electrifying Fences
    • (A) Immobilisation Duration IO
    • (45) Accuracy IO
    Level 47: Poison Trap
    • (A) Hold Duration IO
    • (48) Hold Duration IO
    • (50) Hold Duration IO
    Level 49: Super Jump
    • (A) Jumping IO
    ------------

    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Supremacy