Hi all,
I'm looking for some help with a build but this is my first time trying something this ambitious. I'd like to soft-cap this characters defense either for ranged, fire, or s/l. I understand to do this I will need to use IO sets and ultimately very expensive ones. I was hoping that someone with more experience in this could take a look at my basic power selections/slotting and give me some feedback. Maybe provide some suggestions for what IO sets to use, what re-slotting might be needed, and possibly if my power selections are off. I know I am way off but I have a thick skin so feel free to not hold back.
The idea is to ultimately turn this into a farming character to fund my others.
Thanks for any help and advice.
-cg
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
kitty: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Dual Wield -- Empty(A)
, Empty(3)
, Empty(3)
, Empty(5)
, Empty(5)
, Empty(7)
Level 1: Subdual -- Empty(A)
Level 2: Empty Clips -- Empty(A)
Level 4: Mind Probe -- Empty(A)
Level 6: Hover -- Empty(A)
, Empty(7)
, Empty(9)
Level 8: Swap Ammo
Level 10: Bullet Rain -- Empty(A)
, Empty(11)
, Empty(11)
, Empty(13)
, Empty(13)
, Empty(15)
Level 12: Boxing -- Empty(A)
Level 14: Fly -- Empty(A)
Level 16: Concentration -- Empty(A)
, Empty(17)
, Empty(17)
Level 18: Executioner's Shot -- Empty(A)
, Empty(19)
, Empty(19)
, Empty(25)
, Empty(27)
Level 20: Drain Psyche -- Empty(A)
, Empty(21)
, Empty(21)
, Empty(23)
, Empty(23)
, Empty(25)
Level 22: Tough -- Empty(A)
Level 24: Weave -- Empty(A)
, Empty(27)
, Empty(29)
, Empty(29)
Level 26: Combat Jumping -- Empty(A)
, Empty(42)
, Empty(42)
, Empty(42)
Level 28: World of Confusion -- Empty(A)
, Empty(37)
, Empty(40)
, Empty(43)
Level 30: Piercing Rounds -- Empty(A)
, Empty(31)
, Empty(31)
, Empty(31)
, Empty(34)
Level 32: Hail of Bullets -- Empty(A)
, Empty(33)
, Empty(33)
, Empty(33)
, Empty(34)
, Empty(34)
Level 35: Psychic Scream -- Empty(A)
, Empty(36)
, Empty(36)
, Empty(36)
, Empty(37)
, Empty(37)
Level 38: Psychic Shockwave -- Empty(A)
, Empty(39)
, Empty(39)
, Empty(39)
, Empty(40)
, Empty(40)
Level 41: Static Discharge -- Empty(A)
, Empty(46)
, Empty(46)
, Empty(46)
Level 44: Charged Armor -- Empty(A)
, Empty(45)
, Empty(45)
, Empty(45)
Level 47: EM Pulse -- Empty(A)
, Empty(48)
, Empty(48)
, Empty(48)
Level 49: Maneuvers -- Empty(A)
, Empty(50)
, Empty(50)
, Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
, Empty(43)
, Empty(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
, Empty(9)
, Empty(15)
Level 4: Ninja Run
Level 8: Chemical Ammunition
Level 8: Cryo Ammunition
Level 8: Incendiary Ammunition
Level 8: Incendiary Ammunition