CuriousGeorge

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  1. Hi all,

    I'm looking for some help with a build but this is my first time trying something this ambitious. I'd like to soft-cap this characters defense either for ranged, fire, or s/l. I understand to do this I will need to use IO sets and ultimately very expensive ones. I was hoping that someone with more experience in this could take a look at my basic power selections/slotting and give me some feedback. Maybe provide some suggestions for what IO sets to use, what re-slotting might be needed, and possibly if my power selections are off. I know I am way off but I have a thick skin so feel free to not hold back.

    The idea is to ultimately turn this into a farming character to fund my others.

    Thanks for any help and advice.

    -cg

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    kitty: Level 50 Magic Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Mental Manipulation
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Electrical Mastery

    Hero Profile:
    Level 1: Dual Wield -- Empty(A), Empty(3), Empty(3), Empty(5), Empty(5), Empty(7)
    Level 1: Subdual -- Empty(A)
    Level 2: Empty Clips -- Empty(A)
    Level 4: Mind Probe -- Empty(A)
    Level 6: Hover -- Empty(A), Empty(7), Empty(9)
    Level 8: Swap Ammo
    Level 10: Bullet Rain -- Empty(A), Empty(11), Empty(11), Empty(13), Empty(13), Empty(15)
    Level 12: Boxing -- Empty(A)
    Level 14: Fly -- Empty(A)
    Level 16: Concentration -- Empty(A), Empty(17), Empty(17)
    Level 18: Executioner's Shot -- Empty(A), Empty(19), Empty(19), Empty(25), Empty(27)
    Level 20: Drain Psyche -- Empty(A), Empty(21), Empty(21), Empty(23), Empty(23), Empty(25)
    Level 22: Tough -- Empty(A)
    Level 24: Weave -- Empty(A), Empty(27), Empty(29), Empty(29)
    Level 26: Combat Jumping -- Empty(A), Empty(42), Empty(42), Empty(42)
    Level 28: World of Confusion -- Empty(A), Empty(37), Empty(40), Empty(43)
    Level 30: Piercing Rounds -- Empty(A), Empty(31), Empty(31), Empty(31), Empty(34)
    Level 32: Hail of Bullets -- Empty(A), Empty(33), Empty(33), Empty(33), Empty(34), Empty(34)
    Level 35: Psychic Scream -- Empty(A), Empty(36), Empty(36), Empty(36), Empty(37), Empty(37)
    Level 38: Psychic Shockwave -- Empty(A), Empty(39), Empty(39), Empty(39), Empty(40), Empty(40)
    Level 41: Static Discharge -- Empty(A), Empty(46), Empty(46), Empty(46)
    Level 44: Charged Armor -- Empty(A), Empty(45), Empty(45), Empty(45)
    Level 47: EM Pulse -- Empty(A), Empty(48), Empty(48), Empty(48)
    Level 49: Maneuvers -- Empty(A), Empty(50), Empty(50), Empty(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Defiance
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Empty(A), Empty(43), Empty(43)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- Empty(A), Empty(9), Empty(15)
    Level 4: Ninja Run
    Level 8: Chemical Ammunition
    Level 8: Cryo Ammunition
    Level 8: Incendiary Ammunition
    Level 8: Incendiary Ammunition