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Just a quick question from a still lvl 20 DM/RE...
I love the character which was inspired by your guide, I do however have one single issue which I need thoughts on.
At lvl 20, with this guides build, I have an annoying hole in my chain which bugs me quite a bit.
SP>Smite>SP>??>SP>...
For now I throw in a Maul when I have a few baddies aligned but that does not come up fast enough so I still have this funky gap which I (being impatient) throw a sissy punch (brawl) in.
I was thinking about picking up AirSup to fill this gap. In this case however, I should have gone the fly travel power's way and dropped CJ / SJ.
Any thoughts on this?
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my DM/regen has as its attack chain is smite..SM..AS...punch..brawl...throwing knifes( <.< .... they are so cute!)...midnight grasp...
cant think of any other attacks... atm...