So, I'm currently planning ahead in anticipation for when Street Justice comes out, and as I'm optimizing the build, I find myself simply not needing power sink from pretty much perma energize and physical perfection. My question is: am I crazy?
I realise power sink has a very useful end draining component, but I'm wondering when it becomes justified to take that power solely for the end drain component.
I think StJ looks Very promising; hard hitting attacks (according to beta) further enhanced by the combo system, slots for achille's heel proc, and no less then 3 force feedback recharge procs. AoE is on the low side tho and is one of my concerns for the set.
I used Kinectic Melee as a proxy since they share almost all of the same types of attacks, with some swapping around. Obviously damage and recharge times in the primary are largely invalid, but IO sets and secondary powers still apply. I tried to weigh all of my power choices carefully, such as taking concealment PP over leadership, and not taking lightning field and the afformentioned power sink. I also took energy mastery APP over something like soul for more attacks/AoE. In the end, I managed to softcap S/L with very decent resists all around. One thing I'm wondering if my accuracy is going to suffer from not having tactics...
Looking for any comments and advice! Here's the build I have so far with which powers replace which:
Quick Strike - Initial Strike
Body Blow - Heavy Blow (Abs Amazement is a Force Feedback recharge proc)
Smashing Blow - Rib Cracker
Power Siphon - Combat Readiness
Repulsing Torrent - Spinning Strike
Burst - Sweeping Cross
Focused Burst - Kick
Kick - Shin Breaker (pounding slugfest is an Achille's Heel -res proc)
Concentrated Strike - Crushing Uppercut (stupefy is a Force Feedback recharge proc)
Hero Plan by Mids' Hero Designer 1.942
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Street Justice: Level 50 Mutation Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(3)
, KntkC'bat-Dmg/Rchg(3)
, KntkC'bat-Dmg/EndRdx/Rchg(5)
, Mako-Dam%(5)
Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A)
, RctvArm-ResDam/Rchg(7)
, RctvArm-ResDam/EndRdx/Rchg(9)
, RctvArm-ResDam(9)
, RctvArm-EndRdx(11)
Level 2: Body Blow -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(7)
, KntkC'bat-Dmg/Rchg(25)
, KntkC'bat-Dmg/EndRdx/Rchg(25)
, Mako-Dam%(27)
, Amaze-ToHitDeb%(27)
Level 4: Smashing Blow -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(13)
, KntkC'bat-Dmg/Rchg(13)
, KntkC'bat-Dmg/EndRdx/Rchg(15)
, Mako-Dam%(15)
Level 6: Power Siphon -- GSFC-ToHit(A)
, GSFC-Build%(11)
, GSFC-ToHit/Rchg(17)
, GSFC-ToHit/Rchg/EndRdx(17)
, GSFC-Rchg/EndRdx(19)
, GSFC-ToHit/EndRdx(19)
Level 8: Conductive Shield -- RctvArm-ResDam/EndRdx(A)
, RctvArm-ResDam/Rchg(21)
, RctvArm-ResDam/EndRdx/Rchg(21)
, RctvArm-ResDam(23)
, RctvArm-EndRdx(23)
Level 10: Static Shield -- GA-3defTpProc(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
, LkGmblr-Def/EndRdx(31)
, LkGmblr-Def/Rchg(31)
, LkGmblr-Def(31)
Level 14: Super Jump -- ULeap-Jump(A)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 18: Burst -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(33)
, Oblit-Dmg/Rchg(33)
, Oblit-Acc/Dmg/Rchg(33)
, Oblit-Acc/Dmg/EndRdx/Rchg(34)
, Oblit-%Dam(34)
Level 20: Lightning Reflexes -- Run-I(A)
Level 22: Kick -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(34)
, KntkC'bat-Dmg/Rchg(36)
, KntkC'bat-Dmg/EndRdx/Rchg(36)
, Mako-Dam%(36)
, P'ngS'Fest-Stun%(37)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A)
, RctvArm-ResDam/Rchg(37)
, RctvArm-ResDam/EndRdx/Rchg(37)
, RctvArm-ResDam(39)
, RctvArm-EndRdx(39)
Level 26: Repulsing Torrent -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(29)
, Posi-Dmg/Rchg(39)
, Posi-Dmg/Rng(40)
, Posi-Dam%(40)
, FrcFbk-Rechg%(40)
Level 28: Focused Burst -- Empty(A)
Level 30: Energize -- Numna-Heal/EndRdx(A)
, Numna-Heal/Rchg(45)
, Numna-Heal(48)
Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(42)
, KntkC'bat-Dmg/Rchg(42)
, KntkC'bat-Dmg/EndRdx/Rchg(43)
, Hectmb-Dam%(43)
, Stpfy-KB%(43)
Level 35: Stealth -- LkGmblr-Rchg+(A)
, SW-ResDam/Re TP(42)
Level 38: Invisibility -- LkGmblr-Rchg+(A)
Level 41: Hasten -- RechRdx-I(A)
, RechRdx-I(45)
Level 44: Weave -- LkGmblr-Rchg+(A)
, LkGmblr-Def/EndRdx(45)
, LkGmblr-Def/Rchg(46)
, LkGmblr-Def(46)
Level 47: Superior Conditioning -- P'Shift-End%(A)
Level 49: Physical Perfection -- P'Shift-EndMod(A)
, P'Shift-EndMod/Acc(50)
, P'Shift-End%(50)
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Cardiac Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
, Numna-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A)
, P'Shift-End%(29)
, P'Shift-EndMod/Acc(46)
Code:
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